/** * @file llwindowcallbacks.cpp * @brief OS event callback class * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "linden_common.h" #include "llwindowcallbacks.h" #include "llcoord.h" // // LLWindowCallbacks // BOOL LLWindowCallbacks::handleTranslatedKeyDown(const KEY key, const MASK mask, BOOL repeated) { return FALSE; } BOOL LLWindowCallbacks::handleTranslatedKeyUp(const KEY key, const MASK mask) { return FALSE; } void LLWindowCallbacks::handleScanKey(KEY key, BOOL key_down, BOOL key_up, BOOL key_level) { } BOOL LLWindowCallbacks::handleUnicodeChar(llwchar uni_char, MASK mask) { return FALSE; } BOOL LLWindowCallbacks::handleMouseDown(LLWindow *window, const LLCoordGL pos, MASK mask) { return FALSE; } BOOL LLWindowCallbacks::handleMouseUp(LLWindow *window, const LLCoordGL pos, MASK mask) { return FALSE; } void LLWindowCallbacks::handleMouseLeave(LLWindow *window) { return; } BOOL LLWindowCallbacks::handleCloseRequest(LLWindow *window) { //allow the window to close return TRUE; } void LLWindowCallbacks::handleQuit(LLWindow *window) { } BOOL LLWindowCallbacks::handleRightMouseDown(LLWindow *window, const LLCoordGL pos, MASK mask) { return FALSE; } BOOL LLWindowCallbacks::handleRightMouseUp(LLWindow *window, const LLCoordGL pos, MASK mask) { return FALSE; } BOOL LLWindowCallbacks::handleMiddleMouseDown(LLWindow *window, const LLCoordGL pos, MASK mask) { return FALSE; } BOOL LLWindowCallbacks::handleMiddleMouseUp(LLWindow *window, const LLCoordGL pos, MASK mask) { return FALSE; } BOOL LLWindowCallbacks::handleActivate(LLWindow *window, BOOL activated) { return FALSE; } BOOL LLWindowCallbacks::handleActivateApp(LLWindow *window, BOOL activating) { return FALSE; } void LLWindowCallbacks::handleMouseMove(LLWindow *window, const LLCoordGL pos, MASK mask) { } void LLWindowCallbacks::handleScrollWheel(LLWindow *window, S32 clicks) { } void LLWindowCallbacks::handleResize(LLWindow *window, const S32 width, const S32 height) { } void LLWindowCallbacks::handleFocus(LLWindow *window) { } void LLWindowCallbacks::handleFocusLost(LLWindow *window) { } void LLWindowCallbacks::handleMenuSelect(LLWindow *window, const S32 menu_item) { } BOOL LLWindowCallbacks::handlePaint(LLWindow *window, const S32 x, const S32 y, const S32 width, const S32 height) { return FALSE; } BOOL LLWindowCallbacks::handleDoubleClick(LLWindow *window, const LLCoordGL pos, MASK mask) { return FALSE; } void LLWindowCallbacks::handleWindowBlock(LLWindow *window) { } void LLWindowCallbacks::handleWindowUnblock(LLWindow *window) { } void LLWindowCallbacks::handleDataCopy(LLWindow *window, S32 data_type, void *data) { } LLWindowCallbacks::DragNDropResult LLWindowCallbacks::handleDragNDrop(LLWindow *window, LLCoordGL pos, MASK mask, DragNDropAction action, std::string data ) { return LLWindowCallbacks::DND_NONE; } BOOL LLWindowCallbacks::handleTimerEvent(LLWindow *window) { return FALSE; } BOOL LLWindowCallbacks::handleDeviceChange(LLWindow *window) { return FALSE; } void LLWindowCallbacks::handlePingWatchdog(LLWindow *window, const char * msg) { } void LLWindowCallbacks::handlePauseWatchdog(LLWindow *window) { } void LLWindowCallbacks::handleResumeWatchdog(LLWindow *window) { } std::string LLWindowCallbacks::translateString(const char* tag) { return std::string(); } //virtual std::string LLWindowCallbacks::translateString(const char* tag, const std::map<std::string, std::string>& args) { return std::string(); }