/** * @file llwindowcallbacks.cpp * @brief OS event callback class * * $LicenseInfo:firstyear=2001&license=viewergpl$ * * Copyright (c) 2001-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "linden_common.h" #include "llwindowcallbacks.h" #include "llcoord.h" // // LLWindowCallbacks // BOOL LLWindowCallbacks::handleTranslatedKeyDown(const KEY key, const MASK mask, BOOL repeated) { return FALSE; } BOOL LLWindowCallbacks::handleTranslatedKeyUp(const KEY key, const MASK mask) { return FALSE; } void LLWindowCallbacks::handleScanKey(KEY key, BOOL key_down, BOOL key_up, BOOL key_level) { } BOOL LLWindowCallbacks::handleUnicodeChar(llwchar uni_char, MASK mask) { return FALSE; } BOOL LLWindowCallbacks::handleMouseDown(LLWindow *window, const LLCoordGL pos, MASK mask) { return FALSE; } BOOL LLWindowCallbacks::handleMouseUp(LLWindow *window, const LLCoordGL pos, MASK mask) { return FALSE; } void LLWindowCallbacks::handleMouseLeave(LLWindow *window) { return; } BOOL LLWindowCallbacks::handleCloseRequest(LLWindow *window) { //allow the window to close return TRUE; } void LLWindowCallbacks::handleQuit(LLWindow *window) { } BOOL LLWindowCallbacks::handleRightMouseDown(LLWindow *window, const LLCoordGL pos, MASK mask) { return FALSE; } BOOL LLWindowCallbacks::handleRightMouseUp(LLWindow *window, const LLCoordGL pos, MASK mask) { return FALSE; } BOOL LLWindowCallbacks::handleMiddleMouseDown(LLWindow *window, const LLCoordGL pos, MASK mask) { return FALSE; } BOOL LLWindowCallbacks::handleMiddleMouseUp(LLWindow *window, const LLCoordGL pos, MASK mask) { return FALSE; } BOOL LLWindowCallbacks::handleActivate(LLWindow *window, BOOL activated) { return FALSE; } BOOL LLWindowCallbacks::handleActivateApp(LLWindow *window, BOOL activating) { return FALSE; } void LLWindowCallbacks::handleMouseMove(LLWindow *window, const LLCoordGL pos, MASK mask) { } void LLWindowCallbacks::handleScrollWheel(LLWindow *window, S32 clicks) { } void LLWindowCallbacks::handleResize(LLWindow *window, const S32 width, const S32 height) { } void LLWindowCallbacks::handleFocus(LLWindow *window) { } void LLWindowCallbacks::handleFocusLost(LLWindow *window) { } void LLWindowCallbacks::handleMenuSelect(LLWindow *window, const S32 menu_item) { } BOOL LLWindowCallbacks::handlePaint(LLWindow *window, const S32 x, const S32 y, const S32 width, const S32 height) { return FALSE; } BOOL LLWindowCallbacks::handleDoubleClick(LLWindow *window, const LLCoordGL pos, MASK mask) { return FALSE; } void LLWindowCallbacks::handleWindowBlock(LLWindow *window) { } void LLWindowCallbacks::handleWindowUnblock(LLWindow *window) { } void LLWindowCallbacks::handleDataCopy(LLWindow *window, S32 data_type, void *data) { } BOOL LLWindowCallbacks::handleTimerEvent(LLWindow *window) { return FALSE; } BOOL LLWindowCallbacks::handleDeviceChange(LLWindow *window) { return FALSE; } void LLWindowCallbacks::handlePingWatchdog(LLWindow *window, const char * msg) { } void LLWindowCallbacks::handlePauseWatchdog(LLWindow *window) { } void LLWindowCallbacks::handleResumeWatchdog(LLWindow *window) { } std::string LLWindowCallbacks::translateString(const char* tag) { return std::string(); } //virtual std::string LLWindowCallbacks::translateString(const char* tag, const std::map<std::string, std::string>& args) { return std::string(); }