/** * @file llmousehandler.h * @brief LLMouseHandler class definition * * Copyright (c) 2001-$CurrentYear$, Linden Research, Inc. * $License$ */ #ifndef LL_MOUSEHANDLER_H #define LL_MOUSEHANDLER_H // Abstract interface. // Intended for use via multiple inheritance. // A class may have as many interfaces as it likes, but never needs to inherit one more than once. class LLMouseHandler { public: LLMouseHandler() {} virtual ~LLMouseHandler() {} virtual BOOL handleMouseDown(S32 x, S32 y, MASK mask) = 0; virtual BOOL handleMouseUp(S32 x, S32 y, MASK mask) = 0; virtual BOOL handleHover(S32 x, S32 y, MASK mask) = 0; virtual BOOL handleScrollWheel(S32 x, S32 y, S32 clicks) = 0; virtual BOOL handleDoubleClick(S32 x, S32 y, MASK mask) = 0; virtual BOOL handleRightMouseDown(S32 x, S32 y, MASK mask) = 0; virtual BOOL handleRightMouseUp(S32 x, S32 y, MASK mask) = 0; virtual BOOL handleToolTip(S32 x, S32 y, LLString& msg, LLRect* sticky_rect_screen) = 0; virtual const LLString& getName() const = 0; // Hack to support LLFocusMgr virtual BOOL isView() = 0; virtual void screenPointToLocal(S32 screen_x, S32 screen_y, S32* local_x, S32* local_y) const = 0; virtual void localPointToScreen(S32 local_x, S32 local_y, S32* screen_x, S32* screen_y) const = 0; }; #endif