/** * @file llkeyboardsdl.h * @brief Handler for assignable key bindings * * $LicenseInfo:firstyear=2004&license=viewergpl$ * * Copyright (c) 2004-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLKEYBOARDSDL_H #define LL_LLKEYBOARDSDL_H #include "llkeyboard.h" #include "SDL/SDL.h" class LLKeyboardSDL : public LLKeyboard { public: LLKeyboardSDL(); /*virtual*/ ~LLKeyboardSDL() {}; /*virtual*/ BOOL handleKeyUp(const U16 key, MASK mask); /*virtual*/ BOOL handleKeyDown(const U16 key, MASK mask); /*virtual*/ void resetMaskKeys(); /*virtual*/ MASK currentMask(BOOL for_mouse_event); /*virtual*/ void scanKeyboard(); protected: MASK updateModifiers(const U32 mask); void setModifierKeyLevel( KEY key, BOOL new_state ); BOOL translateNumpadKey( const U16 os_key, KEY *translated_key ); U16 inverseTranslateNumpadKey(const KEY translated_key); private: std::map<U16, KEY> mTranslateNumpadMap; // special map for translating OS keys to numpad keys std::map<KEY, U16> mInvTranslateNumpadMap; // inverse of the above }; #endif