/** * @file llkeyboardheadless.cpp * @brief Handler for assignable key bindings * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "linden_common.h" #include "llkeyboardheadless.h" #include "llwindowcallbacks.h" LLKeyboardHeadless::LLKeyboardHeadless() { } void LLKeyboardHeadless::resetMaskKeys() { } #if LL_SDL BOOL LLKeyboardHeadless::handleKeyDown(const U32 key, const U32 mask) #else BOOL LLKeyboardHeadless::handleKeyDown(const U16 key, const U32 mask) #endif { return FALSE; } #if LL_SDL BOOL LLKeyboardHeadless::handleKeyUp(const U32 key, const U32 mask) #else BOOL LLKeyboardHeadless::handleKeyUp(const U16 key, const U32 mask) #endif { return FALSE; } MASK LLKeyboardHeadless::currentMask(BOOL for_mouse_event) { return MASK_NONE; } #ifdef LL_DARWIN void LLKeyboardHeadless::handleModifier(MASK mask) { } #endif void LLKeyboardHeadless::scanKeyboard() { for (S32 key = 0; key < KEY_COUNT; key++) { // Generate callback if any event has occurred on this key this frame. // Can't just test mKeyLevel, because this could be a slow frame and // key might have gone down then up. JC if (mKeyLevel[key] || mKeyDown[key] || mKeyUp[key]) { mCurScanKey = key; mCallbacks->handleScanKey(key, mKeyDown[key], mKeyUp[key], mKeyLevel[key]); } } // Reset edges for next frame for (S32 key = 0; key < KEY_COUNT; key++) { mKeyUp[key] = FALSE; mKeyDown[key] = FALSE; if (mKeyLevel[key]) { mKeyLevelFrameCount[key]++; } } }