/** * @file llkeyboard.h * @brief Handler for assignable key bindings * * $LicenseInfo:firstyear=2001&license=viewergpl$ * * Copyright (c) 2001-2007, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlife.com/developers/opensource/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlife.com/developers/opensource/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLKEYBOARD_H #define LL_LLKEYBOARD_H #include #include "string_table.h" #include "lltimer.h" #include "indra_constants.h" enum EKeystate { KEYSTATE_DOWN, KEYSTATE_LEVEL, KEYSTATE_UP }; typedef void (*LLKeyFunc)(EKeystate keystate); enum EKeyboardInsertMode { LL_KIM_INSERT, LL_KIM_OVERWRITE }; class LLKeyBinding { public: KEY mKey; MASK mMask; // const char *mName; // unused LLKeyFunc mFunction; }; class LLWindowCallbacks; class LLKeyboard { public: typedef enum e_numpad_distinct { ND_NEVER, ND_NUMLOCK_OFF, ND_NUMLOCK_ON } ENumpadDistinct; public: LLKeyboard(); virtual ~LLKeyboard(); void resetKeys(); F32 getCurKeyElapsedTime() { return getKeyDown(mCurScanKey) ? getKeyElapsedTime( mCurScanKey ) : 0.f; } F32 getCurKeyElapsedFrameCount() { return getKeyDown(mCurScanKey) ? (F32)getKeyElapsedFrameCount( mCurScanKey ) : 0.f; } BOOL getKeyDown(const KEY key) { return mKeyLevel[key]; } BOOL getKeyRepeated(const KEY key) { return mKeyRepeated[key]; } BOOL translateKey(const U16 os_key, KEY *translated_key); U16 inverseTranslateKey(const KEY translated_key); BOOL handleTranslatedKeyUp(KEY translated_key, U32 translated_mask); // Translated into "Linden" keycodes BOOL handleTranslatedKeyDown(KEY translated_key, U32 translated_mask); // Translated into "Linden" keycodes virtual BOOL handleKeyUp(const U16 key, MASK mask) = 0; virtual BOOL handleKeyDown(const U16 key, MASK mask) = 0; // Asynchronously poll the control, alt, and shift keys and set the // appropriate internal key masks. virtual void resetMaskKeys() = 0; virtual void scanKeyboard() = 0; // scans keyboard, calls functions as necessary // Mac must differentiate between Command = Control for keyboard events // and Command != Control for mouse events. virtual MASK currentMask(BOOL for_mouse_event) = 0; virtual KEY currentKey() { return mCurTranslatedKey; } EKeyboardInsertMode getInsertMode() { return mInsertMode; } void toggleInsertMode(); static BOOL maskFromString(const LLString& str, MASK *mask); // False on failure static BOOL keyFromString(const LLString& str, KEY *key); // False on failure static LLString stringFromKey(KEY key); e_numpad_distinct getNumpadDistinct() { return mNumpadDistinct; } void setNumpadDistinct(e_numpad_distinct val) { mNumpadDistinct = val; } void setCallbacks(LLWindowCallbacks *cbs) { mCallbacks = cbs; } F32 getKeyElapsedTime( KEY key ); // Returns time in seconds since key was pressed. S32 getKeyElapsedFrameCount( KEY key ); // Returns time in frames since key was pressed. protected: void addKeyName(KEY key, const LLString& name); protected: std::map mTranslateKeyMap; // Map of translations from OS keys to Linden KEYs std::map mInvTranslateKeyMap; // Map of translations from Linden KEYs to OS keys LLWindowCallbacks *mCallbacks; LLTimer mKeyLevelTimer[KEY_COUNT]; // Time since level was set S32 mKeyLevelFrameCount[KEY_COUNT]; // Frames since level was set BOOL mKeyLevel[KEY_COUNT]; // Levels BOOL mKeyRepeated[KEY_COUNT]; // Key was repeated BOOL mKeyUp[KEY_COUNT]; // Up edge BOOL mKeyDown[KEY_COUNT]; // Down edge KEY mCurTranslatedKey; KEY mCurScanKey; // Used during the scanKeyboard() e_numpad_distinct mNumpadDistinct; EKeyboardInsertMode mInsertMode; static std::map sKeysToNames; static std::map sNamesToKeys; }; extern LLKeyboard *gKeyboard; #endif