# -*- cmake -*- # # Compared to other libraries, compiling this one is a mess. The # reason is that we have several source files that have two different # sets of behaviour, depending on whether they're intended to be part # of the viewer or the map server. # # Unfortunately, the affected code is a rat's nest of #ifdefs, so it's # easier to play compilation tricks than to actually fix the problem. project(llwindow) include(00-Common) include(DirectX) include(DragDrop) include(LLCommon) include(LLImage) include(LLMath) include(LLRender) include(LLVFS) include(LLWindow) include(LLXML) include(UI) include_directories( ${LLCOMMON_INCLUDE_DIRS} ${LLIMAGE_INCLUDE_DIRS} ${LLMATH_INCLUDE_DIRS} ${LLRENDER_INCLUDE_DIRS} ${LLVFS_INCLUDE_DIRS} ${LLWINDOW_INCLUDE_DIRS} ${LLXML_INCLUDE_DIRS} ${DIRECTX_INCLUDE_DIR} ) include_directories(SYSTEM ${LLCOMMON_SYSTEM_INCLUDE_DIRS} ${LLXML_SYSTEM_INCLUDE_DIRS} ) set(llwindow_SOURCE_FILES llcursortypes.cpp llkeyboard.cpp llkeyboardheadless.cpp llwindowheadless.cpp llwindowcallbacks.cpp llwindow.cpp ) set(llwindow_HEADER_FILES CMakeLists.txt llcursortypes.h llkeyboard.h llkeyboardheadless.h llwindowheadless.h llwindowcallbacks.h ) set(viewer_SOURCE_FILES llmousehandler.cpp ) set(viewer_HEADER_FILES llwindow.h llpreeditor.h llmousehandler.h ) # Libraries on which this library depends, needed for Linux builds # Sort by high-level to low-level if (LINUX) set(llwindow_LINK_LIBRARIES ${LLCOMMON_LIBRARIES} ${LLIMAGE_LIBRARIES} ${LLMATH_LIBRARIES} ${LLRENDER_LIBRARIES} ${LLVFS_LIBRARIES} ${LLWINDOW_LIBRARIES} ${LLXML_LIBRARIES} ${UI_LIBRARIES} # for GTK ${SDL_LIBRARY} fontconfig # For FCInit and other FC* functions. ) list(APPEND viewer_SOURCE_FILES llkeyboardsdl.cpp llwindowsdl.cpp ) list(APPEND viewer_HEADER_FILES llkeyboardsdl.h llwindowsdl.h ) if (BUILD_HEADLESS) set(llwindowheadless_LINK_LIBRARIES ${LLCOMMON_LIBRARIES} ${LLIMAGE_LIBRARIES} ${LLMATH_LIBRARIES} ${LLRENDER_HEADLESS_LIBRARIES} ${LLVFS_LIBRARIES} ${LLWINDOW_HEADLESS_LIBRARIES} ${LLXML_LIBRARIES} fontconfig # For FCInit and other FC* functions. ) endif (BUILD_HEADLESS) endif (LINUX) if (DARWIN) list(APPEND llwindow_SOURCE_FILES llkeyboardmacosx.cpp llwindowmacosx.cpp llwindowmacosx-objc.mm llopenglview-objc.mm ) list(APPEND llwindow_HEADER_FILES llkeyboardmacosx.h llwindowmacosx.h llwindowmacosx-objc.h llopenglview-objc.h llappdelegate-objc.h ) # We use a bunch of deprecated system APIs. set_source_files_properties( llkeyboardmacosx.cpp llwindowmacosx.cpp PROPERTIES COMPILE_FLAGS "-Wno-deprecated-declarations -fpascal-strings" ) endif (DARWIN) if (WINDOWS) list(APPEND llwindow_SOURCE_FILES llwindowwin32.cpp lldxhardware.cpp llkeyboardwin32.cpp lldragdropwin32.cpp ) list(APPEND llwindow_HEADER_FILES llwindowwin32.h lldxhardware.h llkeyboardwin32.h lldragdropwin32.h ) list(APPEND llwindow_LINK_LIBRARIES comdlg32 # Common Dialogs for ChooseColor ole32 ) set_source_files_properties( llwindowwin32.cpp PROPERTIES COMPILE_FLAGS "/showIncludes" ) endif (WINDOWS) if (SOLARIS) list(APPEND llwindow_SOURCE_FILES llwindowsolaris.cpp ) list(APPEND llwindow_HEADER_FILES llwindowsolaris.h ) endif (SOLARIS) set_source_files_properties(${llwindow_HEADER_FILES} PROPERTIES HEADER_FILE_ONLY TRUE) if (BUILD_HEADLESS) set(llwindowheadless_SOURCE_FILES llwindowmesaheadless.cpp llmousehandler.cpp ) set(llwindowheadless_HEADER_FILES llwindowmesaheadless.h llmousehandler.h ) add_library (llwindowheadless ${llwindow_SOURCE_FILES} ${llwindowheadless_SOURCE_FILES} ) set_property(TARGET llwindowheadless PROPERTY COMPILE_DEFINITIONS LL_MESA=1 LL_MESA_HEADLESS=1 ) target_link_libraries (llwindowheadless ${llwindowheadless_LINK_LIBRARIES} dl) endif (BUILD_HEADLESS) if (llwindow_HEADER_FILES) list(APPEND llwindow_SOURCE_FILES ${llwindow_HEADER_FILES}) endif (llwindow_HEADER_FILES) list(APPEND viewer_SOURCE_FILES ${viewer_HEADER_FILES}) add_library (llwindow ${llwindow_SOURCE_FILES} ${viewer_SOURCE_FILES} ) if (SDL_FOUND) set_property(TARGET llwindow PROPERTY COMPILE_DEFINITIONS LL_SDL=1 ) endif (SDL_FOUND) target_link_libraries (llwindow ${llwindow_LINK_LIBRARIES})