/** * @file llvfsthread.h * @brief LLVFSThread definition * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLVFSTHREAD_H #define LL_LLVFSTHREAD_H #include #include #include #include #include "llqueuedthread.h" #include "llvfs.h" //============================================================================ class LLVFSThread : public LLQueuedThread { //------------------------------------------------------------------------ public: enum operation_t { FILE_READ, FILE_WRITE, FILE_RENAME }; //------------------------------------------------------------------------ public: class Request : public QueuedRequest { protected: ~Request() {}; // use deleteRequest() public: Request(handle_t handle, U32 priority, U32 flags, operation_t op, LLVFS* vfs, const LLUUID &file_id, const LLAssetType::EType file_type, U8* buffer, S32 offset, S32 numbytes); S32 getBytesRead() { return mBytesRead; } S32 getOperation() { return mOperation; } U8* getBuffer() { return mBuffer; } LLVFS* getVFS() { return mVFS; } std::string getFilename() { std::string tstring; mFileID.toString(tstring); return tstring; } /*virtual*/ bool processRequest(); /*virtual*/ void finishRequest(bool completed); /*virtual*/ void deleteRequest(); private: operation_t mOperation; LLVFS* mVFS; LLUUID mFileID; LLAssetType::EType mFileType; U8* mBuffer; // dest for reads, source for writes, new UUID for rename S32 mOffset; // offset into file, -1 = append (WRITE only) S32 mBytes; // bytes to read from file, -1 = all (new mFileType for rename) S32 mBytesRead; // bytes read from file }; //------------------------------------------------------------------------ public: static std::string sDataPath; static LLVFSThread* sLocal; // Default worker thread public: LLVFSThread(bool threaded = TRUE); ~LLVFSThread(); // Return a Request handle handle_t read(LLVFS* vfs, const LLUUID &file_id, const LLAssetType::EType file_type, /* Flawfinder: ignore */ U8* buffer, S32 offset, S32 numbytes, U32 pri=PRIORITY_NORMAL, U32 flags = 0); handle_t write(LLVFS* vfs, const LLUUID &file_id, const LLAssetType::EType file_type, U8* buffer, S32 offset, S32 numbytes, U32 flags); // SJB: rename seems to have issues, especially when threaded // handle_t rename(LLVFS* vfs, const LLUUID &file_id, const LLAssetType::EType file_type, // const LLUUID &new_id, const LLAssetType::EType new_type, U32 flags); // Return number of bytes read S32 readImmediate(LLVFS* vfs, const LLUUID &file_id, const LLAssetType::EType file_type, U8* buffer, S32 offset, S32 numbytes); S32 writeImmediate(LLVFS* vfs, const LLUUID &file_id, const LLAssetType::EType file_type, U8* buffer, S32 offset, S32 numbytes); /*virtual*/ bool processRequest(QueuedRequest* req); public: static void initClass(bool local_is_threaded = TRUE); // Setup sLocal static S32 updateClass(U32 ms_elapsed); static void cleanupClass(); // Delete sLocal static void setDataPath(const std::string& path) { sDataPath = path; } }; //============================================================================ #endif // LL_LLVFSTHREAD_H