/** * @file llvfsthread.h * @brief LLVFSThread definition * * Copyright (c) 2001-$CurrentYear$, Linden Research, Inc. * $License$ */ #ifndef LL_LLVFSTHREAD_H #define LL_LLVFSTHREAD_H #include #include #include #include #include "llapr.h" #include "llqueuedthread.h" #include "llvfs.h" //============================================================================ class LLVFSThread : public LLQueuedThread { //------------------------------------------------------------------------ public: enum operation_t { FILE_READ, FILE_WRITE, FILE_RENAME }; //------------------------------------------------------------------------ public: class Request : public QueuedRequest { protected: ~Request() {}; // use deleteRequest() public: Request(handle_t handle, U32 priority, U32 flags, operation_t op, LLVFS* vfs, const LLUUID &file_id, const LLAssetType::EType file_type, U8* buffer, S32 offset, S32 numbytes); S32 getBytesRead() { return mBytesRead; } S32 getOperation() { return mOperation; } U8* getBuffer() { return mBuffer; } LLVFS* getVFS() { return mVFS; } std::string getFilename() { char tbuf[40]; /* Flawfinder: ignore */ mFileID.toString(tbuf); return std::string(tbuf); } /*virtual*/ void finishRequest(); /*virtual*/ void deleteRequest(); bool processIO(); private: operation_t mOperation; LLVFS* mVFS; LLUUID mFileID; LLAssetType::EType mFileType; U8* mBuffer; // dest for reads, source for writes, new UUID for rename S32 mOffset; // offset into file, -1 = append (WRITE only) S32 mBytes; // bytes to read from file, -1 = all (new mFileType for rename) S32 mBytesRead; // bytes read from file }; //------------------------------------------------------------------------ public: static std::string sDataPath; static void setDataPath(const std::string& path) { sDataPath = path; } public: LLVFSThread(bool threaded = TRUE, bool runalways = TRUE); ~LLVFSThread(); // Return a Request handle handle_t read(LLVFS* vfs, const LLUUID &file_id, const LLAssetType::EType file_type, /* Flawfinder: ignore */ U8* buffer, S32 offset, S32 numbytes, U32 pri=PRIORITY_NORMAL, U32 flags = 0); handle_t write(LLVFS* vfs, const LLUUID &file_id, const LLAssetType::EType file_type, U8* buffer, S32 offset, S32 numbytes, U32 flags); handle_t rename(LLVFS* vfs, const LLUUID &file_id, const LLAssetType::EType file_type, const LLUUID &new_id, const LLAssetType::EType new_type, U32 flags); // Return number of bytes read S32 readImmediate(LLVFS* vfs, const LLUUID &file_id, const LLAssetType::EType file_type, U8* buffer, S32 offset, S32 numbytes); S32 writeImmediate(LLVFS* vfs, const LLUUID &file_id, const LLAssetType::EType file_type, U8* buffer, S32 offset, S32 numbytes); /*virtual*/ bool processRequest(QueuedRequest* req); static void initClass(bool local_is_threaded = TRUE, bool run_always = TRUE); // Setup sLocal static S32 updateClass(U32 ms_elapsed); static void cleanupClass(); // Delete sLocal public: static LLVFSThread* sLocal; // Default worker thread }; //============================================================================ #endif // LL_LLVFSTHREAD_H