/** * @file lllfsthread.h * @brief LLLFSThread base class * * Copyright (c) 2000-$CurrentYear$, Linden Research, Inc. * $License$ */ #ifndef LL_LLLFSTHREAD_H #define LL_LLLFSTHREAD_H #include #include #include #include #include "llapr.h" #include "llqueuedthread.h" //============================================================================ // Threaded Local File System //============================================================================ class LLLFSThread : public LLQueuedThread { //------------------------------------------------------------------------ public: enum operation_t { FILE_READ, FILE_WRITE, FILE_RENAME, FILE_REMOVE }; //------------------------------------------------------------------------ public: class Request : public QueuedRequest { protected: ~Request() {}; // use deleteRequest() public: Request(handle_t handle, U32 priority, U32 flags, operation_t op, const LLString& filename, U8* buffer, S32 offset, S32 numbytes); S32 getBytes() { return mBytes; } S32 getBytesRead() { return mBytesRead; } S32 getOperation() { return mOperation; } U8* getBuffer() { return mBuffer; } const LLString& getFilename() { return mFileName; } /*virtual*/ void finishRequest(); /*virtual*/ void deleteRequest(); bool processIO(); private: operation_t mOperation; LLString mFileName; U8* mBuffer; // dest for reads, source for writes, new UUID for rename S32 mOffset; // offset into file, -1 = append (WRITE only) S32 mBytes; // bytes to read from file, -1 = all S32 mBytesRead; // bytes read from file }; //------------------------------------------------------------------------ public: LLLFSThread(bool threaded = TRUE, bool runalways = TRUE); ~LLLFSThread(); // Return a Request handle handle_t read(const LLString& filename, /* Flawfinder: ignore */ U8* buffer, S32 offset, S32 numbytes, U32 pri=PRIORITY_NORMAL, U32 flags = 0); handle_t write(const LLString& filename, U8* buffer, S32 offset, S32 numbytes, U32 flags = 0); handle_t rename(const LLString& filename, const LLString& newname, U32 flags = 0); handle_t remove(const LLString& filename, U32 flags = 0); // Return number of bytes read S32 readImmediate(const LLString& filename, U8* buffer, S32 offset, S32 numbytes); S32 writeImmediate(const LLString& filename, U8* buffer, S32 offset, S32 numbytes); static void initClass(bool local_is_threaded = TRUE, bool run_always = TRUE); // Setup sLocal static S32 updateClass(U32 ms_elapsed); static void cleanupClass(); // Delete sLocal protected: /*virtual*/ bool processRequest(QueuedRequest* req); public: static LLLFSThread* sLocal; // Default local file thread }; //============================================================================ #endif // LL_LLLFSTHREAD_H