/** * @file lldir_win32.h * @brief Definition of directory utilities class for windows * * Copyright (c) 2000-$CurrentYear$, Linden Research, Inc. * $License$ */ #ifndef LL_LLDIR_WIN32_H #define LL_LLDIR_WIN32_H #include "lldir.h" class LLDir_Win32 : public LLDir { public: LLDir_Win32(); virtual ~LLDir_Win32(); virtual void initAppDirs(const std::string &app_name); public: virtual std::string getCurPath(); virtual U32 countFilesInDir(const std::string &dirname, const std::string &mask); virtual BOOL getNextFileInDir(const std::string &dirname, const std::string &mask, std::string &fname, BOOL wrap); virtual void getRandomFileInDir(const std::string &dirname, const std::string &mask, std::string &fname); /*virtual*/ BOOL fileExists(const std::string &filename); private: BOOL LLDir_Win32::getNextFileInDir(const llutf16string &dirname, const std::string &mask, std::string &fname, BOOL wrap); HANDLE mDirSearch_h; llutf16string mCurrentDir; }; #endif // LL_LLDIR_WIN32_H