/** * @file lldir_win32.cpp * @brief Implementation of directory utilities for windows * * Copyright (c) 2002-$CurrentYear$, Linden Research, Inc. * $License$ */ #if LL_WINDOWS #include "linden_common.h" #include "lldir_win32.h" #include "llerror.h" #include "llrand.h" // for gLindenLabRandomNumber #include "shlobj.h" #include #include #include // Utility stuff to get versions of the sh #define PACKVERSION(major,minor) MAKELONG(minor,major) DWORD GetDllVersion(LPCTSTR lpszDllName); LLDir_Win32::LLDir_Win32() { mDirDelimiter = "\\"; WCHAR w_str[MAX_PATH]; // Application Data is where user settings go SHGetSpecialFolderPath(NULL, w_str, CSIDL_APPDATA, TRUE); mOSUserDir = utf16str_to_utf8str(llutf16string(w_str)); // Local Settings\Application Data is where cache files should // go, they don't get copied to the server if the user moves his // profile around on the network. JC // // TODO: patch the installer to remove old cache files on update, then // enable this code. //SHGetSpecialFolderPath(NULL, w_str, CSIDL_LOCAL_APPDATA, TRUE); //mOSUserCacheDir = utf16str_to_utf8str(llutf16string(w_str)); if (GetTempPath(MAX_PATH, w_str)) { if (wcslen(w_str)) { w_str[wcslen(w_str)-1] = '\0'; // remove trailing slash } mTempDir = utf16str_to_utf8str(llutf16string(w_str)); } else { mTempDir = mOSUserDir; } // fprintf(stderr, "mTempDir = <%s>",mTempDir); #if 1 // Don't use the real app path for now, as we'll have to add parsing to detect if // we're in a developer tree, which has a different structure from the installed product. S32 size = GetModuleFileName(NULL, w_str, MAX_PATH); if (size) { w_str[size] = '\0'; mExecutablePathAndName = utf16str_to_utf8str(llutf16string(w_str)); S32 path_end = mExecutablePathAndName.find_last_of('\\'); if (path_end != std::string::npos) { mExecutableDir = mExecutablePathAndName.substr(0, path_end); mExecutableFilename = mExecutablePathAndName.substr(path_end+1, std::string::npos); } else { mExecutableFilename = mExecutablePathAndName; } GetCurrentDirectory(MAX_PATH, w_str); mWorkingDir = utf16str_to_utf8str(llutf16string(w_str)); } else { fprintf(stderr, "Couldn't get APP path, assuming current directory!"); GetCurrentDirectory(MAX_PATH, w_str); mExecutableDir = utf16str_to_utf8str(llutf16string(w_str)); // Assume it's the current directory } #else GetCurrentDirectory(MAX_PATH, w_str); mExecutableDir = utf16str_to_utf8str(llutf16string(w_str)); #endif if (strstr(mExecutableDir.c_str(), "indra\\newview")) mAppRODataDir = getCurPath(); else mAppRODataDir = mExecutableDir; } LLDir_Win32::~LLDir_Win32() { } // Implementation void LLDir_Win32::initAppDirs(const std::string &app_name) { mAppName = app_name; mOSUserAppDir = mOSUserDir; mOSUserAppDir += "\\"; mOSUserAppDir += app_name; int res = LLFile::mkdir(mOSUserAppDir.c_str()); if (res == -1) { if (errno != EEXIST) { llwarns << "Couldn't create app user dir " << mOSUserAppDir << llendl; llwarns << "Default to base dir" << mOSUserDir << llendl; mOSUserAppDir = mOSUserDir; } } //dumpCurrentDirectories(); res = LLFile::mkdir(getExpandedFilename(LL_PATH_LOGS,"").c_str()); if (res == -1) { if (errno != EEXIST) { llwarns << "Couldn't create LL_PATH_LOGS dir " << getExpandedFilename(LL_PATH_LOGS,"") << llendl; } } res = LLFile::mkdir(getExpandedFilename(LL_PATH_USER_SETTINGS,"").c_str()); if (res == -1) { if (errno != EEXIST) { llwarns << "Couldn't create LL_PATH_USER_SETTINGS dir " << getExpandedFilename(LL_PATH_USER_SETTINGS,"") << llendl; } } res = LLFile::mkdir(getExpandedFilename(LL_PATH_CACHE,"").c_str()); if (res == -1) { if (errno != EEXIST) { llwarns << "Couldn't create LL_PATH_CACHE dir " << getExpandedFilename(LL_PATH_CACHE,"") << llendl; } } res = LLFile::mkdir(getExpandedFilename(LL_PATH_MOZILLA_PROFILE,"").c_str()); if (res == -1) { if (errno != EEXIST) { llwarns << "Couldn't create LL_PATH_MOZILLA_PROFILE dir " << getExpandedFilename(LL_PATH_MOZILLA_PROFILE,"") << llendl; } } mCAFile = getExpandedFilename(LL_PATH_APP_SETTINGS, "CA.pem"); } U32 LLDir_Win32::countFilesInDir(const std::string &dirname, const std::string &mask) { HANDLE count_search_h; U32 file_count; file_count = 0; WIN32_FIND_DATA FileData; llutf16string pathname = utf8str_to_utf16str(dirname); pathname += utf8str_to_utf16str(mask); if ((count_search_h = FindFirstFile(pathname.c_str(), &FileData)) != INVALID_HANDLE_VALUE) { file_count++; while (FindNextFile(count_search_h, &FileData)) { file_count++; } FindClose(count_search_h); } return (file_count); } // get the next file in the directory // automatically wrap if we've hit the end BOOL LLDir_Win32::getNextFileInDir(const std::string &dirname, const std::string &mask, std::string &fname, BOOL wrap) { llutf16string dirnamew = utf8str_to_utf16str(dirname); return getNextFileInDir(dirnamew, mask, fname, wrap); } BOOL LLDir_Win32::getNextFileInDir(const llutf16string &dirname, const std::string &mask, std::string &fname, BOOL wrap) { WIN32_FIND_DATAW FileData; fname = ""; llutf16string pathname = dirname; pathname += utf8str_to_utf16str(mask); if (pathname != mCurrentDir) { // different dir specified, close old search if (mCurrentDir[0]) { FindClose(mDirSearch_h); } mCurrentDir = pathname; // and open new one // Check error opening Directory structure if ((mDirSearch_h = FindFirstFile(pathname.c_str(), &FileData)) == INVALID_HANDLE_VALUE) { // llinfos << "Unable to locate first file" << llendl; return(FALSE); } } else // get next file in list { // Find next entry if (!FindNextFile(mDirSearch_h, &FileData)) { if (GetLastError() == ERROR_NO_MORE_FILES) { // No more files, so reset to beginning of directory FindClose(mDirSearch_h); mCurrentDir[0] = NULL; if (wrap) { return(getNextFileInDir(pathname,"",fname,TRUE)); } else { fname[0] = 0; return(FALSE); } } else { // Error // llinfos << "Unable to locate next file" << llendl; return(FALSE); } } } // convert from TCHAR to char fname = utf16str_to_utf8str(FileData.cFileName); // fname now first name in list return(TRUE); } // get a random file in the directory // automatically wrap if we've hit the end void LLDir_Win32::getRandomFileInDir(const std::string &dirname, const std::string &mask, std::string &fname) { U32 num_files; U32 which_file; HANDLE random_search_h; fname = ""; llutf16string pathname = utf8str_to_utf16str(dirname); pathname += utf8str_to_utf16str(mask); WIN32_FIND_DATA FileData; fname[0] = NULL; num_files = countFilesInDir(dirname,mask); if (!num_files) { return; } which_file = gLindenLabRandomNumber.llrand() % num_files; // llinfos << "Random select mp3 #" << which_file << llendl; // which_file now indicates the (zero-based) index to which file to play if ((random_search_h = FindFirstFile(pathname.c_str(), &FileData)) != INVALID_HANDLE_VALUE) { while (which_file--) { if (!FindNextFile(random_search_h, &FileData)) { return; } } FindClose(random_search_h); fname = utf16str_to_utf8str(llutf16string(FileData.cFileName)); } } std::string LLDir_Win32::getCurPath() { WCHAR w_str[MAX_PATH]; GetCurrentDirectory(MAX_PATH, w_str); return utf16str_to_utf8str(llutf16string(w_str)); } BOOL LLDir_Win32::fileExists(const std::string &filename) { llstat stat_data; // Check the age of the file // Now, we see if the files we've gathered are recent... int res = LLFile::stat(filename.c_str(), &stat_data); if (!res) { return TRUE; } else { return FALSE; } } #if 0 // Utility function to get version number of a DLL #define PACKVERSION(major,minor) MAKELONG(minor,major) DWORD GetDllVersion(LPCTSTR lpszDllName) { HINSTANCE hinstDll; DWORD dwVersion = 0; hinstDll = LoadLibrary(lpszDllName); if(hinstDll) { DLLGETVERSIONPROC pDllGetVersion; pDllGetVersion = (DLLGETVERSIONPROC) GetProcAddress(hinstDll, "DllGetVersion"); /*Because some DLLs might not implement this function, you must test for it explicitly. Depending on the particular DLL, the lack of a DllGetVersion function can be a useful indicator of the version. */ if(pDllGetVersion) { DLLVERSIONINFO dvi; HRESULT hr; ZeroMemory(&dvi, sizeof(dvi)); dvi.cbSize = sizeof(dvi); hr = (*pDllGetVersion)(&dvi); if(SUCCEEDED(hr)) { dwVersion = PACKVERSION(dvi.dwMajorVersion, dvi.dwMinorVersion); } } FreeLibrary(hinstDll); } return dwVersion; } #endif #endif