/** * @file lldir.cpp * @brief implementation of directory utilities base class * * Copyright (c) 2002-$CurrentYear$, Linden Research, Inc. * $License$ */ #include "linden_common.h" #if !LL_WINDOWS #include #include #else #include #endif #include "lldir.h" #include "llerror.h" #include "lluuid.h" #if LL_WINDOWS #include "lldir_win32.h" LLDir_Win32 gDirUtil; #elif LL_DARWIN #include "lldir_mac.h" LLDir_Mac gDirUtil; #else #include "lldir_linux.h" LLDir_Linux gDirUtil; #endif LLDir *gDirUtilp = (LLDir *)&gDirUtil; LLDir::LLDir() : mAppName(""), mExecutablePathAndName(""), mExecutableFilename(""), mExecutableDir(""), mAppRODataDir(""), mOSUserDir(""), mOSUserAppDir(""), mLindenUserDir(""), mCAFile(""), mTempDir(""), mDirDelimiter("") { } LLDir::~LLDir() { } S32 LLDir::deleteFilesInDir(const std::string &dirname, const std::string &mask) { S32 count = 0; std::string filename; std::string fullpath; S32 result; while (getNextFileInDir(dirname, mask, filename, FALSE)) { if ((filename == ".") || (filename == "..")) { // skipping directory traversal filenames count++; continue; } fullpath = dirname; fullpath += getDirDelimiter(); fullpath += filename; S32 retry_count = 0; while (retry_count < 5) { if (0 != LLFile::remove(fullpath.c_str())) { result = errno; llwarns << "Problem removing " << fullpath << " - errorcode: " << result << " attempt " << retry_count << llendl; ms_sleep(1000); } else { if (retry_count) { llwarns << "Successfully removed " << fullpath << llendl; } break; } retry_count++; } count++; } return count; } const std::string LLDir::findFile(const std::string &filename, const std::string searchPath1, const std::string searchPath2, const std::string searchPath3) { std::vector search_paths; search_paths.push_back(searchPath1); search_paths.push_back(searchPath2); search_paths.push_back(searchPath3); std::vector::iterator search_path_iter; for (search_path_iter = search_paths.begin(); search_path_iter != search_paths.end(); ++search_path_iter) { if (!search_path_iter->empty()) { std::string filename_and_path = (*search_path_iter) + getDirDelimiter() + filename; if (fileExists(filename_and_path)) { return filename_and_path; } } } return ""; } const std::string &LLDir::getExecutablePathAndName() const { return mExecutablePathAndName; } const std::string &LLDir::getExecutableFilename() const { return mExecutableFilename; } const std::string &LLDir::getExecutableDir() const { return mExecutableDir; } const std::string &LLDir::getWorkingDir() const { return mWorkingDir; } const std::string &LLDir::getAppName() const { return mAppName; } const std::string &LLDir::getAppRODataDir() const { return mAppRODataDir; } const std::string &LLDir::getOSUserDir() const { return mOSUserDir; } const std::string &LLDir::getOSUserAppDir() const { return mOSUserAppDir; } const std::string &LLDir::getLindenUserDir() const { return mLindenUserDir; } const std::string &LLDir::getChatLogsDir() const { return mChatLogsDir; } const std::string &LLDir::getPerAccountChatLogsDir() const { return mPerAccountChatLogsDir; } const std::string &LLDir::getTempDir() const { return mTempDir; } const std::string &LLDir::getCAFile() const { return mCAFile; } const std::string &LLDir::getDirDelimiter() const { return mDirDelimiter; } const std::string &LLDir::getSkinDir() const { return mSkinDir; } std::string LLDir::getExpandedFilename(ELLPath location, const std::string &filename) const { std::string prefix; switch (location) { case LL_PATH_NONE: // Do nothing break; case LL_PATH_APP_SETTINGS: prefix = getAppRODataDir(); prefix += mDirDelimiter; prefix += "app_settings"; break; case LL_PATH_CHARACTER: prefix = getAppRODataDir(); prefix += mDirDelimiter; prefix += "character"; break; case LL_PATH_MOTIONS: prefix = getAppRODataDir(); prefix += mDirDelimiter; prefix += "motions"; break; case LL_PATH_HELP: prefix = "help"; break; case LL_PATH_CACHE: if (getOSUserAppDir().empty()) { prefix = "data"; } else { prefix = getOSUserAppDir(); prefix += mDirDelimiter; prefix += "cache"; } break; case LL_PATH_USER_SETTINGS: prefix = getOSUserAppDir(); prefix += mDirDelimiter; prefix += "user_settings"; break; case LL_PATH_PER_SL_ACCOUNT: prefix = getLindenUserDir(); break; case LL_PATH_CHAT_LOGS: prefix = getChatLogsDir(); break; case LL_PATH_PER_ACCOUNT_CHAT_LOGS: prefix = getPerAccountChatLogsDir(); break; case LL_PATH_LOGS: prefix = getOSUserAppDir(); prefix += mDirDelimiter; prefix += "logs"; break; case LL_PATH_TEMP: prefix = getTempDir(); break; case LL_PATH_TOP_SKIN: prefix = getSkinDir(); break; case LL_PATH_SKINS: prefix = getAppRODataDir(); prefix += mDirDelimiter; prefix += "skins"; break; case LL_PATH_MOZILLA_PROFILE: prefix = getOSUserAppDir(); prefix += mDirDelimiter; prefix += "browser_profile"; break; default: llassert(0); } std::string expanded_filename; if (!filename.empty()) { if (!prefix.empty()) { expanded_filename += prefix; expanded_filename += mDirDelimiter; expanded_filename += filename; } else { expanded_filename = filename; } } else if (!prefix.empty()) { // Directory only, no file name. expanded_filename = prefix; } else { expanded_filename.assign(""); } //llinfos << "*** EXPANDED FILENAME: <" << mExpandedFilename << ">" << llendl; return expanded_filename; } std::string LLDir::getTempFilename() const { LLUUID random_uuid; char uuid_str[64]; /* Flawfinder: ignore */ random_uuid.generate(); random_uuid.toString(uuid_str); std::string temp_filename = getTempDir(); temp_filename += mDirDelimiter; temp_filename += uuid_str; temp_filename += ".tmp"; return temp_filename; } void LLDir::setLindenUserDir(const std::string &first, const std::string &last) { // if both first and last aren't set, assume we're grabbing the cached dir if (!first.empty() && !last.empty()) { // some platforms have case-sensitive filesystems, so be // utterly consistent with our firstname/lastname case. LLString firstlower(first); LLString::toLower(firstlower); LLString lastlower(last); LLString::toLower(lastlower); mLindenUserDir = getOSUserAppDir(); mLindenUserDir += mDirDelimiter; mLindenUserDir += firstlower.c_str(); mLindenUserDir += "_"; mLindenUserDir += lastlower.c_str(); } else { llerrs << "Invalid name for LLDir::setLindenUserDir" << llendl; } dumpCurrentDirectories(); } void LLDir::setChatLogsDir(const std::string &path) { if (!path.empty() ) { mChatLogsDir = path; } else { llwarns << "Invalid name for LLDir::setChatLogsDir" << llendl; } } void LLDir::setPerAccountChatLogsDir(const std::string &first, const std::string &last) { // if both first and last aren't set, assume we're grabbing the cached dir if (!first.empty() && !last.empty()) { // some platforms have case-sensitive filesystems, so be // utterly consistent with our firstname/lastname case. LLString firstlower(first); LLString::toLower(firstlower); LLString lastlower(last); LLString::toLower(lastlower); mPerAccountChatLogsDir = getChatLogsDir(); mPerAccountChatLogsDir += mDirDelimiter; mPerAccountChatLogsDir += firstlower.c_str(); mPerAccountChatLogsDir += "_"; mPerAccountChatLogsDir += lastlower.c_str(); } else { llwarns << "Invalid name for LLDir::setPerAccountChatLogsDir" << llendl; } } void LLDir::setSkinFolder(const std::string &skin_folder) { mSkinDir = getAppRODataDir(); mSkinDir += mDirDelimiter; mSkinDir += "skins"; mSkinDir += mDirDelimiter; mSkinDir += skin_folder; } void LLDir::dumpCurrentDirectories() { llinfos << "Current Directories:" << llendl; llinfos << " CurPath: " << getCurPath() << llendl; llinfos << " AppName: " << getAppName() << llendl; llinfos << " ExecutableFilename: " << getExecutableFilename() << llendl; llinfos << " ExecutableDir: " << getExecutableDir() << llendl; llinfos << " ExecutablePathAndName: " << getExecutablePathAndName() << llendl; llinfos << " WorkingDir: " << getWorkingDir() << llendl; llinfos << " AppRODataDir: " << getAppRODataDir() << llendl; llinfos << " OSUserDir: " << getOSUserDir() << llendl; llinfos << " OSUserAppDir: " << getOSUserAppDir() << llendl; llinfos << " LindenUserDir: " << getLindenUserDir() << llendl; llinfos << " TempDir: " << getTempDir() << llendl; llinfos << " CAFile: " << getCAFile() << llendl; llinfos << " SkinDir: " << getSkinDir() << llendl; } void dir_exists_or_crash(const std::string &dir_name) { #if LL_WINDOWS // *FIX: lame - it doesn't do the same thing on windows. not so // important since we don't deploy simulator to windows boxes. LLFile::mkdir(dir_name.c_str(), 0700); #else struct stat dir_stat; if(0 != LLFile::stat(dir_name.c_str(), &dir_stat)) { S32 stat_rv = errno; if(ENOENT == stat_rv) { if(0 != LLFile::mkdir(dir_name.c_str(), 0700)) // octal { llerrs << "Unable to create directory: " << dir_name << llendl; } } else { llerrs << "Unable to stat: " << dir_name << " errno = " << stat_rv << llendl; } } else { // data_dir exists, make sure it's a directory. if(!S_ISDIR(dir_stat.st_mode)) { llerrs << "Data directory collision: " << dir_name << llendl; } } #endif }