/**
 * @file llurlentry_stub.cpp
 * @author Martin Reddy
 * @brief Stub implementations for LLUrlEntry unit test dependencies
 *
 * $LicenseInfo:firstyear=2009&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2010, Linden Research, Inc.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 *
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

#include "llstring.h"
#include "llfile.h"
#include "llavatarnamecache.h"
#include "llcachename.h"
#include "lluuid.h"
#include "message.h"
#include "llpounceable.h"

#include <string>

// Stub for LLAvatarNameCache
bool LLAvatarNameCache::get(const LLUUID& agent_id, LLAvatarName *av_name)
{
    return false;
}

LLAvatarNameCache::callback_connection_t LLAvatarNameCache::get(const LLUUID& agent_id, callback_slot_t slot)
{
    callback_connection_t connection;
    return connection;
}

//
// Stub implementation for LLCacheName
//
BOOL LLCacheName::getFullName(const LLUUID& id, std::string& fullname)
{
    fullname = "Lynx Linden";
    return TRUE;
}

BOOL LLCacheName::getGroupName(const LLUUID& id, std::string& group)
{
    group = "My Group";
    return TRUE;
}

boost::signals2::connection LLCacheName::get(const LLUUID& id, bool is_group, const LLCacheNameCallback& callback)
{
    return boost::signals2::connection();
}

boost::signals2::connection LLCacheName::getGroup(const LLUUID& id, const LLCacheNameCallback& callback)
{
    return boost::signals2::connection();
}

LLCacheName* gCacheName = NULL;

//
// Stub implementation for LLTrans
//
class LLTrans
{
public:
    static std::string getString(const std::string &xml_desc, const LLStringUtil::format_map_t& args);
};

std::string LLTrans::getString(const std::string &xml_desc, const LLStringUtil::format_map_t& args)
{
    return std::string();
}

//
// Stub implementation for LLStyle::Params::Params
//

LLStyle::Params::Params()
{
}

//
// Stub implementations for various LLInitParam classes
//

namespace LLInitParam
{
    ParamValue<LLUIColor>::ParamValue(const LLUIColor& color)
    :   super_t(color)
    {}

    void ParamValue<LLUIColor>::updateValueFromBlock()
    {}

    void ParamValue<LLUIColor>::updateBlockFromValue(bool)
    {}

    bool ParamCompare<const LLFontGL*, false>::equals(const LLFontGL* a, const LLFontGL* b)
    {
        return false;
    }

    ParamValue<const LLFontGL*>::ParamValue(const LLFontGL* fontp)
    :   super_t(fontp)
    {}

    void ParamValue<const LLFontGL*>::updateValueFromBlock()
    {}

    void ParamValue<const LLFontGL*>::updateBlockFromValue(bool)
    {}

    void TypeValues<LLFontGL::HAlign>::declareValues()
    {}

    void TypeValues<LLFontGL::VAlign>::declareValues()
    {}

    void TypeValues<LLFontGL::ShadowType>::declareValues()
    {}

    void ParamValue<LLUIImage*>::updateValueFromBlock()
    {}

    void ParamValue<LLUIImage*>::updateBlockFromValue(bool)
    {}


    bool ParamCompare<LLUIImage*, false>::equals(
        LLUIImage* const &a,
        LLUIImage* const &b)
    {
        return false;
    }

    bool ParamCompare<LLUIColor, false>::equals(const LLUIColor &a, const LLUIColor &b)
    {
        return false;
    }

}

//static
LLFontGL* LLFontGL::getFontDefault()
{
    return NULL;
}

char const* const _PREHASH_AgentData = (char *)"AgentData";
char const* const _PREHASH_AgentID = (char *)"AgentID";

LLPounceable<LLMessageSystem*, LLPounceableStatic> gMessageSystem;

//
// Stub implementation for LLMessageSystem
//
void LLMessageSystem::newMessage(const char *name) { }
void LLMessageSystem::nextBlockFast(const char *blockname) { }
void LLMessageSystem::nextBlock(const char *blockname) { }
void LLMessageSystem::addUUIDFast( const char *varname, const LLUUID& uuid) { }
void LLMessageSystem::addUUID( const char *varname, const LLUUID& uuid) { }
S32 LLMessageSystem::sendReliable(const LLHost &host) { return 0; }