/** * @file llviewborder.h * @brief A customizable decorative border. Does not interact with mouse events. * * $LicenseInfo:firstyear=2001&license=viewergpl$ * * Copyright (c) 2001-2007, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlife.com/developers/opensource/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlife.com/developers/opensource/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLVIEWBORDER_H #define LL_LLVIEWBORDER_H #include "llview.h" class LLViewBorder : public LLView { public: enum EBevel { BEVEL_IN, BEVEL_OUT, BEVEL_BRIGHT, BEVEL_NONE }; enum EStyle { STYLE_LINE, STYLE_TEXTURE }; LLViewBorder( const LLString& name, const LLRect& rect, EBevel bevel = BEVEL_OUT, EStyle style = STYLE_LINE, S32 width = 1 ); virtual void setValue(const LLSD& val) { setRect(LLRect(val)); } virtual BOOL isCtrl() const { return FALSE; } // llview functionality virtual void draw(); static LLView* fromXML(LLXMLNodePtr node, LLView *parent, class LLUICtrlFactory *factory); static BOOL getBevelFromAttribute(LLXMLNodePtr node, LLViewBorder::EBevel& bevel_style); void setBorderWidth(S32 width) { mBorderWidth = width; } S32 getBorderWidth() const { return mBorderWidth; } void setBevel(EBevel bevel) { mBevel = bevel; } EBevel getBevel() const { return mBevel; } void setColors( const LLColor4& shadow_dark, const LLColor4& highlight_light ); void setColorsExtended( const LLColor4& shadow_light, const LLColor4& shadow_dark, const LLColor4& highlight_light, const LLColor4& highlight_dark ); void setTexture( const class LLUUID &image_id ); LLColor4 getHighlightLight() {return mHighlightLight;} LLColor4 getShadowDark() {return mHighlightDark;} EStyle getStyle() const { return mStyle; } void setKeyboardFocusHighlight( BOOL b ) { mHasKeyboardFocus = b; } private: void drawOnePixelLines(); void drawTwoPixelLines(); void drawTextures(); void drawTextureTrapezoid( F32 degrees, S32 width, S32 length, F32 start_x, F32 start_y ); EBevel mBevel; const EStyle mStyle; LLColor4 mHighlightLight; LLColor4 mHighlightDark; LLColor4 mShadowLight; LLColor4 mShadowDark; LLColor4 mBackgroundColor; S32 mBorderWidth; LLUIImagePtr mTexture; BOOL mHasKeyboardFocus; }; #endif // LL_LLVIEWBORDER_H