/** * @file llviewborder.cpp * * $LicenseInfo:firstyear=2001&license=viewergpl$ * * Copyright (c) 2001-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "linden_common.h" #include "llviewborder.h" #include "llrender.h" #include "llfocusmgr.h" #include "lluictrlfactory.h" static LLDefaultChildRegistry::Register r("view_border"); void LLViewBorder::BevelValues::declareValues() { declare("in", LLViewBorder::BEVEL_IN); declare("out", LLViewBorder::BEVEL_OUT); declare("bright", LLViewBorder::BEVEL_BRIGHT); declare("none", LLViewBorder::BEVEL_NONE); } void LLViewBorder::StyleValues::declareValues() { declare("line", LLViewBorder::STYLE_LINE); declare("texture", LLViewBorder::STYLE_TEXTURE); } LLViewBorder::Params::Params() : bevel_style("bevel_style", BEVEL_OUT), render_style("border_style", STYLE_LINE), border_thickness("border_thickness"), highlight_light_color("highlight_light_color"), highlight_dark_color("highlight_dark_color"), shadow_light_color("shadow_light_color"), shadow_dark_color("shadow_dark_color") { addSynonym(border_thickness, "thickness"); addSynonym(render_style, "style"); name = "view_border"; mouse_opaque = false; follows.flags = FOLLOWS_ALL; } LLViewBorder::LLViewBorder(const LLViewBorder::Params& p) : LLView(p), mTexture( NULL ), mHasKeyboardFocus( FALSE ), mBorderWidth(p.border_thickness), mHighlightLight(p.highlight_light_color()), mHighlightDark(p.highlight_dark_color()), mShadowLight(p.shadow_light_color()), mShadowDark(p.shadow_dark_color()), mBevel(p.bevel_style), mStyle(p.render_style) {} void LLViewBorder::setColors( const LLColor4& shadow_dark, const LLColor4& highlight_light ) { mShadowDark = shadow_dark; mHighlightLight = highlight_light; } void LLViewBorder::setColorsExtended( const LLColor4& shadow_light, const LLColor4& shadow_dark, const LLColor4& highlight_light, const LLColor4& highlight_dark ) { mShadowDark = shadow_dark; mShadowLight = shadow_light; mHighlightLight = highlight_light; mHighlightDark = highlight_dark; } void LLViewBorder::setTexture( const LLUUID &image_id ) { mTexture = LLUI::getUIImageByID(image_id); } void LLViewBorder::draw() { if( STYLE_LINE == mStyle ) { if( 0 == mBorderWidth ) { // no visible border } else if( 1 == mBorderWidth ) { drawOnePixelLines(); } else if( 2 == mBorderWidth ) { drawTwoPixelLines(); } else { llassert( FALSE ); // not implemented } } LLView::draw(); } void LLViewBorder::drawOnePixelLines() { gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); LLColor4 top_color = mHighlightLight.get(); LLColor4 bottom_color = mHighlightLight.get(); switch( mBevel ) { case BEVEL_OUT: top_color = mHighlightLight.get(); bottom_color = mShadowDark.get(); break; case BEVEL_IN: top_color = mShadowDark.get(); bottom_color = mHighlightLight.get(); break; case BEVEL_NONE: // use defaults break; default: llassert(0); } if( mHasKeyboardFocus ) { top_color = gFocusMgr.getFocusColor(); bottom_color = top_color; LLUI::setLineWidth(lerp(1.f, 3.f, gFocusMgr.getFocusFlashAmt())); } S32 left = 0; S32 top = getRect().getHeight(); S32 right = getRect().getWidth(); S32 bottom = 0; gGL.color4fv( top_color.mV ); gl_line_2d(left, bottom, left, top); gl_line_2d(left, top, right, top); gGL.color4fv( bottom_color.mV ); gl_line_2d(right, top, right, bottom); gl_line_2d(left, bottom, right, bottom); LLUI::setLineWidth(1.f); } void LLViewBorder::drawTwoPixelLines() { gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); LLColor4 focus_color = gFocusMgr.getFocusColor(); LLColor4 top_in_color; LLColor4 top_out_color; LLColor4 bottom_in_color; LLColor4 bottom_out_color; switch( mBevel ) { case BEVEL_OUT: top_in_color = mHighlightLight.get(); top_out_color = mHighlightDark.get(); bottom_in_color = mShadowLight.get(); bottom_out_color = mShadowDark.get(); break; case BEVEL_IN: top_in_color = mShadowDark.get(); top_out_color = mShadowLight.get(); bottom_in_color = mHighlightDark.get(); bottom_out_color = mHighlightLight.get(); break; case BEVEL_BRIGHT: top_in_color = mHighlightLight.get(); top_out_color = mHighlightLight.get(); bottom_in_color = mHighlightLight.get(); bottom_out_color = mHighlightLight.get(); break; case BEVEL_NONE: top_in_color = mShadowDark.get(); top_out_color = mShadowDark.get(); bottom_in_color = mShadowDark.get(); bottom_out_color = mShadowDark.get(); // use defaults break; default: llassert(0); } if( mHasKeyboardFocus ) { top_out_color = focus_color; bottom_out_color = focus_color; } S32 left = 0; S32 top = getRect().getHeight(); S32 right = getRect().getWidth(); S32 bottom = 0; // draw borders gGL.color3fv( top_out_color.mV ); gl_line_2d(left, bottom, left, top-1); gl_line_2d(left, top-1, right, top-1); gGL.color3fv( top_in_color.mV ); gl_line_2d(left+1, bottom+1, left+1, top-2); gl_line_2d(left+1, top-2, right-1, top-2); gGL.color3fv( bottom_out_color.mV ); gl_line_2d(right-1, top-1, right-1, bottom); gl_line_2d(left, bottom, right, bottom); gGL.color3fv( bottom_in_color.mV ); gl_line_2d(right-2, top-2, right-2, bottom+1); gl_line_2d(left+1, bottom+1, right-1, bottom+1); } BOOL LLViewBorder::getBevelFromAttribute(LLXMLNodePtr node, LLViewBorder::EBevel& bevel_style) { if (node->hasAttribute("bevel_style")) { std::string bevel_string; node->getAttributeString("bevel_style", bevel_string); LLStringUtil::toLower(bevel_string); if (bevel_string == "none") { bevel_style = LLViewBorder::BEVEL_NONE; } else if (bevel_string == "in") { bevel_style = LLViewBorder::BEVEL_IN; } else if (bevel_string == "out") { bevel_style = LLViewBorder::BEVEL_OUT; } else if (bevel_string == "bright") { bevel_style = LLViewBorder::BEVEL_BRIGHT; } return TRUE; } return FALSE; }