/** * @file llview.cpp * @author James Cook * @brief Container for other views, anything that draws. * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "linden_common.h" #define LLVIEW_CPP #include "llview.h" #include #include #include #include #include "llrender.h" #include "llevent.h" #include "llfocusmgr.h" #include "llrect.h" #include "llstl.h" #include "llui.h" #include "lluictrl.h" #include "llwindow.h" #include "v3color.h" #include "lluictrlfactory.h" #include "lltooltip.h" #include "llsdutil.h" #include "llsdserialize.h" #include "llviewereventrecorder.h" #include "llkeyboard.h" // for ui edit hack #include "llbutton.h" #include "lllineeditor.h" #include "lltexteditor.h" #include "lltextbox.h" static const S32 LINE_HEIGHT = 15; S32 LLView::sDepth = 0; bool LLView::sDebugRects = false; bool LLView::sDebugRectsShowNames = true; bool LLView::sDebugKeys = false; bool LLView::sDebugMouseHandling = false; std::string LLView::sMouseHandlerMessage; BOOL LLView::sForceReshape = FALSE; std::set LLView::sPreviewHighlightedElements; BOOL LLView::sHighlightingDiffs = FALSE; LLView* LLView::sPreviewClickedElement = NULL; BOOL LLView::sDrawPreviewHighlights = FALSE; S32 LLView::sLastLeftXML = S32_MIN; S32 LLView::sLastBottomXML = S32_MIN; std::vector LLViewDrawContext::sDrawContextStack; LLView::DrilldownFunc LLView::sDrilldown = boost::bind(&LLView::pointInView, _1, _2, _3, HIT_TEST_USE_BOUNDING_RECT); //#if LL_DEBUG BOOL LLView::sIsDrawing = FALSE; //#endif // Compiler optimization, generate extern template template class LLView* LLView::getChild( const std::string& name, BOOL recurse) const; static LLDefaultChildRegistry::Register r("view"); namespace LLInitParam { void TypeValues::declareValues() { declare("horizontal", LLView::HORIZONTAL); declare("vertical", LLView::VERTICAL); } } LLView::Follows::Follows() : string(""), flags("flags", FOLLOWS_LEFT | FOLLOWS_TOP) {} LLView::Params::Params() : name("name", std::string("unnamed")), enabled("enabled", true), visible("visible", true), mouse_opaque("mouse_opaque", true), follows("follows"), hover_cursor("hover_cursor", "UI_CURSOR_ARROW"), use_bounding_rect("use_bounding_rect", false), tab_group("tab_group", 0), default_tab_group("default_tab_group"), tool_tip("tool_tip"), sound_flags("sound_flags", MOUSE_UP), layout("layout"), rect("rect"), bottom_delta("bottom_delta", S32_MAX), top_pad("top_pad"), top_delta("top_delta", S32_MAX), left_pad("left_pad"), left_delta("left_delta", S32_MAX), from_xui("from_xui", false), focus_root("focus_root", false), needs_translate("translate"), xmlns("xmlns"), xmlns_xsi("xmlns:xsi"), xsi_schemaLocation("xsi:schemaLocation"), xsi_type("xsi:type") { addSynonym(rect, ""); } LLView::LLView(const LLView::Params& p) : LLTrace::MemTrackable("LLView"), mVisible(p.visible), mInDraw(false), mName(p.name), mParentView(NULL), mReshapeFlags(FOLLOWS_NONE), mFromXUI(p.from_xui), mIsFocusRoot(p.focus_root), mLastVisible(FALSE), mHoverCursor(getCursorFromString(p.hover_cursor)), mEnabled(p.enabled), mMouseOpaque(p.mouse_opaque), mSoundFlags(p.sound_flags), mUseBoundingRect(p.use_bounding_rect), mDefaultTabGroup(p.default_tab_group), mLastTabGroup(0), mToolTipMsg((LLStringExplicit)p.tool_tip()), mDefaultWidgets(NULL) { // create rect first, as this will supply initial follows flags setShape(p.rect); parseFollowsFlags(p); } LLView::~LLView() { dirtyRect(); //LL_INFOS() << "Deleting view " << mName << ":" << (void*) this << LL_ENDL; if (LLView::sIsDrawing) { LL_DEBUGS() << "Deleting view " << mName << " during UI draw() phase" << LL_ENDL; } // llassert(LLView::sIsDrawing == FALSE); // llassert_always(sDepth == 0); // avoid deleting views while drawing! It can subtly break list iterators if( hasMouseCapture() ) { //LL_WARNS() << "View holding mouse capture deleted: " << getName() << ". Mouse capture removed." << LL_ENDL; gFocusMgr.removeMouseCaptureWithoutCallback( this ); } deleteAllChildren(); if (mParentView != NULL) { mParentView->removeChild(this); } if (mDefaultWidgets) { delete mDefaultWidgets; mDefaultWidgets = NULL; } } // virtual BOOL LLView::isCtrl() const { return FALSE; } // virtual BOOL LLView::isPanel() const { return FALSE; } void LLView::setToolTip(const LLStringExplicit& msg) { mToolTipMsg = msg; } BOOL LLView::setToolTipArg(const LLStringExplicit& key, const LLStringExplicit& text) { mToolTipMsg.setArg(key, text); return TRUE; } void LLView::setToolTipArgs( const LLStringUtil::format_map_t& args ) { mToolTipMsg.setArgList(args); } // virtual void LLView::setRect(const LLRect& rect) { mRect = rect; updateBoundingRect(); } void LLView::setUseBoundingRect( BOOL use_bounding_rect ) { if (mUseBoundingRect != use_bounding_rect) { mUseBoundingRect = use_bounding_rect; updateBoundingRect(); } } BOOL LLView::getUseBoundingRect() const { return mUseBoundingRect; } // virtual const std::string& LLView::getName() const { static std::string no_name("(no name)"); return mName.empty() ? no_name : mName; } void LLView::sendChildToFront(LLView* child) { // llassert_always(sDepth == 0); // Avoid re-ordering while drawing; it can cause subtle iterator bugs if (child && child->getParent() == this) { // minor optimization, but more importantly, // won't temporarily create an empty list if (child != mChildList.front()) { mChildList.remove( child ); mChildList.push_front(child); } } } void LLView::sendChildToBack(LLView* child) { // llassert_always(sDepth == 0); // Avoid re-ordering while drawing; it can cause subtle iterator bugs if (child && child->getParent() == this) { // minor optimization, but more importantly, // won't temporarily create an empty list if (child != mChildList.back()) { mChildList.remove( child ); mChildList.push_back(child); } } } // virtual bool LLView::addChild(LLView* child, S32 tab_group) { if (!child) { return false; } if (this == child) { LL_ERRS() << "Adding view " << child->getName() << " as child of itself" << LL_ENDL; } // remove from current parent if (child->mParentView) { child->mParentView->removeChild(child); } // add to front of child list, as normal mChildList.push_front(child); // add to tab order list if (tab_group != 0) { mTabOrder.insert(tab_order_pair_t(child, tab_group)); } child->mParentView = this; updateBoundingRect(); mLastTabGroup = tab_group; return true; } bool LLView::addChildInBack(LLView* child, S32 tab_group) { if(addChild(child, tab_group)) { sendChildToBack(child); return true; } return false; } // remove the specified child from the view, and set it's parent to NULL. void LLView::removeChild(LLView* child) { //llassert_always(sDepth == 0); // Avoid re-ordering while drawing; it can cause subtle iterator bugs if (child->mParentView == this) { // if we are removing an item we are currently iterating over, that would be bad llassert(child->mInDraw == false); mChildList.remove( child ); child->mParentView = NULL; child_tab_order_t::iterator found = mTabOrder.find(child); if(found != mTabOrder.end()) { mTabOrder.erase(found); } } else { LL_WARNS() << "\"" << child->getName() << "\" is not a child of " << getName() << LL_ENDL; } updateBoundingRect(); } BOOL LLView::isInVisibleChain() const { BOOL visible = TRUE; const LLView* viewp = this; while(viewp) { if (!viewp->getVisible()) { visible = FALSE; break; } viewp = viewp->getParent(); } return visible; } BOOL LLView::isInEnabledChain() const { BOOL enabled = TRUE; const LLView* viewp = this; while(viewp) { if (!viewp->getEnabled()) { enabled = FALSE; break; } viewp = viewp->getParent(); } return enabled; } static void buildPathname(std::ostream& out, const LLView* view) { if (! (view && view->getParent())) { return; // Don't include root in the path. } buildPathname(out, view->getParent()); // Build pathname into ostream on the way back from recursion. out << '/'; // substitute all '/' in name with appropriate code std::string name = view->getName(); std::size_t found = name.find('/'); std::size_t start = 0; while (found != std::string::npos) { std::size_t sub_len = found - start; if (sub_len > 0) { out << name.substr(start, sub_len); } out << "%2F"; start = found + 1; found = name.find('/', start); } if (start < name.size()) { out << name.substr(start, name.size() - start); } } std::string LLView::getPathname() const { std::ostringstream out; buildPathname(out, this); return out.str(); } //static std::string LLView::getPathname(const LLView* view) { if (! view) { return "NULL"; } return view->getPathname(); } // virtual BOOL LLView::canFocusChildren() const { return TRUE; } //virtual void LLView::setEnabled(BOOL enabled) { mEnabled = enabled; } //virtual bool LLView::isAvailable() const { return isInEnabledChain() && isInVisibleChain(); } //static bool LLView::isAvailable(const LLView* view) { return view && view->isAvailable(); } //virtual BOOL LLView::setLabelArg( const std::string& key, const LLStringExplicit& text ) { return FALSE; } //virtual LLRect LLView::getSnapRect() const { return mRect; } //virtual LLRect LLView::getRequiredRect() { return mRect; } BOOL LLView::focusNextRoot() { LLView::child_list_t result = LLView::getFocusRootsQuery().run(this); return LLView::focusNext(result); } BOOL LLView::focusPrevRoot() { LLView::child_list_t result = LLView::getFocusRootsQuery().run(this); return LLView::focusPrev(result); } // static BOOL LLView::focusNext(LLView::child_list_t & result) { LLView::child_list_reverse_iter_t focused = result.rend(); for(LLView::child_list_reverse_iter_t iter = result.rbegin(); iter != result.rend(); ++iter) { if(gFocusMgr.childHasKeyboardFocus(*iter)) { focused = iter; break; } } LLView::child_list_reverse_iter_t next = focused; next = (next == result.rend()) ? result.rbegin() : ++next; while(next != focused) { // wrap around to beginning if necessary if(next == result.rend()) { next = result.rbegin(); } if((*next)->isCtrl()) { LLUICtrl * ctrl = static_cast(*next); ctrl->setFocus(TRUE); ctrl->onTabInto(); gFocusMgr.triggerFocusFlash(); return TRUE; } ++next; } return FALSE; } // static BOOL LLView::focusPrev(LLView::child_list_t & result) { LLView::child_list_iter_t focused = result.end(); for(LLView::child_list_iter_t iter = result.begin(); iter != result.end(); ++iter) { if(gFocusMgr.childHasKeyboardFocus(*iter)) { focused = iter; break; } } LLView::child_list_iter_t next = focused; next = (next == result.end()) ? result.begin() : ++next; while(next != focused) { // wrap around to beginning if necessary if(next == result.end()) { next = result.begin(); } if((*next)->isCtrl()) { LLUICtrl * ctrl = static_cast(*next); if (!ctrl->hasFocus()) { ctrl->setFocus(TRUE); ctrl->onTabInto(); gFocusMgr.triggerFocusFlash(); } return TRUE; } ++next; } return FALSE; } // delete all children. Override this function if you need to // perform any extra clean up such as cached pointers to selected // children, etc. void LLView::deleteAllChildren() { // clear out the control ordering mTabOrder.clear(); while (!mChildList.empty()) { LLView* viewp = mChildList.front(); delete viewp; // will remove the child from mChildList } } void LLView::setAllChildrenEnabled(BOOL b) { BOOST_FOREACH(LLView* viewp, mChildList) { viewp->setEnabled(b); } } // virtual void LLView::setVisible(BOOL visible) { if ( mVisible != visible ) { mVisible = visible; // notify children of visibility change if root, or part of visible hierarchy if (!getParent() || getParent()->isInVisibleChain()) { // tell all children of this view that the visibility may have changed dirtyRect(); onVisibilityChange( visible ); } updateBoundingRect(); } } // virtual void LLView::onVisibilityChange ( BOOL new_visibility ) { BOOL old_visibility; BOOL log_visibility_change = LLViewerEventRecorder::instance().getLoggingStatus(); BOOST_FOREACH(LLView* viewp, mChildList) { if (!viewp) { continue; } // only views that are themselves visible will have their overall visibility affected by their ancestors old_visibility=viewp->getVisible(); if(log_visibility_change) { if (old_visibility!=new_visibility) { LLViewerEventRecorder::instance().logVisibilityChange( viewp->getPathname(), viewp->getName(), new_visibility,"widget"); } } if (old_visibility) { viewp->onVisibilityChange ( new_visibility ); } if(log_visibility_change) { // Consider changing returns to confirm success and know which widget grabbed it // For now assume success and log at highest xui possible // NOTE we log actual state - which may differ if it somehow failed to set visibility LL_DEBUGS() << "LLView::handleVisibilityChange - now: " << getVisible() << " xui: " << viewp->getPathname() << " name: " << viewp->getName() << LL_ENDL; } } } // virtual void LLView::translate(S32 x, S32 y) { mRect.translate(x, y); updateBoundingRect(); } // virtual BOOL LLView::canSnapTo(const LLView* other_view) { return other_view != this && other_view->getVisible(); } // virtual void LLView::setSnappedTo(const LLView* snap_view) { } BOOL LLView::handleHover(S32 x, S32 y, MASK mask) { return childrenHandleHover( x, y, mask ) != NULL; } void LLView::onMouseEnter(S32 x, S32 y, MASK mask) { //LL_INFOS() << "Mouse entered " << getName() << LL_ENDL; } void LLView::onMouseLeave(S32 x, S32 y, MASK mask) { //LL_INFOS() << "Mouse left " << getName() << LL_ENDL; } bool LLView::visibleAndContains(S32 local_x, S32 local_y) { return sDrilldown(this, local_x, local_y) && getVisible(); } bool LLView::visibleEnabledAndContains(S32 local_x, S32 local_y) { return visibleAndContains(local_x, local_y) && getEnabled(); } // This is NOT event recording related void LLView::logMouseEvent() { if (sDebugMouseHandling) { sMouseHandlerMessage = std::string("/") + mName + sMouseHandlerMessage; } } template LLView* LLView::childrenHandleCharEvent(const std::string& desc, const METHOD& method, CHARTYPE c, MASK mask) { if ( getVisible() && getEnabled() ) { BOOST_FOREACH(LLView* viewp, mChildList) { if ((viewp->*method)(c, mask, TRUE)) { if (LLView::sDebugKeys) { LL_INFOS() << desc << " handled by " << viewp->getName() << LL_ENDL; } return viewp; } } } return NULL; } // XDATA might be MASK, or S32 clicks template LLView* LLView::childrenHandleMouseEvent(const METHOD& method, S32 x, S32 y, XDATA extra, bool allow_mouse_block) { BOOST_FOREACH(LLView* viewp, mChildList) { S32 local_x = x - viewp->getRect().mLeft; S32 local_y = y - viewp->getRect().mBottom; if (!viewp->visibleEnabledAndContains(local_x, local_y)) { continue; } if ((viewp->*method)( local_x, local_y, extra ) || (allow_mouse_block && viewp->blockMouseEvent( local_x, local_y ))) { LL_DEBUGS() << "LLView::childrenHandleMouseEvent calling updatemouseeventinfo - local_x|global x "<< local_x << " " << x << "local/global y " << local_y << " " << y << LL_ENDL; LL_DEBUGS() << "LLView::childrenHandleMouseEvent getPathname for viewp result: " << viewp->getPathname() << "for this view: " << getPathname() << LL_ENDL; LLViewerEventRecorder::instance().updateMouseEventInfo(x,y,-55,-55,getPathname()); // This is NOT event recording related viewp->logMouseEvent(); return viewp; } } return NULL; } LLView* LLView::childrenHandleToolTip(S32 x, S32 y, MASK mask) { BOOST_FOREACH(LLView* viewp, mChildList) { S32 local_x = x - viewp->getRect().mLeft; S32 local_y = y - viewp->getRect().mBottom; // Differs from childrenHandleMouseEvent() in that we want to offer // tooltips even for disabled widgets. if(!viewp->visibleAndContains(local_x, local_y)) { continue; } if (viewp->handleToolTip(local_x, local_y, mask) || viewp->blockMouseEvent(local_x, local_y)) { // This is NOT event recording related viewp->logMouseEvent(); return viewp; } } return NULL; } LLView* LLView::childrenHandleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, EDragAndDropType cargo_type, void* cargo_data, EAcceptance* accept, std::string& tooltip_msg) { // default to not accepting drag and drop, will be overridden by handler *accept = ACCEPT_NO; BOOST_FOREACH(LLView* viewp, mChildList) { S32 local_x = x - viewp->getRect().mLeft; S32 local_y = y - viewp->getRect().mBottom; if( !viewp->visibleEnabledAndContains(local_x, local_y)) { continue; } // Differs from childrenHandleMouseEvent() simply in that this virtual // method call diverges pretty radically from the usual (x, y, int). if (viewp->handleDragAndDrop(local_x, local_y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg) || viewp->blockMouseEvent(local_x, local_y)) { return viewp; } } return NULL; } LLView* LLView::childrenHandleHover(S32 x, S32 y, MASK mask) { BOOST_FOREACH(LLView* viewp, mChildList) { S32 local_x = x - viewp->getRect().mLeft; S32 local_y = y - viewp->getRect().mBottom; if(!viewp->visibleEnabledAndContains(local_x, local_y)) { continue; } // This call differentiates this method from childrenHandleMouseEvent(). LLUI::getInstance()->mWindow->setCursor(viewp->getHoverCursor()); if (viewp->handleHover(local_x, local_y, mask) || viewp->blockMouseEvent(local_x, local_y)) { // This is NOT event recording related viewp->logMouseEvent(); return viewp; } } return NULL; } LLView* LLView::childFromPoint(S32 x, S32 y, bool recur) { if (!getVisible()) return NULL; BOOST_FOREACH(LLView* viewp, mChildList) { S32 local_x = x - viewp->getRect().mLeft; S32 local_y = y - viewp->getRect().mBottom; if (!viewp->visibleAndContains(local_x, local_y)) { continue; } // Here we've found the first (frontmost) visible child at this level // containing the specified point. Is the caller asking us to drill // down and return the innermost leaf child at this point, or just the // top-level child? if (recur) { LLView* leaf(viewp->childFromPoint(local_x, local_y, recur)); // Maybe viewp is already a leaf LLView, or maybe it has children // but this particular (x, y) point falls between them. If the // recursive call returns non-NULL, great, use that; else just use // viewp. return leaf? leaf : viewp; } return viewp; } return 0; } BOOL LLView::handleToolTip(S32 x, S32 y, MASK mask) { BOOL handled = FALSE; // parents provide tooltips first, which are optionally // overridden by children, in case child is mouse_opaque std::string tooltip = getToolTip(); if (!tooltip.empty()) { // allow "scrubbing" over ui by showing next tooltip immediately // if previous one was still visible F32 timeout = LLToolTipMgr::instance().toolTipVisible() ? LLUI::getInstance()->mSettingGroups["config"]->getF32( "ToolTipFastDelay" ) : LLUI::getInstance()->mSettingGroups["config"]->getF32( "ToolTipDelay" ); // Even if we don't show tooltips, consume the event, nothing below should show tooltip bool allow_ui_tooltips = LLUI::getInstance()->mSettingGroups["config"]->getBOOL("BasicUITooltips"); if (allow_ui_tooltips) { LLToolTipMgr::instance().show(LLToolTip::Params() .message(tooltip) .sticky_rect(calcScreenRect()) .delay_time(timeout)); } handled = TRUE; } // child tooltips will override our own LLView* child_handler = childrenHandleToolTip(x, y, mask); if (child_handler) { handled = TRUE; } return handled; } BOOL LLView::handleKey(KEY key, MASK mask, BOOL called_from_parent) { BOOL handled = FALSE; if (getVisible() && getEnabled()) { if( called_from_parent ) { // Downward traversal handled = childrenHandleKey( key, mask ) != NULL; } if (!handled) { // For event logging we don't care which widget handles it // So we capture the key at the end of this function once we know if it was handled handled = handleKeyHere( key, mask ); if (handled) { LL_DEBUGS() << "Key handled by " << getName() << LL_ENDL; } } } if( !handled && !called_from_parent && mParentView) { // Upward traversal handled = mParentView->handleKey( key, mask, FALSE ); } return handled; } BOOL LLView::handleKeyUp(KEY key, MASK mask, BOOL called_from_parent) { BOOL handled = FALSE; if (getVisible() && getEnabled()) { if (called_from_parent) { // Downward traversal handled = childrenHandleKeyUp(key, mask) != NULL; } if (!handled) { // For event logging we don't care which widget handles it // So we capture the key at the end of this function once we know if it was handled handled = handleKeyUpHere(key, mask); if (handled) { LL_DEBUGS() << "Key handled by " << getName() << LL_ENDL; } } } if (!handled && !called_from_parent && mParentView) { // Upward traversal handled = mParentView->handleKeyUp(key, mask, FALSE); } return handled; } // Called from handleKey() // Handles key in this object. Checking parents and children happens in handleKey() BOOL LLView::handleKeyHere(KEY key, MASK mask) { return FALSE; } // Called from handleKey() // Handles key in this object. Checking parents and children happens in handleKey() BOOL LLView::handleKeyUpHere(KEY key, MASK mask) { return FALSE; } BOOL LLView::handleUnicodeChar(llwchar uni_char, BOOL called_from_parent) { BOOL handled = FALSE; if (getVisible() && getEnabled()) { if( called_from_parent ) { // Downward traversal handled = childrenHandleUnicodeChar( uni_char ) != NULL; } if (!handled) { handled = handleUnicodeCharHere(uni_char); if (handled && LLView::sDebugKeys) { LL_INFOS() << "Unicode key handled by " << getName() << LL_ENDL; } } } if (!handled && !called_from_parent && mParentView) { // Upward traversal handled = mParentView->handleUnicodeChar(uni_char, FALSE); } if (handled) { LLViewerEventRecorder::instance().logKeyUnicodeEvent(uni_char); } return handled; } BOOL LLView::handleUnicodeCharHere(llwchar uni_char ) { return FALSE; } BOOL LLView::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, EDragAndDropType cargo_type, void* cargo_data, EAcceptance* accept, std::string& tooltip_msg) { return childrenHandleDragAndDrop( x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg) != NULL; } void LLView::onMouseCaptureLost() { } BOOL LLView::hasMouseCapture() { return gFocusMgr.getMouseCapture() == this; } BOOL LLView::handleMouseUp(S32 x, S32 y, MASK mask) { LLView* r = childrenHandleMouseUp( x, y, mask ); return (r!=NULL); } BOOL LLView::handleMouseDown(S32 x, S32 y, MASK mask) { LLView* r= childrenHandleMouseDown(x, y, mask ); return (r!=NULL); } BOOL LLView::handleDoubleClick(S32 x, S32 y, MASK mask) { return childrenHandleDoubleClick( x, y, mask ) != NULL; } BOOL LLView::handleScrollWheel(S32 x, S32 y, S32 clicks) { return childrenHandleScrollWheel( x, y, clicks ) != NULL; } BOOL LLView::handleRightMouseDown(S32 x, S32 y, MASK mask) { return childrenHandleRightMouseDown( x, y, mask ) != NULL; } BOOL LLView::handleRightMouseUp(S32 x, S32 y, MASK mask) { return childrenHandleRightMouseUp( x, y, mask ) != NULL; } BOOL LLView::handleMiddleMouseDown(S32 x, S32 y, MASK mask) { return childrenHandleMiddleMouseDown( x, y, mask ) != NULL; } BOOL LLView::handleMiddleMouseUp(S32 x, S32 y, MASK mask) { return childrenHandleMiddleMouseUp( x, y, mask ) != NULL; } LLView* LLView::childrenHandleScrollWheel(S32 x, S32 y, S32 clicks) { return childrenHandleMouseEvent(&LLView::handleScrollWheel, x, y, clicks, false); } // Called during downward traversal LLView* LLView::childrenHandleKey(KEY key, MASK mask) { return childrenHandleCharEvent("Key", &LLView::handleKey, key, mask); } // Called during downward traversal LLView* LLView::childrenHandleKeyUp(KEY key, MASK mask) { return childrenHandleCharEvent("Key Up", &LLView::handleKeyUp, key, mask); } // Called during downward traversal LLView* LLView::childrenHandleUnicodeChar(llwchar uni_char) { return childrenHandleCharEvent("Unicode character", &LLView::handleUnicodeCharWithDummyMask, uni_char, MASK_NONE); } LLView* LLView::childrenHandleMouseDown(S32 x, S32 y, MASK mask) { return childrenHandleMouseEvent(&LLView::handleMouseDown, x, y, mask); } LLView* LLView::childrenHandleRightMouseDown(S32 x, S32 y, MASK mask) { return childrenHandleMouseEvent(&LLView::handleRightMouseDown, x, y, mask); } LLView* LLView::childrenHandleMiddleMouseDown(S32 x, S32 y, MASK mask) { return childrenHandleMouseEvent(&LLView::handleMiddleMouseDown, x, y, mask); } LLView* LLView::childrenHandleDoubleClick(S32 x, S32 y, MASK mask) { return childrenHandleMouseEvent(&LLView::handleDoubleClick, x, y, mask); } LLView* LLView::childrenHandleMouseUp(S32 x, S32 y, MASK mask) { return childrenHandleMouseEvent(&LLView::handleMouseUp, x, y, mask); } LLView* LLView::childrenHandleRightMouseUp(S32 x, S32 y, MASK mask) { return childrenHandleMouseEvent(&LLView::handleRightMouseUp, x, y, mask); } LLView* LLView::childrenHandleMiddleMouseUp(S32 x, S32 y, MASK mask) { return childrenHandleMouseEvent(&LLView::handleMiddleMouseUp, x, y, mask); } void LLView::draw() { drawChildren(); } void LLView::drawChildren() { if (!mChildList.empty()) { LLView* rootp = LLUI::getInstance()->getRootView(); ++sDepth; for (child_list_reverse_iter_t child_iter = mChildList.rbegin(); child_iter != mChildList.rend();) // ++child_iter) { child_list_reverse_iter_t child = child_iter++; LLView *viewp = *child; if (viewp == NULL) { continue; } if (viewp->getVisible() && viewp->getRect().isValid()) { LLRect screen_rect = viewp->calcScreenRect(); if ( rootp->getLocalRect().overlaps(screen_rect) && LLUI::getInstance()->mDirtyRect.overlaps(screen_rect)) { LLUI::pushMatrix(); { LLUI::translate((F32)viewp->getRect().mLeft, (F32)viewp->getRect().mBottom); // flag the fact we are in draw here, in case overridden draw() method attempts to remove this widget viewp->mInDraw = true; viewp->draw(); viewp->mInDraw = false; if (sDebugRects) { viewp->drawDebugRect(); // Check for bogus rectangle if (!getRect().isValid()) { LL_WARNS() << "Bogus rectangle for " << getName() << " with " << mRect << LL_ENDL; } } } LLUI::popMatrix(); } } } --sDepth; } } void LLView::dirtyRect() { LLView* child = getParent(); LLView* parent = child ? child->getParent() : NULL; LLView* cur = this; while (child && parent && parent->getParent()) { //find third to top-most view cur = child; child = parent; parent = parent->getParent(); } LLUI::getInstance()->dirtyRect(cur->calcScreenRect()); } //Draw a box for debugging. void LLView::drawDebugRect() { std::set::iterator preview_iter = std::find(sPreviewHighlightedElements.begin(), sPreviewHighlightedElements.end(), this); // figure out if it's a previewed element LLUI::pushMatrix(); { // drawing solids requires texturing be disabled gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); if (getUseBoundingRect()) { LLUI::translate((F32)mBoundingRect.mLeft - (F32)mRect.mLeft, (F32)mBoundingRect.mBottom - (F32)mRect.mBottom); } LLRect debug_rect = getUseBoundingRect() ? mBoundingRect : mRect; // draw red rectangle for the border LLColor4 border_color(0.25f, 0.25f, 0.25f, 1.f); if(preview_iter != sPreviewHighlightedElements.end()) { if(LLView::sPreviewClickedElement && this == sPreviewClickedElement) { border_color = LLColor4::red; } else { static LLUIColor scroll_highlighted_color = LLUIColorTable::instance().getColor("ScrollHighlightedColor"); border_color = scroll_highlighted_color; } } else { border_color.mV[sDepth%3] = 1.f; } gGL.color4fv( border_color.mV ); gGL.begin(LLRender::LINES); gGL.vertex2i(0, debug_rect.getHeight() - 1); gGL.vertex2i(0, 0); gGL.vertex2i(0, 0); gGL.vertex2i(debug_rect.getWidth() - 1, 0); gGL.vertex2i(debug_rect.getWidth() - 1, 0); gGL.vertex2i(debug_rect.getWidth() - 1, debug_rect.getHeight() - 1); gGL.vertex2i(debug_rect.getWidth() - 1, debug_rect.getHeight() - 1); gGL.vertex2i(0, debug_rect.getHeight() - 1); gGL.end(); // Draw the name if it's not a leaf node or not in editing or preview mode if (mChildList.size() && preview_iter == sPreviewHighlightedElements.end() && sDebugRectsShowNames) { S32 x, y; gGL.color4fv( border_color.mV ); x = debug_rect.getWidth() / 2; S32 rect_height = debug_rect.getHeight(); S32 lines = rect_height / LINE_HEIGHT + 1; S32 depth = 0; LLView * viewp = this; while (NULL != viewp) { viewp = viewp->getParent(); depth++; } y = rect_height - LINE_HEIGHT * (depth % lines + 1); std::string debug_text = llformat("%s (%d x %d)", getName().c_str(), debug_rect.getWidth(), debug_rect.getHeight()); LLFontGL::getFontSansSerifSmall()->renderUTF8(debug_text, 0, (F32)x, (F32)y, border_color, LLFontGL::HCENTER, LLFontGL::BASELINE, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, S32_MAX, S32_MAX, NULL, FALSE); } } LLUI::popMatrix(); } void LLView::drawChild(LLView* childp, S32 x_offset, S32 y_offset, BOOL force_draw) { if (childp && childp->getParent() == this) { ++sDepth; if ((childp->getVisible() && childp->getRect().isValid()) || force_draw) { gGL.matrixMode(LLRender::MM_MODELVIEW); LLUI::pushMatrix(); { LLUI::translate((F32)childp->getRect().mLeft + x_offset, (F32)childp->getRect().mBottom + y_offset); childp->draw(); } LLUI::popMatrix(); } --sDepth; } } void LLView::reshape(S32 width, S32 height, BOOL called_from_parent) { // compute how much things changed and apply reshape logic to children S32 delta_width = width - getRect().getWidth(); S32 delta_height = height - getRect().getHeight(); if (delta_width || delta_height || sForceReshape) { // adjust our rectangle mRect.mRight = getRect().mLeft + width; mRect.mTop = getRect().mBottom + height; // move child views according to reshape flags BOOST_FOREACH(LLView* viewp, mChildList) { if (viewp != NULL) { LLRect child_rect( viewp->mRect ); if (viewp->followsRight() && viewp->followsLeft()) { child_rect.mRight += delta_width; } else if (viewp->followsRight()) { child_rect.mLeft += delta_width; child_rect.mRight += delta_width; } else if (viewp->followsLeft()) { // left is 0, don't need to adjust coords } else { // BUG what to do when we don't follow anyone? // for now, same as followsLeft } if (viewp->followsTop() && viewp->followsBottom()) { child_rect.mTop += delta_height; } else if (viewp->followsTop()) { child_rect.mTop += delta_height; child_rect.mBottom += delta_height; } else if (viewp->followsBottom()) { // bottom is 0, so don't need to adjust coords } else { // BUG what to do when we don't follow? // for now, same as bottom } S32 delta_x = child_rect.mLeft - viewp->getRect().mLeft; S32 delta_y = child_rect.mBottom - viewp->getRect().mBottom; viewp->translate( delta_x, delta_y ); if (child_rect.getWidth() != viewp->getRect().getWidth() || child_rect.getHeight() != viewp->getRect().getHeight()) { viewp->reshape(child_rect.getWidth(), child_rect.getHeight()); } } } } if (!called_from_parent) { if (mParentView) { mParentView->reshape(mParentView->getRect().getWidth(), mParentView->getRect().getHeight(), FALSE); } } updateBoundingRect(); } LLRect LLView::calcBoundingRect() { LLRect local_bounding_rect = LLRect::null; BOOST_FOREACH(LLView* childp, mChildList) { // ignore invisible and "top" children when calculating bounding rect // such as combobox popups if (!childp->getVisible() || childp == gFocusMgr.getTopCtrl()) { continue; } LLRect child_bounding_rect = childp->getBoundingRect(); if (local_bounding_rect.isEmpty()) { // start out with bounding rect equal to first visible child's bounding rect local_bounding_rect = child_bounding_rect; } else { // accumulate non-null children rectangles if (!child_bounding_rect.isEmpty()) { local_bounding_rect.unionWith(child_bounding_rect); } } } // convert to parent-relative coordinates local_bounding_rect.translate(mRect.mLeft, mRect.mBottom); return local_bounding_rect; } void LLView::updateBoundingRect() { if (isDead()) return; LLRect cur_rect = mBoundingRect; if (getUseBoundingRect()) { mBoundingRect = calcBoundingRect(); } else { mBoundingRect = mRect; } // give parent view a chance to resize, in case we just moved, for example if (getParent() && getParent()->getUseBoundingRect()) { getParent()->updateBoundingRect(); } if (mBoundingRect != cur_rect) { dirtyRect(); } } LLRect LLView::calcScreenRect() const { LLRect screen_rect; localPointToScreen(0, 0, &screen_rect.mLeft, &screen_rect.mBottom); localPointToScreen(getRect().getWidth(), getRect().getHeight(), &screen_rect.mRight, &screen_rect.mTop); return screen_rect; } LLRect LLView::calcScreenBoundingRect() const { LLRect screen_rect; // get bounding rect, if used LLRect bounding_rect = getUseBoundingRect() ? mBoundingRect : mRect; // convert to local coordinates, as defined by mRect bounding_rect.translate(-mRect.mLeft, -mRect.mBottom); localPointToScreen(bounding_rect.mLeft, bounding_rect.mBottom, &screen_rect.mLeft, &screen_rect.mBottom); localPointToScreen(bounding_rect.mRight, bounding_rect.mTop, &screen_rect.mRight, &screen_rect.mTop); return screen_rect; } LLRect LLView::getLocalBoundingRect() const { LLRect local_bounding_rect = getBoundingRect(); local_bounding_rect.translate(-mRect.mLeft, -mRect.mBottom); return local_bounding_rect; } LLRect LLView::getLocalRect() const { LLRect local_rect(0, getRect().getHeight(), getRect().getWidth(), 0); return local_rect; } LLRect LLView::getLocalSnapRect() const { LLRect local_snap_rect = getSnapRect(); local_snap_rect.translate(-getRect().mLeft, -getRect().mBottom); return local_snap_rect; } BOOL LLView::hasAncestor(const LLView* parentp) const { if (!parentp) { return FALSE; } LLView* viewp = getParent(); while(viewp) { if (viewp == parentp) { return TRUE; } viewp = viewp->getParent(); } return FALSE; } //----------------------------------------------------------------------------- BOOL LLView::childHasKeyboardFocus( const std::string& childname ) const { LLView *focus = dynamic_cast(gFocusMgr.getKeyboardFocus()); while (focus != NULL) { if (focus->getName() == childname) { return TRUE; } focus = focus->getParent(); } return FALSE; } //----------------------------------------------------------------------------- BOOL LLView::hasChild(const std::string& childname, BOOL recurse) const { return findChildView(childname, recurse) != NULL; } //----------------------------------------------------------------------------- // getChildView() //----------------------------------------------------------------------------- LLView* LLView::getChildView(const std::string& name, BOOL recurse) const { return getChild(name, recurse); } static LLTrace::BlockTimerStatHandle FTM_FIND_VIEWS("Find Widgets"); LLView* LLView::findChildView(const std::string& name, BOOL recurse) const { LL_RECORD_BLOCK_TIME(FTM_FIND_VIEWS); //richard: should we allow empty names? //if(name.empty()) // return NULL; // Look for direct children *first* BOOST_FOREACH(LLView* childp, mChildList) { llassert(childp); if (childp->getName() == name) { return childp; } } if (recurse) { // Look inside each child as well. BOOST_FOREACH(LLView* childp, mChildList) { llassert(childp); LLView* viewp = childp->findChildView(name, recurse); if ( viewp ) { return viewp; } } } return NULL; } BOOL LLView::parentPointInView(S32 x, S32 y, EHitTestType type) const { return (getUseBoundingRect() && type == HIT_TEST_USE_BOUNDING_RECT) ? mBoundingRect.pointInRect( x, y ) : mRect.pointInRect( x, y ); } BOOL LLView::pointInView(S32 x, S32 y, EHitTestType type) const { return (getUseBoundingRect() && type == HIT_TEST_USE_BOUNDING_RECT) ? mBoundingRect.pointInRect( x + mRect.mLeft, y + mRect.mBottom ) : mRect.localPointInRect( x, y ); } BOOL LLView::blockMouseEvent(S32 x, S32 y) const { return mMouseOpaque && pointInView(x, y, HIT_TEST_IGNORE_BOUNDING_RECT); } // virtual void LLView::screenPointToLocal(S32 screen_x, S32 screen_y, S32* local_x, S32* local_y) const { *local_x = screen_x - getRect().mLeft; *local_y = screen_y - getRect().mBottom; const LLView* cur = this; while( cur->mParentView ) { cur = cur->mParentView; *local_x -= cur->getRect().mLeft; *local_y -= cur->getRect().mBottom; } } void LLView::localPointToScreen(S32 local_x, S32 local_y, S32* screen_x, S32* screen_y) const { *screen_x = local_x; *screen_y = local_y; const LLView* cur = this; do { LLRect cur_rect = cur->getRect(); *screen_x += cur_rect.mLeft; *screen_y += cur_rect.mBottom; cur = cur->mParentView; } while( cur ); } void LLView::screenRectToLocal(const LLRect& screen, LLRect* local) const { *local = screen; local->translate( -getRect().mLeft, -getRect().mBottom ); const LLView* cur = this; while( cur->mParentView ) { cur = cur->mParentView; local->translate( -cur->getRect().mLeft, -cur->getRect().mBottom ); } } void LLView::localRectToScreen(const LLRect& local, LLRect* screen) const { *screen = local; screen->translate( getRect().mLeft, getRect().mBottom ); const LLView* cur = this; while( cur->mParentView ) { cur = cur->mParentView; screen->translate( cur->getRect().mLeft, cur->getRect().mBottom ); } } LLView* LLView::getRootView() { LLView* view = this; while( view->mParentView ) { view = view->mParentView; } return view; } LLView* LLView::findPrevSibling(LLView* child) { child_list_t::iterator prev_it = std::find(mChildList.begin(), mChildList.end(), child); if (prev_it != mChildList.end() && prev_it != mChildList.begin()) { return *(--prev_it); } return NULL; } LLView* LLView::findNextSibling(LLView* child) { child_list_t::iterator next_it = std::find(mChildList.begin(), mChildList.end(), child); if (next_it != mChildList.end()) { next_it++; } return (next_it != mChildList.end()) ? *next_it : NULL; } LLCoordGL getNeededTranslation(const LLRect& input, const LLRect& constraint, S32 min_overlap_pixels) { LLCoordGL delta; const S32 KEEP_ONSCREEN_PIXELS_WIDTH = llmin(min_overlap_pixels, input.getWidth()); const S32 KEEP_ONSCREEN_PIXELS_HEIGHT = llmin(min_overlap_pixels, input.getHeight()); if( input.mRight - KEEP_ONSCREEN_PIXELS_WIDTH < constraint.mLeft ) { delta.mX = constraint.mLeft - (input.mRight - KEEP_ONSCREEN_PIXELS_WIDTH); } else if( input.mLeft + KEEP_ONSCREEN_PIXELS_WIDTH > constraint.mRight ) { delta.mX = constraint.mRight - (input.mLeft + KEEP_ONSCREEN_PIXELS_WIDTH); } if( input.mTop > constraint.mTop ) { delta.mY = constraint.mTop - input.mTop; } else if( input.mTop - KEEP_ONSCREEN_PIXELS_HEIGHT < constraint.mBottom ) { delta.mY = constraint.mBottom - (input.mTop - KEEP_ONSCREEN_PIXELS_HEIGHT); } return delta; } // Moves the view so that it is entirely inside of constraint. // If the view will not fit because it's too big, aligns with the top and left. // (Why top and left? That's where the drag bars are for floaters.) BOOL LLView::translateIntoRect(const LLRect& constraint, S32 min_overlap_pixels) { LLCoordGL translation = getNeededTranslation(getRect(), constraint, min_overlap_pixels); if (translation.mX != 0 || translation.mY != 0) { translate(translation.mX, translation.mY); return TRUE; } return FALSE; } // move this view into "inside" but not onto "exclude" // NOTE: if this view is already contained in "inside", we ignore the "exclude" rect BOOL LLView::translateIntoRectWithExclusion( const LLRect& inside, const LLRect& exclude, S32 min_overlap_pixels) { LLCoordGL translation = getNeededTranslation(getRect(), inside, min_overlap_pixels); if (translation.mX != 0 || translation.mY != 0) { // translate ourselves into constraint rect translate(translation.mX, translation.mY); // do we overlap with exclusion area? // keep moving in the same direction to the other side of the exclusion rect if (exclude.overlaps(getRect())) { // moving right if (translation.mX > 0) { translate(exclude.mRight - getRect().mLeft, 0); } // moving left else if (translation.mX < 0) { translate(exclude.mLeft - getRect().mRight, 0); } // moving up if (translation.mY > 0) { translate(0, exclude.mTop - getRect().mBottom); } // moving down else if (translation.mY < 0) { translate(0, exclude.mBottom - getRect().mTop); } } return TRUE; } return FALSE; } void LLView::centerWithin(const LLRect& bounds) { S32 left = bounds.mLeft + (bounds.getWidth() - getRect().getWidth()) / 2; S32 bottom = bounds.mBottom + (bounds.getHeight() - getRect().getHeight()) / 2; translate( left - getRect().mLeft, bottom - getRect().mBottom ); } BOOL LLView::localPointToOtherView( S32 x, S32 y, S32 *other_x, S32 *other_y, const LLView* other_view) const { const LLView* cur_view = this; const LLView* root_view = NULL; while (cur_view) { if (cur_view == other_view) { *other_x = x; *other_y = y; return TRUE; } x += cur_view->getRect().mLeft; y += cur_view->getRect().mBottom; cur_view = cur_view->getParent(); root_view = cur_view; } // assuming common root between two views, chase other_view's parents up to root cur_view = other_view; while (cur_view) { x -= cur_view->getRect().mLeft; y -= cur_view->getRect().mBottom; cur_view = cur_view->getParent(); if (cur_view == root_view) { *other_x = x; *other_y = y; return TRUE; } } *other_x = x; *other_y = y; return FALSE; } BOOL LLView::localRectToOtherView( const LLRect& local, LLRect* other, const LLView* other_view ) const { LLRect cur_rect = local; const LLView* cur_view = this; const LLView* root_view = NULL; while (cur_view) { if (cur_view == other_view) { *other = cur_rect; return TRUE; } cur_rect.translate(cur_view->getRect().mLeft, cur_view->getRect().mBottom); cur_view = cur_view->getParent(); root_view = cur_view; } // assuming common root between two views, chase other_view's parents up to root cur_view = other_view; while (cur_view) { cur_rect.translate(-cur_view->getRect().mLeft, -cur_view->getRect().mBottom); cur_view = cur_view->getParent(); if (cur_view == root_view) { *other = cur_rect; return TRUE; } } *other = cur_rect; return FALSE; } class CompareByTabOrder { public: CompareByTabOrder(const LLView::child_tab_order_t& order, S32 default_tab_group = 0) : mTabOrder(order), mDefaultTabGroup(default_tab_group) {} virtual ~CompareByTabOrder() {} // This method compares two LLViews by the tab order specified in the comparator object. The // code for this is a little convoluted because each argument can have four states: // 1) not a control, 2) a control but not in the tab order, 3) a control in the tab order, 4) null bool operator() (const LLView* const a, const LLView* const b) const { S32 a_group = 0, b_group = 0; if(!a) return false; if(!b) return true; LLView::child_tab_order_const_iter_t a_found = mTabOrder.find(a), b_found = mTabOrder.find(b); if(a_found != mTabOrder.end()) { a_group = a_found->second; } if(b_found != mTabOrder.end()) { b_group = b_found->second; } if(a_group < mDefaultTabGroup && b_group >= mDefaultTabGroup) return true; if(b_group < mDefaultTabGroup && a_group >= mDefaultTabGroup) return false; return a_group > b_group; // sort correctly if they're both on the same side of the default tab groupreturn a > b; } private: // ok to store a reference, as this should only be allocated on stack during view query operations const LLView::child_tab_order_t& mTabOrder; const S32 mDefaultTabGroup; }; class SortByTabOrder : public LLQuerySorter, public LLSingleton { LLSINGLETON_EMPTY_CTOR(SortByTabOrder); /*virtual*/ void sort(LLView * parent, LLView::child_list_t &children) const { children.sort(CompareByTabOrder(parent->getTabOrder(), parent->getDefaultTabGroup())); } }; // static const LLViewQuery & LLView::getTabOrderQuery() { static LLViewQuery query; if(query.getPreFilters().size() == 0) { query.addPreFilter(LLVisibleFilter::getInstance()); query.addPreFilter(LLEnabledFilter::getInstance()); query.addPreFilter(LLTabStopFilter::getInstance()); query.addPostFilter(LLLeavesFilter::getInstance()); query.setSorter(SortByTabOrder::getInstance()); } return query; } // This class is only used internally by getFocusRootsQuery below. class LLFocusRootsFilter : public LLQueryFilter, public LLSingleton { LLSINGLETON_EMPTY_CTOR(LLFocusRootsFilter); /*virtual*/ filterResult_t operator() (const LLView* const view, const viewList_t & children) const { return filterResult_t(view->isCtrl() && view->isFocusRoot(), !view->isFocusRoot()); } }; // static const LLViewQuery & LLView::getFocusRootsQuery() { static LLViewQuery query; if(query.getPreFilters().size() == 0) { query.addPreFilter(LLVisibleFilter::getInstance()); query.addPreFilter(LLEnabledFilter::getInstance()); query.addPreFilter(LLFocusRootsFilter::getInstance()); query.addPostFilter(LLRootsFilter::getInstance()); } return query; } void LLView::setShape(const LLRect& new_rect, bool by_user) { if (new_rect != getRect()) { handleReshape(new_rect, by_user); } } void LLView::handleReshape(const LLRect& new_rect, bool by_user) { reshape(new_rect.getWidth(), new_rect.getHeight()); translate(new_rect.mLeft - getRect().mLeft, new_rect.mBottom - getRect().mBottom); } LLView* LLView::findSnapRect(LLRect& new_rect, const LLCoordGL& mouse_dir, LLView::ESnapType snap_type, S32 threshold, S32 padding) { new_rect = mRect; LLView* snap_view = NULL; if (!mParentView) { return NULL; } S32 delta_x = 0; S32 delta_y = 0; if (mouse_dir.mX >= 0) { S32 new_right = mRect.mRight; LLView* view = findSnapEdge(new_right, mouse_dir, SNAP_RIGHT, snap_type, threshold, padding); delta_x = new_right - mRect.mRight; snap_view = view ? view : snap_view; } if (mouse_dir.mX <= 0) { S32 new_left = mRect.mLeft; LLView* view = findSnapEdge(new_left, mouse_dir, SNAP_LEFT, snap_type, threshold, padding); delta_x = new_left - mRect.mLeft; snap_view = view ? view : snap_view; } if (mouse_dir.mY >= 0) { S32 new_top = mRect.mTop; LLView* view = findSnapEdge(new_top, mouse_dir, SNAP_TOP, snap_type, threshold, padding); delta_y = new_top - mRect.mTop; snap_view = view ? view : snap_view; } if (mouse_dir.mY <= 0) { S32 new_bottom = mRect.mBottom; LLView* view = findSnapEdge(new_bottom, mouse_dir, SNAP_BOTTOM, snap_type, threshold, padding); delta_y = new_bottom - mRect.mBottom; snap_view = view ? view : snap_view; } new_rect.translate(delta_x, delta_y); return snap_view; } LLView* LLView::findSnapEdge(S32& new_edge_val, const LLCoordGL& mouse_dir, ESnapEdge snap_edge, ESnapType snap_type, S32 threshold, S32 padding) { LLRect snap_rect = getSnapRect(); S32 snap_pos = 0; switch(snap_edge) { case SNAP_LEFT: snap_pos = snap_rect.mLeft; break; case SNAP_RIGHT: snap_pos = snap_rect.mRight; break; case SNAP_TOP: snap_pos = snap_rect.mTop; break; case SNAP_BOTTOM: snap_pos = snap_rect.mBottom; break; } if (!mParentView) { new_edge_val = snap_pos; return NULL; } LLView* snap_view = NULL; // If the view is near the edge of its parent, snap it to // the edge. LLRect test_rect = snap_rect; test_rect.stretch(padding); S32 x_threshold = threshold; S32 y_threshold = threshold; LLRect parent_local_snap_rect = mParentView->getLocalSnapRect(); if (snap_type == SNAP_PARENT || snap_type == SNAP_PARENT_AND_SIBLINGS) { switch(snap_edge) { case SNAP_RIGHT: if (llabs(parent_local_snap_rect.mRight - test_rect.mRight) <= x_threshold && (parent_local_snap_rect.mRight - test_rect.mRight) * mouse_dir.mX >= 0) { snap_pos = parent_local_snap_rect.mRight - padding; snap_view = mParentView; x_threshold = llabs(parent_local_snap_rect.mRight - test_rect.mRight); } break; case SNAP_LEFT: if (llabs(test_rect.mLeft - parent_local_snap_rect.mLeft) <= x_threshold && test_rect.mLeft * mouse_dir.mX <= 0) { snap_pos = parent_local_snap_rect.mLeft + padding; snap_view = mParentView; x_threshold = llabs(test_rect.mLeft - parent_local_snap_rect.mLeft); } break; case SNAP_BOTTOM: if (llabs(test_rect.mBottom - parent_local_snap_rect.mBottom) <= y_threshold && test_rect.mBottom * mouse_dir.mY <= 0) { snap_pos = parent_local_snap_rect.mBottom + padding; snap_view = mParentView; y_threshold = llabs(test_rect.mBottom - parent_local_snap_rect.mBottom); } break; case SNAP_TOP: if (llabs(parent_local_snap_rect.mTop - test_rect.mTop) <= y_threshold && (parent_local_snap_rect.mTop - test_rect.mTop) * mouse_dir.mY >= 0) { snap_pos = parent_local_snap_rect.mTop - padding; snap_view = mParentView; y_threshold = llabs(parent_local_snap_rect.mTop - test_rect.mTop); } break; default: LL_ERRS() << "Invalid snap edge" << LL_ENDL; } } if (snap_type == SNAP_SIBLINGS || snap_type == SNAP_PARENT_AND_SIBLINGS) { for ( child_list_const_iter_t child_it = mParentView->getChildList()->begin(); child_it != mParentView->getChildList()->end(); ++child_it) { LLView* siblingp = *child_it; if (!canSnapTo(siblingp)) continue; LLRect sibling_rect = siblingp->getSnapRect(); switch(snap_edge) { case SNAP_RIGHT: if (llabs(test_rect.mRight - sibling_rect.mLeft) <= x_threshold && (test_rect.mRight - sibling_rect.mLeft) * mouse_dir.mX <= 0) { snap_pos = sibling_rect.mLeft - padding; snap_view = siblingp; x_threshold = llabs(test_rect.mRight - sibling_rect.mLeft); } // if snapped with sibling along other axis, check for shared edge else if (llabs(sibling_rect.mTop - (test_rect.mBottom - padding)) <= y_threshold || llabs(sibling_rect.mBottom - (test_rect.mTop + padding)) <= x_threshold) { if (llabs(test_rect.mRight - sibling_rect.mRight) <= x_threshold && (test_rect.mRight - sibling_rect.mRight) * mouse_dir.mX <= 0) { snap_pos = sibling_rect.mRight; snap_view = siblingp; x_threshold = llabs(test_rect.mRight - sibling_rect.mRight); } } break; case SNAP_LEFT: if (llabs(test_rect.mLeft - sibling_rect.mRight) <= x_threshold && (test_rect.mLeft - sibling_rect.mRight) * mouse_dir.mX <= 0) { snap_pos = sibling_rect.mRight + padding; snap_view = siblingp; x_threshold = llabs(test_rect.mLeft - sibling_rect.mRight); } // if snapped with sibling along other axis, check for shared edge else if (llabs(sibling_rect.mTop - (test_rect.mBottom - padding)) <= y_threshold || llabs(sibling_rect.mBottom - (test_rect.mTop + padding)) <= y_threshold) { if (llabs(test_rect.mLeft - sibling_rect.mLeft) <= x_threshold && (test_rect.mLeft - sibling_rect.mLeft) * mouse_dir.mX <= 0) { snap_pos = sibling_rect.mLeft; snap_view = siblingp; x_threshold = llabs(test_rect.mLeft - sibling_rect.mLeft); } } break; case SNAP_BOTTOM: if (llabs(test_rect.mBottom - sibling_rect.mTop) <= y_threshold && (test_rect.mBottom - sibling_rect.mTop) * mouse_dir.mY <= 0) { snap_pos = sibling_rect.mTop + padding; snap_view = siblingp; y_threshold = llabs(test_rect.mBottom - sibling_rect.mTop); } // if snapped with sibling along other axis, check for shared edge else if (llabs(sibling_rect.mRight - (test_rect.mLeft - padding)) <= x_threshold || llabs(sibling_rect.mLeft - (test_rect.mRight + padding)) <= x_threshold) { if (llabs(test_rect.mBottom - sibling_rect.mBottom) <= y_threshold && (test_rect.mBottom - sibling_rect.mBottom) * mouse_dir.mY <= 0) { snap_pos = sibling_rect.mBottom; snap_view = siblingp; y_threshold = llabs(test_rect.mBottom - sibling_rect.mBottom); } } break; case SNAP_TOP: if (llabs(test_rect.mTop - sibling_rect.mBottom) <= y_threshold && (test_rect.mTop - sibling_rect.mBottom) * mouse_dir.mY <= 0) { snap_pos = sibling_rect.mBottom - padding; snap_view = siblingp; y_threshold = llabs(test_rect.mTop - sibling_rect.mBottom); } // if snapped with sibling along other axis, check for shared edge else if (llabs(sibling_rect.mRight - (test_rect.mLeft - padding)) <= x_threshold || llabs(sibling_rect.mLeft - (test_rect.mRight + padding)) <= x_threshold) { if (llabs(test_rect.mTop - sibling_rect.mTop) <= y_threshold && (test_rect.mTop - sibling_rect.mTop) * mouse_dir.mY <= 0) { snap_pos = sibling_rect.mTop; snap_view = siblingp; y_threshold = llabs(test_rect.mTop - sibling_rect.mTop); } } break; default: LL_ERRS() << "Invalid snap edge" << LL_ENDL; } } } new_edge_val = snap_pos; return snap_view; } //----------------------------------------------------------------------------- // Listener dispatch functions //----------------------------------------------------------------------------- LLControlVariable *LLView::findControl(const std::string& name) { // parse the name to locate which group it belongs to std::size_t key_pos= name.find("."); if(key_pos!= std::string::npos ) { std::string control_group_key = name.substr(0, key_pos); LLControlVariable* control; // check if it's in the control group that name indicated if(LLUI::getInstance()->mSettingGroups[control_group_key]) { control = LLUI::getInstance()->mSettingGroups[control_group_key]->getControl(name); if (control) { return control; } } } LLControlGroup& control_group = LLUI::getInstance()->getControlControlGroup(name); return control_group.getControl(name); } void LLView::initFromParams(const LLView::Params& params) { LLRect required_rect = getRequiredRect(); S32 width = llmax(getRect().getWidth(), required_rect.getWidth()); S32 height = llmax(getRect().getHeight(), required_rect.getHeight()); reshape(width, height); // call virtual methods with most recent data // use getters because these values might not come through parameter block setEnabled(getEnabled()); setVisible(getVisible()); if (!params.name().empty()) { setName(params.name()); } mLayout = params.layout(); } void LLView::parseFollowsFlags(const LLView::Params& params) { // preserve follows flags set by code if user did not override if (!params.follows.isProvided()) { return; } // interpret either string or bitfield version of follows if (params.follows.string.isChosen()) { setFollows(FOLLOWS_NONE); std::string follows = params.follows.string; typedef boost::tokenizer > tokenizer; boost::char_separator sep("|"); tokenizer tokens(follows, sep); tokenizer::iterator token_iter = tokens.begin(); while(token_iter != tokens.end()) { const std::string& token_str = *token_iter; if (token_str == "left") { setFollowsLeft(); } else if (token_str == "right") { setFollowsRight(); } else if (token_str == "top") { setFollowsTop(); } else if (token_str == "bottom") { setFollowsBottom(); } else if (token_str == "all") { setFollowsAll(); } ++token_iter; } } else if (params.follows.flags.isChosen()) { setFollows(params.follows.flags); } } // static //LLFontGL::HAlign LLView::selectFontHAlign(LLXMLNodePtr node) //{ // LLFontGL::HAlign gl_hfont_align = LLFontGL::LEFT; // // if (node->hasAttribute("halign")) // { // std::string horizontal_align_name; // node->getAttributeString("halign", horizontal_align_name); // gl_hfont_align = LLFontGL::hAlignFromName(horizontal_align_name); // } // return gl_hfont_align; //} // Return the rectangle of the last-constructed child, // if present and a first-class widget (eg, not a close box or drag handle) // Returns true if found static bool get_last_child_rect(LLView* parent, LLRect *rect) { if (!parent) return false; LLView::child_list_t::const_iterator itor = parent->getChildList()->begin(); for (;itor != parent->getChildList()->end(); ++itor) { LLView *last_view = (*itor); if (last_view->getFromXUI()) { *rect = last_view->getRect(); return true; } } return false; } //static void LLView::applyXUILayout(LLView::Params& p, LLView* parent, LLRect layout_rect) { if (!parent) return; const S32 VPAD = 4; const S32 MIN_WIDGET_HEIGHT = 10; // *NOTE: This will confuse export of floater/panel coordinates unless // the default is also "topleft". JC if (p.layout().empty()) { p.layout = parent->getLayout(); } if (layout_rect.isEmpty()) { layout_rect = parent->getLocalRect(); } // overwrite uninitialized rect params, using context LLRect default_rect = parent->getLocalRect(); bool layout_topleft = (p.layout() == "topleft"); // convert negative or centered coordinates to parent relative values // Note: some of this logic matches the logic in TypedParam::setValueFromBlock() if (p.rect.left.isProvided()) { p.rect.left = p.rect.left + ((p.rect.left >= 0) ? layout_rect.mLeft : layout_rect.mRight); } if (p.rect.right.isProvided()) { p.rect.right = p.rect.right + ((p.rect.right >= 0) ? layout_rect.mLeft : layout_rect.mRight); } if (p.rect.bottom.isProvided()) { p.rect.bottom = p.rect.bottom + ((p.rect.bottom >= 0) ? layout_rect.mBottom : layout_rect.mTop); if (layout_topleft) { //invert top to bottom p.rect.bottom = layout_rect.mBottom + layout_rect.mTop - p.rect.bottom; } } if (p.rect.top.isProvided()) { p.rect.top = p.rect.top + ((p.rect.top >= 0) ? layout_rect.mBottom : layout_rect.mTop); if (layout_topleft) { //invert top to bottom p.rect.top = layout_rect.mBottom + layout_rect.mTop - p.rect.top; } } // DEPRECATE: automatically fall back to height of MIN_WIDGET_HEIGHT pixels if (!p.rect.height.isProvided() && !p.rect.top.isProvided() && p.rect.height == 0) { p.rect.height = MIN_WIDGET_HEIGHT; } default_rect.translate(0, default_rect.getHeight()); // If there was a recently constructed child, use its rectangle get_last_child_rect(parent, &default_rect); if (layout_topleft) { // Invert the sense of bottom_delta for topleft layout if (p.bottom_delta.isProvided()) { p.bottom_delta = -p.bottom_delta; } else if (p.top_pad.isProvided()) { p.bottom_delta = -(p.rect.height + p.top_pad); } else if (p.top_delta.isProvided()) { p.bottom_delta = -(p.top_delta + p.rect.height - default_rect.getHeight()); } else if (!p.left_delta.isProvided() && !p.left_pad.isProvided()) { // set default position is just below last rect p.bottom_delta.set(-(p.rect.height + VPAD), false); } else { p.bottom_delta.set(0, false); } // default to same left edge if (!p.left_delta.isProvided()) { p.left_delta.set(0, false); } if (p.left_pad.isProvided()) { // left_pad is based on prior widget's right edge p.left_delta.set(p.left_pad + default_rect.getWidth(), false); } default_rect.translate(p.left_delta, p.bottom_delta); } else { // set default position is just below last rect if (!p.bottom_delta.isProvided()) { p.bottom_delta.set(-(p.rect.height + VPAD), false); } if (!p.left_delta.isProvided()) { p.left_delta.set(0, false); } default_rect.translate(p.left_delta, p.bottom_delta); } // this handles case where *both* x and x_delta are provided // ignore x in favor of default x + x_delta if (p.bottom_delta.isProvided()) p.rect.bottom.set(0, false); if (p.left_delta.isProvided()) p.rect.left.set(0, false); // selectively apply rectangle defaults, making sure that // params are not flagged as having been "provided" // as rect params are overconstrained and rely on provided flags if (!p.rect.left.isProvided()) { p.rect.left.set(default_rect.mLeft, false); //HACK: get around the fact that setting a rect param component value won't invalidate the existing rect object value p.rect.paramChanged(p.rect.left, true); } if (!p.rect.bottom.isProvided()) { p.rect.bottom.set(default_rect.mBottom, false); p.rect.paramChanged(p.rect.bottom, true); } if (!p.rect.top.isProvided()) { p.rect.top.set(default_rect.mTop, false); p.rect.paramChanged(p.rect.top, true); } if (!p.rect.right.isProvided()) { p.rect.right.set(default_rect.mRight, false); p.rect.paramChanged(p.rect.right, true); } if (!p.rect.width.isProvided()) { p.rect.width.set(default_rect.getWidth(), false); p.rect.paramChanged(p.rect.width, true); } if (!p.rect.height.isProvided()) { p.rect.height.set(default_rect.getHeight(), false); p.rect.paramChanged(p.rect.height, true); } } static S32 invert_vertical(S32 y, LLView* parent) { if (y < 0) { // already based on top-left, just invert return -y; } else if (parent) { // use parent to flip coordinate S32 parent_height = parent->getRect().getHeight(); return parent_height - y; } else { LL_WARNS() << "Attempting to convert layout to top-left with no parent" << LL_ENDL; return y; } } // Assumes that input is in bottom-left coordinates, hence must call // _before_ convert_coords_to_top_left(). static void convert_to_relative_layout(LLView::Params& p, LLView* parent) { // Use setupParams to get the final widget rectangle // according to our wacky layout rules. LLView::Params final = p; LLView::applyXUILayout(final, parent); // Must actually extract the rectangle to get consistent // right = left+width, top = bottom+height LLRect final_rect = final.rect; // We prefer to write out top edge instead of bottom, regardless // of whether we use relative positioning bool converted_top = false; // Look for a last rectangle LLRect last_rect; if (get_last_child_rect(parent, &last_rect)) { // ...we have a previous widget to compare to const S32 EDGE_THRESHOLD_PIXELS = 4; S32 left_pad = final_rect.mLeft - last_rect.mRight; S32 left_delta = final_rect.mLeft - last_rect.mLeft; S32 top_pad = final_rect.mTop - last_rect.mBottom; S32 top_delta = final_rect.mTop - last_rect.mTop; // If my left edge is almost the same, or my top edge is // almost the same... if (llabs(left_delta) <= EDGE_THRESHOLD_PIXELS || llabs(top_delta) <= EDGE_THRESHOLD_PIXELS) { // ...use relative positioning // prefer top_pad if widgets are stacking vertically // (coordinate system is still bottom-left here) if (top_pad < 0) { p.top_pad = top_pad; p.top_delta.setProvided(false); } else { p.top_pad.setProvided(false); p.top_delta = top_delta; } // null out other vertical specifiers p.rect.top.setProvided(false); p.rect.bottom.setProvided(false); p.bottom_delta.setProvided(false); converted_top = true; // prefer left_pad if widgets are stacking horizontally if (left_pad > 0) { p.left_pad = left_pad; p.left_delta.setProvided(false); } else { p.left_pad.setProvided(false); p.left_delta = left_delta; } p.rect.left.setProvided(false); p.rect.right.setProvided(false); } } if (!converted_top) { // ...this is the first widget, or one that wasn't aligned // prefer top/left specification p.rect.top = final_rect.mTop; p.rect.bottom.setProvided(false); p.bottom_delta.setProvided(false); p.top_pad.setProvided(false); p.top_delta.setProvided(false); } } static void convert_coords_to_top_left(LLView::Params& p, LLView* parent) { // Convert the coordinate system to be top-left based. if (p.rect.top.isProvided()) { p.rect.top = invert_vertical(p.rect.top, parent); } if (p.rect.bottom.isProvided()) { p.rect.bottom = invert_vertical(p.rect.bottom, parent); } if (p.top_pad.isProvided()) { p.top_pad = -p.top_pad; } if (p.top_delta.isProvided()) { p.top_delta = -p.top_delta; } if (p.bottom_delta.isProvided()) { p.bottom_delta = -p.bottom_delta; } p.layout = "topleft"; } //static void LLView::setupParamsForExport(Params& p, LLView* parent) { // Don't convert if already top-left based if (p.layout() == "topleft") { return; } // heuristic: Many of our floaters and panels were bulk-exported. // These specify exactly bottom/left and height/width. // Others were done by hand using bottom_delta and/or left_delta. // Some rely on not specifying left to mean align with left edge. // Try to convert both to use relative layout, but using top-left // coordinates. // Avoid rectangles where top/bottom/left/right was specified. if (p.rect.height.isProvided() && p.rect.width.isProvided()) { if (p.rect.bottom.isProvided() && p.rect.left.isProvided()) { // standard bulk export, convert it convert_to_relative_layout(p, parent); } else if (p.rect.bottom.isProvided() && p.left_delta.isProvided()) { // hand layout with left_delta convert_to_relative_layout(p, parent); } else if (p.bottom_delta.isProvided()) { // hand layout with bottom_delta // don't check for p.rect.left or p.left_delta because sometimes // this layout doesn't set it for widgets that are left-aligned convert_to_relative_layout(p, parent); } } convert_coords_to_top_left(p, parent); } LLView::tree_iterator_t LLView::beginTreeDFS() { return tree_iterator_t(this, boost::bind(boost::mem_fn(&LLView::beginChild), _1), boost::bind(boost::mem_fn(&LLView::endChild), _1)); } LLView::tree_iterator_t LLView::endTreeDFS() { // an empty iterator is an "end" iterator return tree_iterator_t(); } LLView::tree_post_iterator_t LLView::beginTreeDFSPost() { return tree_post_iterator_t(this, boost::bind(boost::mem_fn(&LLView::beginChild), _1), boost::bind(boost::mem_fn(&LLView::endChild), _1)); } LLView::tree_post_iterator_t LLView::endTreeDFSPost() { // an empty iterator is an "end" iterator return tree_post_iterator_t(); } LLView::bfs_tree_iterator_t LLView::beginTreeBFS() { return bfs_tree_iterator_t(this, boost::bind(boost::mem_fn(&LLView::beginChild), _1), boost::bind(boost::mem_fn(&LLView::endChild), _1)); } LLView::bfs_tree_iterator_t LLView::endTreeBFS() { // an empty iterator is an "end" iterator return bfs_tree_iterator_t(); } LLView::root_to_view_iterator_t LLView::beginRootToView() { return root_to_view_iterator_t(this, boost::bind(&LLView::getParent, _1)); } LLView::root_to_view_iterator_t LLView::endRootToView() { return root_to_view_iterator_t(); } // only create maps on demand, as they incur heap allocation/deallocation cost // when a view is constructed/deconstructed LLView& LLView::getDefaultWidgetContainer() const { if (!mDefaultWidgets) { LLView::Params p; p.name = "default widget container"; p.visible = false; // ensures default widgets can't steal focus, etc. mDefaultWidgets = new LLView(p); } return *mDefaultWidgets; } S32 LLView::notifyParent(const LLSD& info) { LLView* parent = getParent(); if(parent) return parent->notifyParent(info); return 0; } bool LLView::notifyChildren(const LLSD& info) { bool ret = false; BOOST_FOREACH(LLView* childp, mChildList) { ret = ret || childp->notifyChildren(info); } return ret; } // convenient accessor for draw context const LLViewDrawContext& LLView::getDrawContext() { return LLViewDrawContext::getCurrentContext(); } const LLViewDrawContext& LLViewDrawContext::getCurrentContext() { static LLViewDrawContext default_context; if (sDrawContextStack.empty()) return default_context; return *sDrawContextStack.back(); } LLSD LLView::getInfo(void) { LLSD info; addInfo(info); return info; } void LLView::addInfo(LLSD & info) { info["path"] = getPathname(); info["class"] = typeid(*this).name(); info["visible"] = getVisible(); info["visible_chain"] = isInVisibleChain(); info["enabled"] = getEnabled(); info["enabled_chain"] = isInEnabledChain(); info["available"] = isAvailable(); LLRect rect(calcScreenRect()); info["rect"] = LLSDMap("left", rect.mLeft)("top", rect.mTop) ("right", rect.mRight)("bottom", rect.mBottom); }