/** * @file llundo.h * @brief LLUndo class header file * * $LicenseInfo:firstyear=2000&license=viewergpl$ * * Copyright (c) 2000-2007, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlife.com/developers/opensource/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlife.com/developers/opensource/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLUNDO_H #define LL_LLUNDO_H class LLUndoAction { friend class LLUndoBuffer; protected: S32 mClusterID; protected: LLUndoAction(): mClusterID(0) {}; virtual ~LLUndoAction(){}; public: static LLUndoAction *create() { return NULL; } virtual void undo() = 0; virtual void redo() = 0; virtual void cleanup() {}; }; class LLUndoBuffer { protected: LLUndoAction **mActions; // array of pointers to undoactions S32 mNumActions; // total number of actions in ring buffer S32 mNextAction; // next action to perform undo/redo on S32 mLastAction; // last action actually added to undo buffer S32 mFirstAction; // beginning of ring buffer (don't undo any further) S32 mOperationID; // current operation id, for undoing and redoing in clusters public: LLUndoBuffer( LLUndoAction (*create_func()), S32 initial_count ); virtual ~LLUndoBuffer(); LLUndoAction *getNextAction(BOOL setClusterBegin = TRUE); BOOL undoAction(); BOOL redoAction(); BOOL canUndo() { return (mNextAction != mFirstAction); } BOOL canRedo() { return (mNextAction != mLastAction); } void flushActions(); }; #endif //LL_LLUNDO_H