/** * @file lluiimage.h * @brief wrapper for images used in the UI that handles smart scaling, etc. * * $LicenseInfo:firstyear=2007&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLUIIMAGE_H #define LL_LLUIIMAGE_H #include "v4color.h" #include "llpointer.h" #include "llrefcount.h" #include "llrefcount.h" #include "llrect.h" #include #include #include "llinitparam.h" #include "lltexture.h" extern const LLColor4 UI_VERTEX_COLOR; class LLUIImage : public LLRefCount { public: typedef boost::signals2::signal image_loaded_signal_t; LLUIImage(const std::string& name, LLPointer image); virtual ~LLUIImage(); void setClipRegion(const LLRectf& region); void setScaleRegion(const LLRectf& region); LLPointer getImage() { return mImage; } const LLPointer& getImage() const { return mImage; } void draw(S32 x, S32 y, S32 width, S32 height, const LLColor4& color = UI_VERTEX_COLOR) const; void draw(S32 x, S32 y, const LLColor4& color = UI_VERTEX_COLOR) const; void draw(const LLRect& rect, const LLColor4& color = UI_VERTEX_COLOR) const { draw(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), color); } void drawSolid(S32 x, S32 y, S32 width, S32 height, const LLColor4& color) const; void drawSolid(const LLRect& rect, const LLColor4& color) const { drawSolid(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), color); } void drawSolid(S32 x, S32 y, const LLColor4& color) const { drawSolid(x, y, getWidth(), getHeight(), color); } void drawBorder(S32 x, S32 y, S32 width, S32 height, const LLColor4& color, S32 border_width) const; void drawBorder(const LLRect& rect, const LLColor4& color, S32 border_width) const { drawBorder(rect.mLeft, rect.mBottom, rect.getWidth(), rect.getHeight(), color, border_width); } void drawBorder(S32 x, S32 y, const LLColor4& color, S32 border_width) const { drawBorder(x, y, getWidth(), getHeight(), color, border_width); } const std::string& getName() const { return mName; } virtual S32 getWidth() const; virtual S32 getHeight() const; // returns dimensions of underlying textures, which might not be equal to ui image portion S32 getTextureWidth() const; S32 getTextureHeight() const; boost::signals2::connection addLoadedCallback( const image_loaded_signal_t::slot_type& cb ); void onImageLoaded(); protected: image_loaded_signal_t* mImageLoaded; std::string mName; LLRectf mScaleRegion; LLRectf mClipRegion; LLPointer mImage; BOOL mUniformScaling; BOOL mNoClip; }; namespace LLInitParam { template<> class TypedParam, false> : public BlockValue { typedef boost::add_reference::type>::type T_const_ref; typedef BlockValue super_t; public: Optional name; TypedParam(BlockDescriptor& descriptor, const char* name, super_t::value_assignment_t value, ParamDescriptor::validation_func_t func, S32 min_count, S32 max_count) : super_t(descriptor, name, value, func, min_count, max_count) { setBlockFromValue(); } void setValueFromBlock() const; void setBlockFromValue(); }; // Need custom comparison function for our test app, which only loads // LLUIImage* as NULL. template<> struct ParamCompare { static bool equals(LLUIImage* const &a, LLUIImage* const &b); }; } typedef LLPointer LLUIImagePtr; #endif