/** * @file lluictrlfactory.h * @brief Factory class for creating UI controls * * Copyright (c) 2003-$CurrentYear$, Linden Research, Inc. * $License$ */ #ifndef LLUICTRLFACTORY_H #define LLUICTRLFACTORY_H #include #include #include "llcallbackmap.h" #include "llfloater.h" class LLControlGroup; class LLView; class LLFontGL; class LLFloater; class LLPanel; class LLButton; class LLCheckBoxCtrl; class LLComboBox; class LLIconCtrl; class LLLineEditor; class LLMenuGL; class LLMenuBarGL; class LLMenuItemCallGL; class LLNameListCtrl; class LLPieMenu; class LLRadioGroup; class LLSearchEditor; class LLScrollableContainerView; class LLScrollListCtrl; class LLSlider; class LLSliderCtrl; class LLSpinCtrl; class LLTextBox; class LLTextEditor; class LLTextureCtrl; class LLWebBrowserCtrl; class LLViewBorder; class LLColorSwatchCtrl; class LLScrollingPanelList; // Widget class LLUICtrlFactory { public: LLUICtrlFactory(); // do not call! needs to be public so run-time can clean up the singleton virtual ~LLUICtrlFactory(); void buildFloater(LLFloater* floaterp, const LLString &filename, const LLCallbackMap::map_t* factory_map = NULL, BOOL open = TRUE); void buildPanel(LLPanel* panelp, const LLString &filename, const LLCallbackMap::map_t* factory_map = NULL); LLMenuGL *buildMenu(const LLString &filename, LLView* parentp); LLPieMenu *buildPieMenu(const LLString &filename, LLView* parentp); // Does what you want for LLFloaters and LLPanels // Returns 0 on success S32 saveToXML(LLView* viewp, const LLString& filename); void removePanel(LLPanel* panelp); void removeFloater(LLFloater* floaterp); void rebuild(); static EWidgetType getWidgetType(const LLString& ctrl_type); static LLString getWidgetType(EWidgetType ctrl_type); static BOOL getAttributeColor(LLXMLNodePtr node, const LLString& name, LLColor4& color); // specific typed getters static LLButton* getButtonByName( LLPanel* panelp, const LLString& name); static LLCheckBoxCtrl* getCheckBoxByName( LLPanel* panelp, const LLString& name); static LLComboBox* getComboBoxByName( LLPanel* panelp, const LLString& name); static LLIconCtrl* getIconByName( LLPanel* panelp, const LLString& name); static LLLineEditor* getLineEditorByName( LLPanel* panelp, const LLString& name); static LLNameListCtrl* getNameListByName( LLPanel* panelp, const LLString& name); static LLRadioGroup* getRadioGroupByName( LLPanel* panelp, const LLString& name); static LLScrollListCtrl* getScrollListByName( LLPanel* panelp, const LLString& name); static LLSliderCtrl* getSliderByName( LLPanel* panelp, const LLString& name); static LLSlider* getSliderBarByName( LLPanel* panelp, const LLString& name); static LLSpinCtrl* getSpinnerByName( LLPanel* panelp, const LLString& name); static LLTextBox* getTextBoxByName( LLPanel* panelp, const LLString& name); static LLTextEditor* getTextEditorByName( LLPanel* panelp, const LLString& name); static LLTabContainerCommon* getTabContainerByName( LLPanel* panelp, const LLString& name); static LLScrollableContainerView* getScrollableContainerByName(LLPanel* panelp, const LLString& name); static LLTextureCtrl* getTexturePickerByName( LLPanel* panelp, const LLString& name); static LLPanel* getPanelByName(LLPanel* panelp, const LLString& name); static LLColorSwatchCtrl* getColorSwatchByName(LLPanel* panelp, const LLString& name); static LLWebBrowserCtrl* getWebBrowserCtrlByName(LLPanel* panelp, const LLString& name); static LLMenuItemCallGL* getMenuItemCallByName(LLPanel* panelp, const LLString& name); static LLScrollingPanelList* getScrollingPanelList(LLPanel* panelp, const LLString& name); LLPanel* createFactoryPanel(LLString name); virtual LLView* createCtrlWidget(LLPanel *parent, LLXMLNodePtr node); virtual void createWidget(LLPanel *parent, LLXMLNodePtr node); // Creator library typedef LLView* (*creator_function_t)(LLXMLNodePtr node, LLView *parent, LLUICtrlFactory *factory); void registerCreator(LLString ctrlname, creator_function_t function); static bool getLayeredXMLNode(const LLString &filename, LLXMLNodePtr& root); protected: typedef std::map built_panel_t; built_panel_t mBuiltPanels; typedef std::map built_floater_t; built_floater_t mBuiltFloaters; std::deque mFactoryStack; static const LLString sUICtrlNames[]; typedef std::map creator_list_t; creator_list_t mCreatorFunctions; static std::vector mXUIPaths; }; template class LLUICtrlCreator { public: static void registerCreator(LLString name, LLUICtrlFactory *factory) { factory->registerCreator(name, T::fromXML); } }; #endif //LL_LLWIDGETFACTORY_H