/** * @file lluictrlfactory.cpp * @brief Factory class for creating UI controls * * $LicenseInfo:firstyear=2003&license=viewergpl$ * * Copyright (c) 2003-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "linden_common.h" #define LLUICTRLFACTORY_CPP #include "lluictrlfactory.h" #include "llxmlnode.h" #include #include // other library includes #include "llcontrol.h" #include "lldir.h" #include "v4color.h" #include "v3dmath.h" #include "llquaternion.h" // this library includes #include "llfloater.h" LLFastTimer::DeclareTimer FTM_WIDGET_CONSTRUCTION("Widget Construction"); LLFastTimer::DeclareTimer FTM_INIT_FROM_PARAMS("Widget InitFromParams"); LLFastTimer::DeclareTimer FTM_WIDGET_SETUP("Widget Setup"); //----------------------------------------------------------------------------- // UI Ctrl class for padding class LLUICtrlLocate : public LLUICtrl { public: struct Params : public LLInitParam::Block { Params() { name = "locate"; tab_stop = false; } }; LLUICtrlLocate(const Params& p) : LLUICtrl(p) {} virtual void draw() { } }; static LLDefaultChildRegistry::Register r1("locate"); // Build time optimization, generate this once in .cpp file template class LLUICtrlFactory* LLSingleton::getInstance(); //----------------------------------------------------------------------------- // LLUICtrlFactory() //----------------------------------------------------------------------------- LLUICtrlFactory::LLUICtrlFactory() : mDummyPanel(NULL) // instantiated when first needed { } LLUICtrlFactory::~LLUICtrlFactory() { // go ahead and leak mDummyPanel since this is static destructor time //delete mDummyPanel; //mDummyPanel = NULL; } void LLUICtrlFactory::loadWidgetTemplate(const std::string& widget_tag, LLInitParam::BaseBlock& block) { std::string filename = std::string("widgets") + gDirUtilp->getDirDelimiter() + widget_tag + ".xml"; LLXMLNodePtr root_node; if (LLUICtrlFactory::getLayeredXMLNode(filename, root_node)) { LLUICtrlFactory::instance().pushFileName(filename); LLXUIParser::instance().readXUI(root_node, block, filename); LLUICtrlFactory::instance().popFileName(); } } static LLFastTimer::DeclareTimer FTM_CREATE_CHILDREN("Create XUI Children"); //static void LLUICtrlFactory::createChildren(LLView* viewp, LLXMLNodePtr node, const widget_registry_t& registry, LLXMLNodePtr output_node) { LLFastTimer ft(FTM_CREATE_CHILDREN); if (node.isNull()) return; for (LLXMLNodePtr child_node = node->getFirstChild(); child_node.notNull(); child_node = child_node->getNextSibling()) { LLXMLNodePtr outputChild; if (output_node) { outputChild = output_node->createChild("", FALSE); } if (!instance().createFromXML(child_node, viewp, LLStringUtil::null, registry, outputChild)) { // child_node is not a valid child for the current parent std::string child_name = std::string(child_node->getName()->mString); if (LLDefaultChildRegistry::instance().getValue(child_name)) { // This means that the registry assocaited with the parent widget does not have an entry // for the child widget // You might need to add something like: // static ParentWidgetRegistry::Register register("child_widget_name"); llwarns << child_name << " is not a valid child of " << node->getName()->mString << llendl; } else { llwarns << "Could not create widget named " << child_node->getName()->mString << llendl; } } if (outputChild && !outputChild->mChildren && outputChild->mAttributes.empty() && outputChild->getValue().empty()) { output_node->deleteChild(outputChild); } } } static LLFastTimer::DeclareTimer FTM_XML_PARSE("XML Reading/Parsing"); //----------------------------------------------------------------------------- // getLayeredXMLNode() //----------------------------------------------------------------------------- bool LLUICtrlFactory::getLayeredXMLNode(const std::string &xui_filename, LLXMLNodePtr& root) { LLFastTimer timer(FTM_XML_PARSE); return LLXMLNode::getLayeredXMLNode(xui_filename, root, LLUI::getXUIPaths()); } //----------------------------------------------------------------------------- // getLocalizedXMLNode() //----------------------------------------------------------------------------- bool LLUICtrlFactory::getLocalizedXMLNode(const std::string &xui_filename, LLXMLNodePtr& root) { LLFastTimer timer(FTM_XML_PARSE); std::string full_filename = gDirUtilp->findSkinnedFilename(LLUI::getLocalizedSkinPath(), xui_filename); if (!LLXMLNode::parseFile(full_filename, root, NULL)) { return false; } else { return true; } } static LLFastTimer::DeclareTimer FTM_BUILD_FLOATERS("Build Floaters"); //----------------------------------------------------------------------------- // buildFloater() //----------------------------------------------------------------------------- bool LLUICtrlFactory::buildFloater(LLFloater* floaterp, const std::string& filename, LLXMLNodePtr output_node) { LLFastTimer timer(FTM_BUILD_FLOATERS); LLXMLNodePtr root; //if exporting, only load the language being exported, //instead of layering localized version on top of english if (output_node) { if (!LLUICtrlFactory::getLocalizedXMLNode(filename, root)) { llwarns << "Couldn't parse floater from: " << LLUI::getLocalizedSkinPath() + gDirUtilp->getDirDelimiter() + filename << llendl; return false; } } else if (!LLUICtrlFactory::getLayeredXMLNode(filename, root)) { llwarns << "Couldn't parse floater from: " << LLUI::getSkinPath() + gDirUtilp->getDirDelimiter() + filename << llendl; return false; } // root must be called floater if( !(root->hasName("floater") || root->hasName("multi_floater")) ) { llwarns << "Root node should be named floater in: " << filename << llendl; return false; } bool res = true; lldebugs << "Building floater " << filename << llendl; pushFileName(filename); { if (!floaterp->getFactoryMap().empty()) { mFactoryStack.push_front(&floaterp->getFactoryMap()); } // for local registry callbacks; define in constructor, referenced in XUI or postBuild floaterp->getCommitCallbackRegistrar().pushScope(); floaterp->getEnableCallbackRegistrar().pushScope(); res = floaterp->initFloaterXML(root, floaterp->getParent(), filename, output_node); floaterp->setXMLFilename(filename); floaterp->getCommitCallbackRegistrar().popScope(); floaterp->getEnableCallbackRegistrar().popScope(); if (!floaterp->getFactoryMap().empty()) { mFactoryStack.pop_front(); } } popFileName(); return res; } //----------------------------------------------------------------------------- // saveToXML() //----------------------------------------------------------------------------- S32 LLUICtrlFactory::saveToXML(LLView* viewp, const std::string& filename) { return 0; } static LLFastTimer::DeclareTimer FTM_BUILD_PANELS("Build Panels"); //----------------------------------------------------------------------------- // buildPanel() //----------------------------------------------------------------------------- BOOL LLUICtrlFactory::buildPanel(LLPanel* panelp, const std::string& filename, LLXMLNodePtr output_node) { LLFastTimer timer(FTM_BUILD_PANELS); BOOL didPost = FALSE; LLXMLNodePtr root; //if exporting, only load the language being exported, //instead of layering localized version on top of english if (output_node) { if (!LLUICtrlFactory::getLocalizedXMLNode(filename, root)) { llwarns << "Couldn't parse panel from: " << LLUI::getLocalizedSkinPath() + gDirUtilp->getDirDelimiter() + filename << llendl; return didPost; } } else if (!LLUICtrlFactory::getLayeredXMLNode(filename, root)) { llwarns << "Couldn't parse panel from: " << LLUI::getSkinPath() + gDirUtilp->getDirDelimiter() + filename << llendl; return didPost; } // root must be called panel if( !root->hasName("panel" ) ) { llwarns << "Root node should be named panel in : " << filename << llendl; return didPost; } lldebugs << "Building panel " << filename << llendl; pushFileName(filename); { if (!panelp->getFactoryMap().empty()) { mFactoryStack.push_front(&panelp->getFactoryMap()); } // for local registry callbacks; define in constructor, referenced in XUI or postBuild panelp->getCommitCallbackRegistrar().pushScope(); panelp->getEnableCallbackRegistrar().pushScope(); didPost = panelp->initPanelXML(root, NULL, output_node); panelp->getCommitCallbackRegistrar().popScope(); panelp->getEnableCallbackRegistrar().popScope(); panelp->setXMLFilename(filename); if (!panelp->getFactoryMap().empty()) { mFactoryStack.pop_front(); } } popFileName(); return didPost; } //----------------------------------------------------------------------------- //----------------------------------------------------------------------------- static LLFastTimer::DeclareTimer FTM_CREATE_FROM_XML("Create child widget"); LLView *LLUICtrlFactory::createFromXML(LLXMLNodePtr node, LLView* parent, const std::string& filename, const widget_registry_t& registry, LLXMLNodePtr output_node) { LLFastTimer timer(FTM_CREATE_FROM_XML); std::string ctrl_type = node->getName()->mString; LLStringUtil::toLower(ctrl_type); const LLWidgetCreatorFunc* funcp = registry.getValue(ctrl_type); if (funcp == NULL) { return NULL; } if (parent == NULL) { if (mDummyPanel == NULL) { LLPanel::Params p; mDummyPanel = create(p); } parent = mDummyPanel; } LLView *view = (*funcp)(node, parent, output_node); return view; } //----------------------------------------------------------------------------- // createFactoryPanel() //----------------------------------------------------------------------------- LLPanel* LLUICtrlFactory::createFactoryPanel(const std::string& name) { std::deque::iterator itor; for (itor = mFactoryStack.begin(); itor != mFactoryStack.end(); ++itor) { const LLCallbackMap::map_t* factory_map = *itor; // Look up this panel's name in the map. LLCallbackMap::map_const_iter_t iter = factory_map->find( name ); if (iter != factory_map->end()) { // Use the factory to create the panel, instead of using a default LLPanel. LLPanel *ret = (LLPanel*) iter->second.mCallback( iter->second.mData ); return ret; } } LLPanel::Params panel_p; return create(panel_p); } std::string LLUICtrlFactory::getCurFileName() { return mFileNames.empty() ? "" : gDirUtilp->getWorkingDir() + gDirUtilp->getDirDelimiter() + mFileNames.back(); } void LLUICtrlFactory::pushFileName(const std::string& name) { mFileNames.push_back(gDirUtilp->findSkinnedFilename(LLUI::getSkinPath(), name)); } void LLUICtrlFactory::popFileName() { mFileNames.pop_back(); } //----------------------------------------------------------------------------- //static BOOL LLUICtrlFactory::getAttributeColor(LLXMLNodePtr node, const std::string& name, LLColor4& color) { std::string colorstring; BOOL res = node->getAttributeString(name.c_str(), colorstring); if (res) { if (LLUIColorTable::instance().colorExists(colorstring)) { color.setVec(LLUIColorTable::instance().getColor(colorstring)); } else { res = FALSE; } } if (!res) { res = LLColor4::parseColor(colorstring, &color); } if (!res) { res = node->getAttributeColor(name.c_str(), color); } return res; } //static void LLUICtrlFactory::setCtrlParent(LLView* view, LLView* parent, S32 tab_group) { if (tab_group == S32_MAX) tab_group = parent->getLastTabGroup(); parent->addChild(view, tab_group); } // Avoid directly using LLUI and LLDir in the template code //static std::string LLUICtrlFactory::findSkinnedFilename(const std::string& filename) { return gDirUtilp->findSkinnedFilename(LLUI::getSkinPath(), filename); } void LLUICtrlFactory::pushFactoryFunctions(const LLCallbackMap::map_t* map) { mFactoryStack.push_back(map); } void LLUICtrlFactory::popFactoryFunctions() { if (!mFactoryStack.empty()) { mFactoryStack.pop_back(); } } //static void LLUICtrlFactory::copyName(LLXMLNodePtr src, LLXMLNodePtr dest) { dest->setName(src->getName()->mString); } // adds a widget and its param block to various registries //static void LLUICtrlFactory::registerWidget(const std::type_info* widget_type, const std::type_info* param_block_type, dummy_widget_creator_func_t creator_func, const std::string& tag) { // associate parameter block type with template .xml file std::string* existing_tag = LLWidgetNameRegistry::instance().getValue(param_block_type); if (existing_tag != NULL && *existing_tag != tag) { std::cerr << "Duplicate entry for T::Params, try creating empty param block in derived classes that inherit T::Params" << std::endl; // forcing crash here char* foo = 0; *foo = 1; } LLWidgetNameRegistry ::instance().defaultRegistrar().add(param_block_type, tag); // associate widget type with factory function LLDefaultWidgetRegistry::instance().defaultRegistrar().add(widget_type, creator_func); //FIXME: comment this in when working on schema generation //LLWidgetTypeRegistry::instance().defaultRegistrar().add(tag, widget_type); //LLDefaultParamBlockRegistry::instance().defaultRegistrar().add(widget_type, &getEmptyParamBlock); } //static dummy_widget_creator_func_t* LLUICtrlFactory::getDefaultWidgetFunc(const std::type_info* widget_type) { return LLDefaultWidgetRegistry::instance().getValue(widget_type); } //static const std::string* LLUICtrlFactory::getWidgetTag(const std::type_info* widget_type) { return LLWidgetNameRegistry::instance().getValue(widget_type); }