/** * @file lluictrl.h * @author James Cook, Richard Nelson, Tom Yedwab * @brief Abstract base class for UI controls * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLUICTRL_H #define LL_LLUICTRL_H //#include "llboost.h" #include "llrect.h" #include "llsd.h" #include #include #include "llinitparam.h" #include "llview.h" #include "llviewmodel.h" // *TODO move dependency to .cpp file #include "llsearchablecontrol.h" const bool TAKE_FOCUS_YES = true; const bool TAKE_FOCUS_NO = false; const S32 DROP_SHADOW_FLOATER = 5; class LLUICtrl : public LLView, public boost::signals2::trackable { public: typedef boost::function commit_callback_t; typedef boost::signals2::signal commit_signal_t; // *TODO: add xml support for this type of signal in the future typedef boost::signals2::signal mouse_signal_t; typedef boost::function enable_callback_t; typedef boost::signals2::signal enable_signal_t; struct CallbackParam : public LLInitParam::Block { Ignored name; Optional function_name; Optional parameter; Optional control_name; CallbackParam(); }; struct CommitCallbackParam : public LLInitParam::Block { Optional function; }; // also used for visible callbacks struct EnableCallbackParam : public LLInitParam::Block { Optional function; }; struct EnableControls : public LLInitParam::ChoiceBlock { Alternative enabled; Alternative disabled; EnableControls(); }; struct ControlVisibility : public LLInitParam::ChoiceBlock { Alternative visible; Alternative invisible; ControlVisibility(); }; struct Params : public LLInitParam::Block { Optional label; Optional tab_stop, chrome, requests_front; Optional initial_value; Optional init_callback, commit_callback; Optional validate_callback; Optional mouseenter_callback, mouseleave_callback; Optional control_name; Optional enabled_controls; Optional controls_visibility; // font params Optional font; Optional font_halign; Optional font_valign; // cruft from LLXMLNode implementation Ignored type, length; Params(); }; enum ETypeTransparency { TT_DEFAULT, TT_ACTIVE, // focused floater TT_INACTIVE, // other floaters TT_FADING, // fading toast }; /*virtual*/ ~LLUICtrl(); void initFromParams(const Params& p); protected: friend class LLUICtrlFactory; static const Params& getDefaultParams(); LLUICtrl(const Params& p = getDefaultParams(), const LLViewModelPtr& viewmodel=LLViewModelPtr(new LLViewModel)); commit_signal_t::slot_type initCommitCallback(const CommitCallbackParam& cb); enable_signal_t::slot_type initEnableCallback(const EnableCallbackParam& cb); // We need this virtual so we can override it with derived versions virtual LLViewModel* getViewModel() const; // We shouldn't ever need to set this directly //virtual void setViewModel(const LLViewModelPtr&); /*virtual*/ bool postBuild() override; public: // LLView interface /*virtual*/ bool setLabelArg( const std::string& key, const LLStringExplicit& text ) override; /*virtual*/ bool isCtrl() const override; /*virtual*/ void onMouseEnter(S32 x, S32 y, MASK mask) override; /*virtual*/ void onMouseLeave(S32 x, S32 y, MASK mask) override; /*virtual*/ bool canFocusChildren() const override; /*virtual*/ bool handleMouseDown(S32 x, S32 y, MASK mask) override; /*virtual*/ bool handleMouseUp(S32 x, S32 y, MASK mask) override; /*virtual*/ bool handleRightMouseDown(S32 x, S32 y, MASK mask) override; /*virtual*/ bool handleRightMouseUp(S32 x, S32 y, MASK mask) override; /*virtual*/ bool handleDoubleClick(S32 x, S32 y, MASK mask) override; // From LLFocusableElement /*virtual*/ void setFocus( bool b ) override; /*virtual*/ bool hasFocus() const override; // New virtuals // Return NULL by default (overrride if the class has the appropriate interface) virtual class LLCtrlSelectionInterface* getSelectionInterface(); virtual class LLCtrlListInterface* getListInterface(); virtual class LLCtrlScrollInterface* getScrollInterface(); bool setControlValue(const LLSD& value); void setControlVariable(LLControlVariable* control); virtual void setControlName(const std::string& control, LLView *context = NULL); void removeControlVariable(); LLControlVariable* getControlVariable() { return mControlVariable; } void setEnabledControlVariable(LLControlVariable* control); void setDisabledControlVariable(LLControlVariable* control); void setMakeVisibleControlVariable(LLControlVariable* control); void setMakeInvisibleControlVariable(LLControlVariable* control); void setFunctionName(const std::string& function_name); virtual void setTentative(bool b); virtual bool getTentative() const; virtual void setValue(const LLSD& value); virtual LLSD getValue() const; /// When two widgets are displaying the same data (e.g. during a skin /// change), share their ViewModel. virtual void shareViewModelFrom(const LLUICtrl& other); virtual bool setTextArg( const std::string& key, const LLStringExplicit& text ); virtual void setIsChrome(bool is_chrome); virtual bool acceptsTextInput() const; // Defaults to false // A control is dirty if the user has modified its value. // Editable controls should override this. virtual bool isDirty() const; // Defauls to false virtual void resetDirty(); //Defaults to no-op // Call appropriate callback virtual void onCommit(); // Default to no-op: virtual void onTabInto(); // Clear any user-provided input (text in a text editor, checked checkbox, // selected radio button, etc.). Defaults to no-op. virtual void clear(); virtual void setColor(const LLUIColor& color); // Ansariel: Changed to virtual. We might want to change the transparency ourself! virtual F32 getCurrentTransparency(); void setTransparencyType(ETypeTransparency type); ETypeTransparency getTransparencyType() const {return mTransparencyType;} bool focusNextItem(bool text_entry_only); bool focusPrevItem(bool text_entry_only); bool focusFirstItem(bool prefer_text_fields = false, bool focus_flash = true ); // Non Virtuals LLHandle getHandle() const { return getDerivedHandle(); } bool getIsChrome() const; void setTabStop( bool b ); bool hasTabStop() const; LLUICtrl* getParentUICtrl() const; // return true if help topic found by crawling through parents - // topic then put in help_topic_out bool findHelpTopic(std::string& help_topic_out); boost::signals2::connection setCommitCallback(const CommitCallbackParam& cb); boost::signals2::connection setValidateCallback(const EnableCallbackParam& cb); boost::signals2::connection setCommitCallback( const commit_signal_t::slot_type& cb ); boost::signals2::connection setValidateCallback( const enable_signal_t::slot_type& cb ); boost::signals2::connection setMouseEnterCallback( const commit_signal_t::slot_type& cb ); boost::signals2::connection setMouseLeaveCallback( const commit_signal_t::slot_type& cb ); boost::signals2::connection setMouseDownCallback( const mouse_signal_t::slot_type& cb ); boost::signals2::connection setMouseUpCallback( const mouse_signal_t::slot_type& cb ); boost::signals2::connection setRightMouseDownCallback( const mouse_signal_t::slot_type& cb ); boost::signals2::connection setRightMouseUpCallback( const mouse_signal_t::slot_type& cb ); boost::signals2::connection setDoubleClickCallback( const mouse_signal_t::slot_type& cb ); // *TODO: Deprecate; for backwards compatability only: boost::signals2::connection setCommitCallback( boost::function cb, void* data); boost::signals2::connection setValidateBeforeCommit( boost::function cb ); LLUICtrl* findRootMostFocusRoot(); class LLTextInputFilter : public LLQueryFilter, public LLSingleton { LLSINGLETON_EMPTY_CTOR(LLTextInputFilter); /*virtual*/ filterResult_t operator() (const LLView* const view, const viewList_t & children) const override { return filterResult_t(view->isCtrl() && static_cast(view)->acceptsTextInput(), true); } }; template class CallbackRegistry : public LLRegistrySingleton {}; class CommitCallbackRegistry : public CallbackRegistry { LLSINGLETON_EMPTY_CTOR(CommitCallbackRegistry); }; // the enable callback registry is also used for visiblity callbacks class EnableCallbackRegistry : public CallbackRegistry { LLSINGLETON_EMPTY_CTOR(EnableCallbackRegistry); }; protected: static bool controlListener(const LLSD& newvalue, LLHandle handle, std::string type); commit_signal_t* mCommitSignal; enable_signal_t* mValidateSignal; commit_signal_t* mMouseEnterSignal; commit_signal_t* mMouseLeaveSignal; mouse_signal_t* mMouseDownSignal; mouse_signal_t* mMouseUpSignal; mouse_signal_t* mRightMouseDownSignal; mouse_signal_t* mRightMouseUpSignal; mouse_signal_t* mDoubleClickSignal; LLViewModelPtr mViewModel; LLControlVariable* mControlVariable; boost::signals2::connection mControlConnection; LLControlVariable* mEnabledControlVariable; boost::signals2::connection mEnabledControlConnection; LLControlVariable* mDisabledControlVariable; boost::signals2::connection mDisabledControlConnection; LLControlVariable* mMakeVisibleControlVariable; boost::signals2::connection mMakeVisibleControlConnection; LLControlVariable* mMakeInvisibleControlVariable; boost::signals2::connection mMakeInvisibleControlConnection; std::string mFunctionName; static F32 sActiveControlTransparency; static F32 sInactiveControlTransparency; /*virtual*/ void addInfo(LLSD & info) override; private: bool mIsChrome; bool mRequestsFront; bool mTabStop; bool mTentative; ETypeTransparency mTransparencyType; }; // Build time optimization, generate once in .cpp file #ifndef LLUICTRL_CPP extern template class LLUICtrl* LLView::getChild( std::string_view name, bool recurse) const; #endif #endif // LL_LLUICTRL_H