/** * @file llui.h * @brief General static UI services. * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLUI_H #define LL_LLUI_H #include "llrect.h" #include "llcoord.h" #include "llcontrol.h" #include "llcoord.h" #include "llcontrol.h" #include "llinitparam.h" #include "llregistry.h" #include "llrender2dutils.h" #include "llpointer.h" #include "lluicolor.h" #include "lluicolortable.h" #include "lluiimage.h" #include #include "llframetimer.h" #include "v2math.h" #include // for initparam specialization #include "llfontgl.h" class LLUUID; class LLWindow; class LLView; class LLHelp; const S32 DRAG_N_DROP_DISTANCE_THRESHOLD = 3; // this enum is used by the llview.h (viewer) and the llassetstorage.h (viewer and sim) enum EDragAndDropType { DAD_NONE = 0, DAD_TEXTURE = 1, DAD_SOUND = 2, DAD_CALLINGCARD = 3, DAD_LANDMARK = 4, DAD_SCRIPT = 5, DAD_CLOTHING = 6, DAD_OBJECT = 7, DAD_NOTECARD = 8, DAD_CATEGORY = 9, DAD_ROOT_CATEGORY = 10, DAD_BODYPART = 11, DAD_ANIMATION = 12, DAD_GESTURE = 13, DAD_LINK = 14, DAD_MESH = 15, DAD_WIDGET = 16, DAD_PERSON = 17, DAD_SETTINGS = 18, DAD_MATERIAL = 19, DAD_GLTF = 20, DAD_GLTF_BIN = 21, DAD_COUNT = 22, // number of types in this enum }; // Reasons for drags to be denied. // ordered by priority for multi-drag enum EAcceptance { ACCEPT_POSTPONED, // we are asynchronously determining acceptance ACCEPT_NO, // Uninformative, general purpose denial. ACCEPT_NO_CUSTOM, // Denial with custom message. ACCEPT_NO_LOCKED, // Operation would be valid, but permissions are set to disallow it. ACCEPT_YES_COPY_SINGLE, // We'll take a copy of a single item ACCEPT_YES_SINGLE, // Accepted. OK to drag and drop single item here. ACCEPT_YES_COPY_MULTI, // We'll take a copy of multiple items ACCEPT_YES_MULTI // Accepted. OK to drag and drop multiple items here. }; enum EAddPosition { ADD_TOP, ADD_BOTTOM, ADD_DEFAULT }; void make_ui_sound(const char* name); void make_ui_sound_deferred(const char * name); class LLImageProviderInterface; typedef void (*LLUIAudioCallback)(const LLUUID& uuid); class LLUI : public LLParamSingleton { public: typedef std::map > settings_map_t; private: LLSINGLETON(LLUI , const settings_map_t &settings, LLImageProviderInterface* image_provider, LLUIAudioCallback audio_callback, LLUIAudioCallback deferred_audio_callback); LOG_CLASS(LLUI); public: // // Classes // struct RangeS32 { struct Params : public LLInitParam::Block { Optional minimum, maximum; Params() : minimum("min", 0), maximum("max", S32_MAX) {} }; // correct for inverted params RangeS32(const Params& p = Params()) : mMin(p.minimum), mMax(p.maximum) { sanitizeRange(); } RangeS32(S32 minimum, S32 maximum) : mMin(minimum), mMax(maximum) { sanitizeRange(); } S32 clamp(S32 input) { if (input < mMin) return mMin; if (input > mMax) return mMax; return input; } void setRange(S32 minimum, S32 maximum) { mMin = minimum; mMax = maximum; sanitizeRange(); } S32 getMin() { return mMin; } S32 getMax() { return mMax; } bool operator==(const RangeS32& other) const { return mMin == other.mMin && mMax == other.mMax; } private: void sanitizeRange() { if (mMin > mMax) { LL_WARNS() << "Bad interval range (" << mMin << ", " << mMax << ")" << LL_ENDL; // since max is usually the most dangerous one to ignore (buffer overflow, etc), prefer it // in the case of a malformed range mMin = mMax; } } S32 mMin, mMax; }; struct ClampedS32 : public RangeS32 { struct Params : public LLInitParam::Block { Mandatory value; Params() : value("", 0) { addSynonym(value, "value"); } }; ClampedS32(const Params& p) : RangeS32(p) {} ClampedS32(const RangeS32& range) : RangeS32(range) { // set value here, after range has been sanitized mValue = clamp(0); } ClampedS32(S32 value, const RangeS32& range = RangeS32()) : RangeS32(range) { mValue = clamp(value); } S32 get() { return mValue; } void set(S32 value) { mValue = clamp(value); } private: S32 mValue{ 0 }; }; // // Methods // typedef boost::function add_popup_t; typedef boost::function remove_popup_t; typedef boost::function clear_popups_t; void setPopupFuncs(const add_popup_t& add_popup, const remove_popup_t&, const clear_popups_t& ); // Return the ISO639 language name ("en", "ko", etc.) for the viewer UI. // http://www.loc.gov/standards/iso639-2/php/code_list.php std::string getUILanguage(); static std::string getLanguage(); // static for lldateutil_test compatibility //helper functions (should probably move free standing rendering helper functions here) LLView* getRootView() { return mRootView; } void setRootView(LLView* view) { mRootView = view; } /** * Walk the LLView tree to resolve a path * Paths can be discovered using Develop > XUI > Show XUI Paths * * A leading "/" indicates the root of the tree is the starting * position of the search, (otherwise the context node is used) * * Adjacent "//" mean that the next level of the search is done * recursively ("descendant" rather than "child"). * * Return values: If no match is found, NULL is returned, * otherwise the matching LLView* is returned. * * Examples: * * "/" -> return the root view * "/foo" -> find "foo" as a direct child of the root * "foo" -> find "foo" as a direct child of the context node * "//foo" -> find the first "foo" child anywhere in the tree * "/foo/bar" -> find "foo" as direct child of the root, and * "bar" as a direct child of "foo" * "//foo//bar/baz" -> find the first "foo" anywhere in the * tree, the first "bar" anywhere under it, and "baz" * as a direct child of that */ const LLView* resolvePath(const LLView* context, const std::string& path); LLView* resolvePath(LLView* context, const std::string& path); static std::string locateSkin(const std::string& filename); void setMousePositionScreen(S32 x, S32 y); void getMousePositionScreen(S32 *x, S32 *y); void setMousePositionLocal(const LLView* viewp, S32 x, S32 y); void getMousePositionLocal(const LLView* viewp, S32 *x, S32 *y); LLVector2 getWindowSize(); void screenPointToGL(S32 screen_x, S32 screen_y, S32 *gl_x, S32 *gl_y); void glPointToScreen(S32 gl_x, S32 gl_y, S32 *screen_x, S32 *screen_y); void screenRectToGL(const LLRect& screen, LLRect *gl); void glRectToScreen(const LLRect& gl, LLRect *screen); // Returns the control group containing the control name, or the default group LLControlGroup& getControlControlGroup (std::string_view controlname); F32 getMouseIdleTime() { return mMouseIdleTimer.getElapsedTimeF32(); } void resetMouseIdleTimer() { mMouseIdleTimer.reset(); } LLWindow* getWindow() { return mWindow; } void addPopup(LLView*); void removePopup(LLView*); void clearPopups(); void reportBadKeystroke(); // Ensures view does not overlap mouse cursor, but is inside // the view's parent rectangle. Used for tooltips, inspectors. // Optionally override the view's default X/Y, which are relative to the // view's parent. void positionViewNearMouse(LLView* view, S32 spawn_x = S32_MAX, S32 spawn_y = S32_MAX); // LLRender2D wrappers static void pushMatrix() { LLRender2D::pushMatrix(); } static void popMatrix() { LLRender2D::popMatrix(); } static void loadIdentity() { LLRender2D::loadIdentity(); } static void translate(F32 x, F32 y, F32 z = 0.0f) { LLRender2D::translate(x, y, z); } static LLVector2& getScaleFactor(); static void setScaleFactor(const LLVector2& scale_factor); static void setLineWidth(F32 width) { LLRender2D::setLineWidth(width); } static LLPointer getUIImageByID(const LLUUID& image_id, S32 priority = 0) { return LLRender2D::getInstance()->getUIImageByID(image_id, priority); } static LLPointer getUIImage(const std::string& name, S32 priority = 0) { return LLRender2D::getInstance()->getUIImage(name, priority); } // // Data // settings_map_t mSettingGroups; LLUIAudioCallback mAudioCallback; LLUIAudioCallback mDeferredAudioCallback; LLWindow* mWindow; LLView* mRootView; LLHelp* mHelpImpl; private: std::vector mXUIPaths; LLFrameTimer mMouseIdleTimer; add_popup_t mAddPopupFunc; remove_popup_t mRemovePopupFunc; clear_popups_t mClearPopupsFunc; }; // Moved LLLocalClipRect to lllocalcliprect.h // useful parameter blocks struct TimeIntervalParam : public LLInitParam::ChoiceBlock { Alternative seconds; Alternative frames; TimeIntervalParam() : seconds("seconds"), frames("frames") {} }; template class LLUICachedControl : public LLCachedControl { public: // This constructor will declare a control if it doesn't exist in the contol group LLUICachedControl(const std::string& name, const T& default_value, const std::string& comment = "Declared In Code") : LLCachedControl(LLUI::getInstance()->getControlControlGroup(name), name, default_value, comment) {} }; namespace LLInitParam { template<> class ParamValue : public CustomParamValue { typedef CustomParamValue super_t; public: Optional left, top, right, bottom, width, height; ParamValue(const LLRect& value); void updateValueFromBlock(); void updateBlockFromValue(bool make_block_authoritative); }; template<> class ParamValue : public CustomParamValue { typedef CustomParamValue super_t; public: Optional red, green, blue, alpha; Optional control; ParamValue(const LLUIColor& color); void updateValueFromBlock(); void updateBlockFromValue(bool make_block_authoritative); }; template<> class ParamValue : public CustomParamValue { typedef CustomParamValue super_t; public: Optional name, size, style; ParamValue(const LLFontGL* value); void updateValueFromBlock(); void updateBlockFromValue(bool make_block_authoritative); }; template<> struct TypeValues : public TypeValuesHelper { static void declareValues(); }; template<> struct TypeValues : public TypeValuesHelper { static void declareValues(); }; template<> struct TypeValues : public TypeValuesHelper { static void declareValues(); }; template<> struct ParamCompare { static bool equals(const LLFontGL* a, const LLFontGL* b); }; template<> class ParamValue : public CustomParamValue { typedef CustomParamValue super_t; public: Optional x, y; ParamValue(const LLCoordGL& val); void updateValueFromBlock(); void updateBlockFromValue(bool make_block_authoritative); }; } #endif