/** * @file lltoolbarview.h * @author Merov Linden * @brief User customizable toolbar class * * $LicenseInfo:firstyear=2011&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2011, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLTOOLBARVIEW_H #define LL_LLTOOLBARVIEW_H #include "lluictrl.h" #include "lltoolbar.h" #include "llcommandmanager.h" class LLUICtrlFactory; // Parent of all LLToolBar class LLToolBarView : public LLUICtrl { public: // Xui structure of the toolbar panel struct Params : public LLInitParam::Block {}; // Note: valid children for LLToolBarView are stored in this registry typedef LLDefaultChildRegistry child_registry_t; // Xml structure of the toolbars.xml setting // Those live in a toolbars.xml found in app_settings (for the default) and in // the user folder for the user specific (saved) settings struct Toolbar : public LLInitParam::Block { Mandatory button_display_mode; Multiple commands; Toolbar(); }; struct ToolbarSet : public LLInitParam::Block { Optional left_toolbar, right_toolbar, bottom_toolbar; ToolbarSet(); }; // Derived methods virtual ~LLToolBarView(); virtual BOOL postBuild(); virtual void draw(); // Toolbar view interface with the rest of the world // Checks if the commandId is being used somewhere in one of the toolbars bool hasCommand(const LLCommandId& commandId) const; // Loads the toolbars from the existing user or default settings bool loadToolbars(bool force_default = false); // return false if load fails bool loadDefaultToolbars() { return loadToolbars(true); } protected: friend class LLUICtrlFactory; LLToolBarView(const Params&); void initFromParams(const Params&); private: void saveToolbars() const; bool addCommand(const LLCommandId& commandId, LLToolBar* toolbar); void addToToolset(command_id_list_t& command_list, Toolbar& toolbar) const; // Pointers to the toolbars handled by the toolbar view LLToolBar* mToolbarLeft; LLToolBar* mToolbarRight; LLToolBar* mToolbarBottom; }; extern LLToolBarView* gToolBarView; #endif // LL_LLTOOLBARVIEW_H