/** * @file llspinctrl.cpp * @brief LLSpinCtrl base class * * $LicenseInfo:firstyear=2001&license=viewergpl$ * * Copyright (c) 2001-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "linden_common.h" #include "llspinctrl.h" #include "llgl.h" #include "llui.h" #include "lluiconstants.h" #include "llstring.h" #include "llfontgl.h" #include "lllineeditor.h" #include "llbutton.h" #include "lltextbox.h" #include "llkeyboard.h" #include "llmath.h" #include "audioengine.h" #include "llcontrol.h" #include "llfocusmgr.h" #include "llresmgr.h" #include "lluictrlfactory.h" const U32 MAX_STRING_LENGTH = 32; static LLDefaultWidgetRegistry::Register r2("spinner"); LLSpinCtrl::Params::Params() : label_width("label_width"), decimal_digits("decimal_digits"), allow_text_entry("allow_text_entry", true), text_enabled_color("text_enabled_color"), text_disabled_color("text_disabled_color") {} LLSpinCtrl::LLSpinCtrl(const LLSpinCtrl::Params& p) : LLF32UICtrl(p), mLabelBox(NULL), mbHasBeenSet( FALSE ), mPrecision(p.decimal_digits), mTextEnabledColor(p.text_enabled_color()), mTextDisabledColor(p.text_disabled_color()) { static LLUICachedControl spinctrl_spacing ("UISpinctrlSpacing", 0); static LLUICachedControl spinctrl_btn_width ("UISpinctrlBtnWidth", 0); static LLUICachedControl spinctrl_btn_height ("UISpinctrlBtnHeight", 0); S32 top = getRect().getHeight(); S32 bottom = top - 2 * spinctrl_btn_height; S32 centered_top = top; S32 centered_bottom = bottom; S32 btn_left = 0; // reserve space for spinner S32 label_width = llclamp(p.label_width(), 0, llmax(0, getRect().getWidth() - 40)); // Label if( !p.label().empty() ) { LLRect label_rect( 0, centered_top, label_width, centered_bottom ); LLTextBox::Params params; params.name("SpinCtrl Label"); params.rect(label_rect); params.text(p.label); if (p.font.isProvided()) { params.font(p.font); } mLabelBox = LLUICtrlFactory::create (params); addChild(mLabelBox); btn_left += label_rect.mRight + spinctrl_spacing; } S32 btn_right = btn_left + spinctrl_btn_width; // Spin buttons LLButton::Params up_button_params; up_button_params.name(std::string("SpinCtrl Up")); up_button_params.rect .left(btn_left) .top(top) .right(btn_right) .height(spinctrl_btn_height); up_button_params.follows.flags(FOLLOWS_LEFT|FOLLOWS_BOTTOM); up_button_params.image_unselected.name("spin_up_out_blue.tga"); up_button_params.image_selected.name("spin_up_in_blue.tga"); up_button_params.click_callback.function(boost::bind(&LLSpinCtrl::onUpBtn, this, _2)); up_button_params.mouse_held_callback.function(boost::bind(&LLSpinCtrl::onUpBtn, this, _2)); up_button_params.tab_stop(false); mUpBtn = LLUICtrlFactory::create(up_button_params); addChild(mUpBtn); LLRect down_rect( btn_left, top - spinctrl_btn_height, btn_right, bottom ); LLButton::Params down_button_params; down_button_params.name(std::string("SpinCtrl Down")); down_button_params.rect .left(btn_left) .right(btn_right) .bottom(bottom) .height(spinctrl_btn_height); down_button_params.follows.flags(FOLLOWS_LEFT|FOLLOWS_BOTTOM); down_button_params.image_unselected.name("spin_down_out_blue.tga"); down_button_params.image_selected.name("spin_down_in_blue.tga"); down_button_params.click_callback.function(boost::bind(&LLSpinCtrl::onDownBtn, this, _2)); down_button_params.mouse_held_callback.function(boost::bind(&LLSpinCtrl::onDownBtn, this, _2)); down_button_params.tab_stop(false); mDownBtn = LLUICtrlFactory::create(down_button_params); addChild(mDownBtn); LLRect editor_rect( btn_right + 1, centered_top, getRect().getWidth(), centered_bottom ); LLLineEditor::Params params; params.name("SpinCtrl Editor"); params.rect(editor_rect); if (p.font.isProvided()) { params.font(p.font); } params.max_length_bytes(MAX_STRING_LENGTH); params.commit_callback.function((boost::bind(&LLSpinCtrl::onEditorCommit, this, _2))); params.prevalidate_callback(&LLLineEditor::prevalidateFloat); params.follows.flags(FOLLOWS_LEFT | FOLLOWS_BOTTOM); mEditor = LLUICtrlFactory::create (params); mEditor->setFocusReceivedCallback( &LLSpinCtrl::onEditorGainFocus, this ); //RN: this seems to be a BAD IDEA, as it makes the editor behavior different when it has focus // than when it doesn't. Instead, if you always have to double click to select all the text, // it's easier to understand //mEditor->setSelectAllonFocusReceived(TRUE); addChild(mEditor); updateEditor(); setUseBoundingRect( TRUE ); } F32 clamp_precision(F32 value, S32 decimal_precision) { // pow() isn't perfect F64 clamped_value = value; for (S32 i = 0; i < decimal_precision; i++) clamped_value *= 10.0; clamped_value = llround((F32)clamped_value); for (S32 i = 0; i < decimal_precision; i++) clamped_value /= 10.0; return (F32)clamped_value; } void LLSpinCtrl::onUpBtn( const LLSD& data ) { if( getEnabled() ) { // use getValue()/setValue() to force reload from/to control F32 val = (F32)getValue().asReal() + mIncrement; val = clamp_precision(val, mPrecision); val = llmin( val, mMaxValue ); F32 saved_val = (F32)getValue().asReal(); setValue(val); if( !mValidateSignal( this, val ) ) { setValue( saved_val ); reportInvalidData(); updateEditor(); return; } updateEditor(); onCommit(); } } void LLSpinCtrl::onDownBtn( const LLSD& data ) { if( getEnabled() ) { F32 val = (F32)getValue().asReal() - mIncrement; val = clamp_precision(val, mPrecision); val = llmax( val, mMinValue ); F32 saved_val = (F32)getValue().asReal(); setValue(val); if( !mValidateSignal( this, val ) ) { setValue( saved_val ); reportInvalidData(); updateEditor(); return; } updateEditor(); onCommit(); } } // static void LLSpinCtrl::onEditorGainFocus( LLFocusableElement* caller, void *userdata ) { LLSpinCtrl* self = (LLSpinCtrl*) userdata; llassert( caller == self->mEditor ); self->onFocusReceived(); } void LLSpinCtrl::setValue(const LLSD& value ) { F32 v = (F32)value.asReal(); if (getValueF32() != v || !mbHasBeenSet) { mbHasBeenSet = TRUE; LLF32UICtrl::setValue(value); if (!mEditor->hasFocus()) { updateEditor(); } } } //no matter if Editor has the focus, update the value void LLSpinCtrl::forceSetValue(const LLSD& value ) { F32 v = (F32)value.asReal(); if (getValueF32() != v || !mbHasBeenSet) { mbHasBeenSet = TRUE; LLF32UICtrl::setValue(value); updateEditor(); } } void LLSpinCtrl::clear() { setValue(mMinValue); mEditor->clear(); mbHasBeenSet = FALSE; } void LLSpinCtrl::updateEditor() { LLLocale locale(LLLocale::USER_LOCALE); // Don't display very small negative values as -0.000 F32 displayed_value = clamp_precision((F32)getValue().asReal(), mPrecision); // if( S32( displayed_value * pow( 10, mPrecision ) ) == 0 ) // { // displayed_value = 0.f; // } std::string format = llformat("%%.%df", mPrecision); std::string text = llformat(format.c_str(), displayed_value); mEditor->setText( text ); } void LLSpinCtrl::onEditorCommit( const LLSD& data ) { BOOL success = FALSE; std::string text = mEditor->getText(); if( LLLineEditor::postvalidateFloat( text ) ) { LLLocale locale(LLLocale::USER_LOCALE); F32 val = (F32) atof(text.c_str()); if (val < mMinValue) val = mMinValue; if (val > mMaxValue) val = mMaxValue; F32 saved_val = getValueF32(); setValue(val); if( mValidateSignal( this, val ) ) { success = TRUE; onCommit(); } else { setValue(saved_val); } } updateEditor(); if( !success ) { reportInvalidData(); } } void LLSpinCtrl::forceEditorCommit() { onEditorCommit( LLSD() ); } void LLSpinCtrl::setFocus(BOOL b) { LLUICtrl::setFocus( b ); mEditor->setFocus( b ); } void LLSpinCtrl::setEnabled(BOOL b) { LLView::setEnabled( b ); mEditor->setEnabled( b ); if( mLabelBox ) { mLabelBox->setColor( b ? mTextEnabledColor.get() : mTextDisabledColor.get() ); } } void LLSpinCtrl::setTentative(BOOL b) { mEditor->setTentative(b); LLUICtrl::setTentative(b); } BOOL LLSpinCtrl::isMouseHeldDown() const { return mDownBtn->hasMouseCapture() || mUpBtn->hasMouseCapture(); } void LLSpinCtrl::onCommit() { setTentative(FALSE); setControlValue(getValueF32()); LLF32UICtrl::onCommit(); } void LLSpinCtrl::setPrecision(S32 precision) { if (precision < 0 || precision > 10) { llerrs << "LLSpinCtrl::setPrecision - precision out of range" << llendl; return; } mPrecision = precision; updateEditor(); } void LLSpinCtrl::setLabel(const LLStringExplicit& label) { if (mLabelBox) { mLabelBox->setText(label); } else { llwarns << "Attempting to set label on LLSpinCtrl constructed without one " << getName() << llendl; } } void LLSpinCtrl::setAllowEdit(BOOL allow_edit) { mEditor->setEnabled(allow_edit); mAllowEdit = allow_edit; } void LLSpinCtrl::onTabInto() { mEditor->onTabInto(); } void LLSpinCtrl::reportInvalidData() { make_ui_sound("UISndBadKeystroke"); } BOOL LLSpinCtrl::handleScrollWheel(S32 x, S32 y, S32 clicks) { if( clicks > 0 ) { while( clicks-- ) { onDownBtn(getValue()); } } else while( clicks++ ) { onUpBtn(getValue()); } return TRUE; } BOOL LLSpinCtrl::handleKeyHere(KEY key, MASK mask) { if (mEditor->hasFocus()) { if(key == KEY_ESCAPE) { // text editors don't support revert normally (due to user confusion) // but not allowing revert on a spinner seems dangerous updateEditor(); mEditor->setFocus(FALSE); return TRUE; } if(key == KEY_UP) { onUpBtn(getValue()); return TRUE; } if(key == KEY_DOWN) { onDownBtn(getValue()); return TRUE; } } return FALSE; }