/** * @file llslider.h * @brief A simple slider with no label. * * $LicenseInfo:firstyear=2002&license=viewergpl$ * * Copyright (c) 2002-2007, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlife.com/developers/opensource/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlife.com/developers/opensource/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLSLIDER_H #define LL_LLSLIDER_H #include "lluictrl.h" #include "v4color.h" class LLImageGL; class LLSlider : public LLUICtrl { public: LLSlider( const std::string& name, const LLRect& rect, void (*on_commit_callback)(LLUICtrl* ctrl, void* userdata), void* callback_userdata, F32 initial_value, F32 min_value, F32 max_value, F32 increment, BOOL volume, //TODO: create a "volume" slider sub-class or just use image art, no? -MG const std::string& control_name = LLStringUtil::null ); virtual LLXMLNodePtr getXML(bool save_children = true) const; static LLView* fromXML(LLXMLNodePtr node, LLView *parent, class LLUICtrlFactory *factory); void setValue( F32 value, BOOL from_event = FALSE ); F32 getValueF32() const { return mValue; } virtual void setValue(const LLSD& value ) { setValue((F32)value.asReal(), TRUE); } virtual LLSD getValue() const { return LLSD(getValueF32()); } virtual void setMinValue(LLSD min_value) { setMinValue((F32)min_value.asReal()); } virtual void setMaxValue(LLSD max_value) { setMaxValue((F32)max_value.asReal()); } F32 getInitialValue() const { return mInitialValue; } F32 getMinValue() const { return mMinValue; } F32 getMaxValue() const { return mMaxValue; } F32 getIncrement() const { return mIncrement; } void setMinValue(F32 min_value) {mMinValue = min_value; updateThumbRect(); } void setMaxValue(F32 max_value) {mMaxValue = max_value; updateThumbRect(); } void setIncrement(F32 increment) {mIncrement = increment;} void setMouseDownCallback( void (*cb)(LLUICtrl* ctrl, void* userdata) ) { mMouseDownCallback = cb; } void setMouseUpCallback( void (*cb)(LLUICtrl* ctrl, void* userdata) ) { mMouseUpCallback = cb; } virtual BOOL handleHover(S32 x, S32 y, MASK mask); virtual BOOL handleMouseUp(S32 x, S32 y, MASK mask); virtual BOOL handleMouseDown(S32 x, S32 y, MASK mask); virtual BOOL handleKeyHere(KEY key, MASK mask); virtual void draw(); private: void setValueAndCommit(F32 value); void updateThumbRect(); F32 mValue; F32 mInitialValue; F32 mMinValue; F32 mMaxValue; F32 mIncrement; BOOL mVolumeSlider; S32 mMouseOffset; LLRect mDragStartThumbRect; LLUIImage* mThumbImage; LLUIImage* mTrackImage; LLUIImage* mTrackHighlightImage; LLRect mThumbRect; LLColor4 mTrackColor; LLColor4 mThumbOutlineColor; LLColor4 mThumbCenterColor; void (*mMouseDownCallback)(LLUICtrl* ctrl, void* userdata); void (*mMouseUpCallback)(LLUICtrl* ctrl, void* userdata); }; #endif // LL_LLSLIDER_H