/** * @file llscrolllistitem.cpp * @brief Scroll lists are composed of rows (items), each of which * contains columns (cells). * * $LicenseInfo:firstyear=2001&license=viewergpl$ * * Copyright (c) 2001-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #include "linden_common.h" #include "llscrolllistitem.h" #include "llrect.h" #include "llui.h" //--------------------------------------------------------------------------- // LLScrollListItem //--------------------------------------------------------------------------- LLScrollListItem::LLScrollListItem( const Params& p ) : mSelected(FALSE), mHighlighted(FALSE), mEnabled(p.enabled), mUserdata(p.userdata), mItemValue(p.value) { } LLScrollListItem::~LLScrollListItem() { std::for_each(mColumns.begin(), mColumns.end(), DeletePointer()); } void LLScrollListItem::addColumn(const LLScrollListCell::Params& p) { mColumns.push_back(LLScrollListCell::create(p)); } void LLScrollListItem::setNumColumns(S32 columns) { S32 prev_columns = mColumns.size(); if (columns < prev_columns) { std::for_each(mColumns.begin()+columns, mColumns.end(), DeletePointer()); } mColumns.resize(columns); for (S32 col = prev_columns; col < columns; ++col) { mColumns[col] = NULL; } } void LLScrollListItem::setColumn( S32 column, LLScrollListCell *cell ) { if (column < (S32)mColumns.size()) { delete mColumns[column]; mColumns[column] = cell; } else { llerrs << "LLScrollListItem::setColumn: bad column: " << column << llendl; } } S32 LLScrollListItem::getNumColumns() const { return mColumns.size(); } LLScrollListCell* LLScrollListItem::getColumn(const S32 i) const { if (0 <= i && i < (S32)mColumns.size()) { return mColumns[i]; } return NULL; } std::string LLScrollListItem::getContentsCSV() const { std::string ret; S32 count = getNumColumns(); for (S32 i=0; i<count; ++i) { ret += getColumn(i)->getValue().asString(); if (i < count-1) { ret += ", "; } } return ret; } void LLScrollListItem::draw(const LLRect& rect, const LLColor4& fg_color, const LLColor4& bg_color, const LLColor4& highlight_color, S32 column_padding) { // draw background rect gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); LLRect bg_rect = rect; gl_rect_2d( bg_rect, bg_color ); S32 cur_x = rect.mLeft; S32 num_cols = getNumColumns(); S32 cur_col = 0; for (LLScrollListCell* cell = getColumn(0); cur_col < num_cols; cell = getColumn(++cur_col)) { // Two ways a cell could be hidden if (cell->getWidth() < 0 || !cell->getVisible()) continue; LLUI::pushMatrix(); { LLUI::translate((F32) cur_x, (F32) rect.mBottom, 0.0f); cell->draw( fg_color, highlight_color ); } LLUI::popMatrix(); cur_x += cell->getWidth() + column_padding; } }