/** * @file llscrolllistctrl.h * @brief LLScrollListCtrl base class * * Copyright (c) 2001-$CurrentYear$, Linden Research, Inc. * $License$ */ #ifndef LL_SCROLLLISTCTRL_H #define LL_SCROLLLISTCTRL_H #include #include #include "lluictrl.h" #include "llctrlselectioninterface.h" #include "llfontgl.h" #include "llui.h" #include "llstring.h" #include "llimagegl.h" #include "lleditmenuhandler.h" #include "llviewborder.h" #include "llframetimer.h" #include "llcheckboxctrl.h" class LLScrollbar; class LLScrollListCtrl; class LLScrollListCell { public: virtual ~LLScrollListCell() {}; virtual void drawToWidth(S32 width, const LLColor4& color, const LLColor4& highlight_color) const = 0; // truncate to given width, if possible virtual S32 getWidth() const = 0; virtual S32 getHeight() const = 0; virtual const LLString& getText() const { return LLString::null; } virtual const LLString& getTextLower() const { return LLString::null; } virtual const BOOL getVisible() const { return TRUE; } virtual void setWidth(S32 width) = 0; virtual void highlightText(S32 num_chars) {} virtual BOOL handleClick() { return FALSE; } virtual void setEnabled(BOOL enable) { } }; class LLScrollListText : public LLScrollListCell { static U32 sCount; public: LLScrollListText( const LLString& text, const LLFontGL* font, S32 width = 0, U8 font_style = LLFontGL::NORMAL, LLColor4& color = LLColor4::black, BOOL use_color = FALSE, BOOL visible = TRUE); /*virtual*/ ~LLScrollListText(); virtual void drawToWidth(S32 width, const LLColor4& color, const LLColor4& highlight_color) const; virtual S32 getWidth() const { return mWidth; } virtual void setWidth(S32 width) { mWidth = width; } virtual S32 getHeight() const { return llround(mFont->getLineHeight()); } virtual const LLString& getText() const { return mText.getString(); } virtual const BOOL getVisible() const { return mVisible; } virtual void highlightText(S32 num_chars) {mHighlightChars = num_chars;} void setText(const LLString& text); private: LLUIString mText; const LLFontGL* mFont; LLColor4* mColor; const U8 mFontStyle; S32 mWidth; S32 mEllipsisWidth; // in pixels, of "..." BOOL mVisible; S32 mHighlightChars; LLPointer mRoundedRectImage; }; class LLScrollListIcon : public LLScrollListCell { public: LLScrollListIcon( LLImageGL* icon, S32 width = 0, LLUUID image_id = LLUUID::null); /*virtual*/ ~LLScrollListIcon(); virtual void drawToWidth(S32 width, const LLColor4& color, const LLColor4& highlight_color) const { gl_draw_image(0, 0, mIcon); } virtual S32 getWidth() const { return mWidth; } virtual S32 getHeight() const { return mIcon->getHeight(); } virtual const LLString& getText() const { return mImageUUID; } virtual const LLString& getTextLower() const { return mImageUUID; } virtual void setWidth(S32 width) { mWidth = width; } private: LLPointer mIcon; LLString mImageUUID; S32 mWidth; }; class LLScrollListCheck : public LLScrollListCell { public: LLScrollListCheck( LLCheckBoxCtrl* check_box, S32 width = 0); /*virtual*/ ~LLScrollListCheck(); virtual void drawToWidth(S32 width, const LLColor4& color, const LLColor4& highlight_color) const; virtual S32 getWidth() const { return mWidth; } virtual S32 getHeight() const { return 0; } virtual void setWidth(S32 width) { mWidth = width; } virtual BOOL handleClick(); virtual void setEnabled(BOOL enable) { if (mCheckBox) mCheckBox->setEnabled(enable); } LLCheckBoxCtrl* getCheckBox() { return mCheckBox; } private: LLCheckBoxCtrl* mCheckBox; S32 mWidth; }; class LLScrollListColumn { public: // Default constructor LLScrollListColumn() : mName(""), mSortingColumn(""), mLabel(""), mWidth(-1), mRelWidth(-1.0), mDynamicWidth(FALSE), mIndex(-1), mParentCtrl(NULL), mButton(NULL) { } LLScrollListColumn(LLString name, LLString label, S32 width, F32 relwidth) : mName(name), mSortingColumn(name), mLabel(label), mWidth(width), mRelWidth(relwidth), mDynamicWidth(FALSE), mIndex(-1), mParentCtrl(NULL), mButton(NULL) { } LLScrollListColumn(const LLSD &sd) { mName = sd.get("name").asString(); mSortingColumn = mName; if (sd.has("sort")) { mSortingColumn = sd.get("sort").asString(); } mLabel = sd.get("label").asString(); if (sd.has("relwidth") && (F32)sd.get("relwidth").asReal() > 0) { mRelWidth = (F32)sd.get("relwidth").asReal(); if (mRelWidth < 0) mRelWidth = 0; if (mRelWidth > 1) mRelWidth = 1; mDynamicWidth = FALSE; mWidth = 0; } else if(sd.has("dynamicwidth") && (BOOL)sd.get("dynamicwidth").asBoolean() == TRUE) { mDynamicWidth = TRUE; mRelWidth = -1; mWidth = 0; } else { mWidth = sd.get("width").asInteger(); mDynamicWidth = FALSE; mRelWidth = -1; } mIndex = -1; mParentCtrl = NULL; mButton = NULL; } LLString mName; LLString mSortingColumn; LLString mLabel; S32 mWidth; F32 mRelWidth; BOOL mDynamicWidth; S32 mIndex; LLScrollListCtrl *mParentCtrl; LLButton *mButton; }; class LLScrollListItem { public: LLScrollListItem( BOOL enabled = TRUE, void* userdata = NULL, const LLUUID& uuid = LLUUID::null ) : mSelected(FALSE), mEnabled( enabled ), mUserdata( userdata ), mItemValue( uuid ), mColumns() {} LLScrollListItem( LLSD item_value, void* userdata = NULL ) : mSelected(FALSE), mEnabled( TRUE ), mUserdata( userdata ), mItemValue( item_value ), mColumns() {} virtual ~LLScrollListItem(); void setSelected( BOOL b ) { mSelected = b; } BOOL getSelected() const { return mSelected; } void setEnabled( BOOL b ); BOOL getEnabled() const { return mEnabled; } void setUserdata( void* userdata ) { mUserdata = userdata; } void* getUserdata() const { return mUserdata; } LLUUID getUUID() const { return mItemValue.asUUID(); } LLSD getValue() const { return mItemValue; } // If width = 0, just use the width of the text. Otherwise override with // specified width in pixels. void addColumn( const LLString& text, const LLFontGL* font, S32 width = 0 , U8 font_style = LLFontGL::NORMAL, BOOL visible = TRUE) { mColumns.push_back( new LLScrollListText(text, font, width, font_style, LLColor4::black, FALSE, visible) ); } void addColumn( LLImageGL* icon, S32 width = 0 ) { mColumns.push_back( new LLScrollListIcon(icon, width) ); } void addColumn( LLCheckBoxCtrl* check, S32 width = 0 ) { mColumns.push_back( new LLScrollListCheck(check,width) ); } void setNumColumns(S32 columns); void setColumn( S32 column, LLScrollListCell *cell ); S32 getNumColumns() const { return mColumns.size(); } LLScrollListCell *getColumn(const S32 i) const { if (i < (S32)mColumns.size()) { return mColumns[i]; } return NULL; } virtual BOOL handleMouseDown(S32 x, S32 y, MASK mask); LLString getContentsCSV(); private: BOOL mSelected; BOOL mEnabled; void* mUserdata; LLSD mItemValue; std::vector mColumns; }; class LLScrollListCtrl : public LLUICtrl, public LLEditMenuHandler, public LLCtrlListInterface, public LLCtrlScrollInterface { public: LLScrollListCtrl( const LLString& name, const LLRect& rect, void (*commit_callback)(LLUICtrl*, void*), void* callback_userdata, BOOL allow_multiple_selection, BOOL draw_border = TRUE); virtual ~LLScrollListCtrl(); virtual EWidgetType getWidgetType() const { return WIDGET_TYPE_SCROLL_LIST; } virtual LLString getWidgetTag() const { return LL_SCROLL_LIST_CTRL_TAG; } virtual LLXMLNodePtr getXML(bool save_children = true) const; void setScrollListParameters(LLXMLNodePtr node); static LLView* fromXML(LLXMLNodePtr node, LLView *parent, LLUICtrlFactory *factory); S32 isEmpty() const; void deleteAllItems() { clearRows(); } // Sets an array of column descriptors void setColumnHeadings(LLSD headings); // Numerical based sort by column function (used by LLComboBox) void sortByColumn(U32 column, BOOL ascending); // LLCtrlListInterface functions virtual S32 getItemCount() const; // Adds a single column descriptor: ["name" : string, "label" : string, "width" : integer, "relwidth" : integer ] virtual void addColumn(const LLSD& column, EAddPosition pos = ADD_BOTTOM); virtual void clearColumns(); virtual void setColumnLabel(const LLString& column, const LLString& label); // Adds a single element, from an array of: // "columns" => [ "column" => column name, "value" => value, "type" => type, "font" => font, "font-style" => style ], "id" => uuid // Creates missing columns automatically. virtual LLScrollListItem* addElement(const LLSD& value, EAddPosition pos = ADD_BOTTOM, void* userdata = NULL); // Simple add element. Takes a single array of: // [ "value" => value, "font" => font, "font-style" => style ] virtual LLScrollListItem* addSimpleElement(const LLString& value, EAddPosition pos = ADD_BOTTOM, const LLSD& id = LLSD()); virtual void clearRows(); // clears all elements virtual void sortByColumn(LLString name, BOOL ascending); // These functions take and return an array of arrays of elements, as above virtual void setValue(const LLSD& value ); virtual LLSD getValue() const; LLCtrlSelectionInterface* getSelectionInterface() { return (LLCtrlSelectionInterface*)this; } LLCtrlListInterface* getListInterface() { return (LLCtrlListInterface*)this; } LLCtrlScrollInterface* getScrollInterface() { return (LLCtrlScrollInterface*)this; } // DEPRECATED: Use setSelectedByValue() below. BOOL setCurrentByID( const LLUUID& id ) { return selectByID(id); } virtual LLUUID getCurrentID() { return getStringUUIDSelectedItem(); } BOOL operateOnSelection(EOperation op); BOOL operateOnAll(EOperation op); // returns FALSE if unable to set the max count so low BOOL setMaxItemCount(S32 max_count); BOOL selectByID( const LLUUID& id ); // FALSE if item not found // Match item by value.asString(), which should work for string, integer, uuid. // Returns FALSE if not found. BOOL setSelectedByValue(LLSD value, BOOL selected); virtual BOOL isSelected(LLSD value); BOOL selectFirstItem(); BOOL selectNthItem( S32 index ); void deleteSingleItem( S32 index ) ; void deleteSelectedItems(); void deselectAllItems(BOOL no_commit_on_change = FALSE); // by default, go ahead and commit on selection change void highlightNthItem( S32 index ); void setDoubleClickCallback( void (*cb)(void*) ) { mOnDoubleClickCallback = cb; } void setMaxiumumSelectCallback( void (*cb)(void*) ) { mOnMaximumSelectCallback = cb; } void swapWithNext(S32 index); void swapWithPrevious(S32 index); void setCanSelect(BOOL can_select) { mCanSelect = can_select; } virtual BOOL getCanSelect() const { return mCanSelect; } S32 getItemIndex( LLScrollListItem* item ); S32 getItemIndex( LLUUID& item_id ); // "Simple" interface: use this when you're creating a list that contains only unique strings, only // one of which can be selected at a time. LLScrollListItem* addSimpleItem( const LLString& item_text, EAddPosition pos = ADD_BOTTOM, BOOL enabled = TRUE ); // Add an item with an associated LLSD LLScrollListItem* addSimpleItem(const LLString& item_text, LLSD sd, EAddPosition pos = ADD_BOTTOM, BOOL enabled = TRUE, S32 column_width = 0 ); BOOL selectSimpleItem( const LLString& item, BOOL case_sensitive = TRUE ); // FALSE if item not found BOOL selectSimpleItemByPrefix(const LLString& target, BOOL case_sensitive); BOOL selectSimpleItemByPrefix(const LLWString& target, BOOL case_sensitive); const LLString& getSimpleSelectedItem(S32 column = 0) const; LLSD getSimpleSelectedValue(); // DEPRECATED: Use LLSD versions of addSimpleItem() and getSimpleSelectedValue(). // "StringUUID" interface: use this when you're creating a list that contains non-unique strings each of which // has an associated, unique UUID, and only one of which can be selected at a time. LLScrollListItem* addStringUUIDItem(const LLString& item_text, const LLUUID& id, EAddPosition pos = ADD_BOTTOM, BOOL enabled = TRUE, S32 column_width = 0); LLUUID getStringUUIDSelectedItem(); // "Full" interface: use this when you're creating a list that has one or more of the following: // * contains icons // * contains multiple columns // * allows multiple selection // * has items that are not guarenteed to have unique names // * has additional per-item data (e.g. a UUID or void* userdata) // // To add items using this approach, create new LLScrollListItems and LLScrollListCells. Add the // cells (column entries) to each item, and add the item to the LLScrollListCtrl. // // The LLScrollListCtrl owns its items and is responsible for deleting them // (except in the case that the addItem() call fails, in which case it is up // to the caller to delete the item) // returns FALSE if item faile to be added to list, does NOT delete 'item' // TomY TODO - Deprecate this API and remove it BOOL addItem( LLScrollListItem* item, EAddPosition pos = ADD_BOTTOM ); LLScrollListItem* getFirstSelected() const; virtual S32 getFirstSelectedIndex(); std::vector getAllSelected() const; LLScrollListItem* getLastSelectedItem() const { return mLastSelected; } // iterate over all items LLScrollListItem* getFirstData() const; std::vector getAllData() const; void setAllowMultipleSelection(BOOL mult ) { mAllowMultipleSelection = mult; } void setBgWriteableColor(const LLColor4 &c) { mBgWriteableColor = c; } void setReadOnlyBgColor(const LLColor4 &c) { mBgReadOnlyColor = c; } void setBgSelectedColor(const LLColor4 &c) { mBgSelectedColor = c; } void setBgStripeColor(const LLColor4& c) { mBgStripeColor = c; } void setFgSelectedColor(const LLColor4 &c) { mFgSelectedColor = c; } void setFgUnselectedColor(const LLColor4 &c){ mFgUnselectedColor = c; } void setHighlightedColor(const LLColor4 &c) { mHighlightedColor = c; } void setFgDisableColor(const LLColor4 &c) { mFgDisabledColor = c; } void setBackgroundVisible(BOOL b) { mBackgroundVisible = b; } void setDrawStripes(BOOL b) { mDrawStripes = b; } void setColumnPadding(const S32 c) { mColumnPadding = c; } void setCommitOnKeyboardMovement(BOOL b) { mCommitOnKeyboardMovement = b; } void setCommitOnSelectionChange(BOOL b) { mCommitOnSelectionChange = b; } void setAllowKeyboardMovement(BOOL b) { mAllowKeyboardMovement = b; } void setMaxSelectable(U32 max_selected) { mMaxSelectable = max_selected; } S32 getMaxSelectable() { return mMaxSelectable; } virtual S32 getScrollPos(); virtual void setScrollPos( S32 pos ); S32 getSearchColumn() { return mSearchColumn; } void setSearchColumn(S32 column) { mSearchColumn = column; } void clearSearchString() { mSearchString.clear(); } // Overridden from LLView virtual void draw(); virtual BOOL handleMouseDown(S32 x, S32 y, MASK mask); virtual BOOL handleDoubleClick(S32 x, S32 y, MASK mask); virtual BOOL handleHover(S32 x, S32 y, MASK mask); virtual BOOL handleKeyHere(KEY key, MASK mask, BOOL called_from_parent); virtual BOOL handleUnicodeCharHere(llwchar uni_char, BOOL called_from_parent); virtual BOOL handleScrollWheel(S32 x, S32 y, S32 clicks); virtual void setEnabled(BOOL enabled); virtual void setFocus( BOOL b ); virtual void onFocusLost(); virtual void reshape(S32 width, S32 height, BOOL called_from_parent = TRUE); virtual void arrange(S32 max_width, S32 max_height); virtual LLRect getRequiredRect(); static BOOL rowPreceeds(LLScrollListItem *new_row, LLScrollListItem *test_row); // Used "internally" by the scroll bar. static void onScrollChange( S32 new_pos, LLScrollbar* src, void* userdata ); static void onClickColumn(void *userdata); void updateColumns(); void updateColumnButtons(); void setDisplayHeading(BOOL display); void setHeadingHeight(S32 heading_height); void setHeadingFont(const LLFontGL* heading_font); void setCollapseEmptyColumns(BOOL collapse); void setIsPopup(BOOL is_popup) { mIsPopup = is_popup; } LLScrollListItem* hitItem(S32 x,S32 y); virtual void scrollToShowSelected(); // LLEditMenuHandler functions virtual void copy(); virtual BOOL canCopy(); virtual void cut(); virtual BOOL canCut(); virtual void doDelete(); virtual BOOL canDoDelete(); virtual void selectAll(); virtual BOOL canSelectAll(); virtual void deselect(); virtual BOOL canDeselect(); void setNumDynamicColumns(int num) { mNumDynamicWidthColumns = num; } void setTotalStaticColumnWidth(int width) { mTotalStaticColumnWidth = width; } protected: void selectPrevItem(BOOL extend_selection); void selectNextItem(BOOL extend_selection); void drawItems(); void updateLineHeight(); void reportInvalidInput(); BOOL isRepeatedChars(const LLWString& string) const; void selectItem(LLScrollListItem* itemp, BOOL single_select = TRUE); void deselectItem(LLScrollListItem* itemp); void commitIfChanged(); protected: S32 mCurIndex; // For get[First/Next]Data S32 mCurSelectedIndex; // For get[First/Next]Selected S32 mLineHeight; // the max height of a single line S32 mScrollLines; // how many lines we've scrolled down S32 mPageLines; // max number of lines is it possible to see on the screen given mRect and mLineHeight S32 mHeadingHeight; // the height of the column header buttons, if visible U32 mMaxSelectable; const LLFontGL* mHeadingFont; // the font to use for column head buttons, if visible LLScrollbar* mScrollbar; BOOL mAllowMultipleSelection; BOOL mAllowKeyboardMovement; BOOL mCommitOnKeyboardMovement; BOOL mCommitOnSelectionChange; BOOL mSelectionChanged; BOOL mCanSelect; BOOL mDisplayColumnButtons; BOOL mCollapseEmptyColumns; BOOL mIsPopup; typedef std::deque item_list; item_list mItemList; LLScrollListItem *mLastSelected; S32 mMaxItemCount; LLRect mItemListRect; S32 mColumnPadding; BOOL mBackgroundVisible; BOOL mDrawStripes; LLColor4 mBgWriteableColor; LLColor4 mBgReadOnlyColor; LLColor4 mBgSelectedColor; LLColor4 mBgStripeColor; LLColor4 mFgSelectedColor; LLColor4 mFgUnselectedColor; LLColor4 mFgDisabledColor; LLColor4 mHighlightedColor; S32 mBorderThickness; void (*mOnDoubleClickCallback)(void* userdata); void (*mOnMaximumSelectCallback)(void* userdata ); S32 mHighlightedItem; LLViewBorder* mBorder; LLWString mSearchString; LLFrameTimer mSearchTimer; LLString mDefaultColumn; S32 mSearchColumn; S32 mNumDynamicWidthColumns; S32 mTotalStaticColumnWidth; static U32 sSortColumn; static BOOL sSortAscending; std::map mColumns; std::vector mColumnsIndexed; public: // HACK: Did we draw one selected item this frame? BOOL mDrewSelected; }; const BOOL MULTIPLE_SELECT_YES = TRUE; const BOOL MULTIPLE_SELECT_NO = FALSE; const BOOL SHOW_BORDER_YES = TRUE; const BOOL SHOW_BORDER_NO = FALSE; #endif // LL_SCROLLLISTCTRL_H