/** * @file llscrolllistctrl.h * @brief A scrolling list of items. This is the one you want to use * in UI code. LLScrollListCell, LLScrollListItem, etc. are utility * classes. * * $LicenseInfo:firstyear=2001&license=viewergpl$ * * Copyright (c) 2001-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_SCROLLLISTCTRL_H #define LL_SCROLLLISTCTRL_H #include #include #include "lluictrl.h" #include "llctrlselectioninterface.h" //#include "lldarray.h" #include "llfontgl.h" #include "llui.h" #include "llstring.h" // LLWString #include "lleditmenuhandler.h" #include "llframetimer.h" #include "llscrollbar.h" #include "lldate.h" #include "llscrolllistitem.h" #include "llscrolllistcolumn.h" class LLScrollListCell; class LLTextBox; class LLScrollListCtrl : public LLUICtrl, public LLEditMenuHandler, public LLCtrlListInterface, public LLCtrlScrollInterface { public: struct Contents : public LLInitParam::Block { Multiple columns; Multiple rows; //Multiple groups; Contents(); }; // *TODO: Add callbacks to Params typedef boost::function callback_t; struct Params : public LLInitParam::Block { // behavioral flags Optional multi_select, commit_on_keyboard_movement; // display flags Optional has_border, draw_heading, draw_stripes, background_visible; // layout Optional column_padding, heading_height; // sort and search behavior Optional search_column, sort_column; Optional sort_ascending; // colors Optional fg_unselected_color, fg_selected_color, bg_selected_color, fg_disable_color, bg_writeable_color, bg_read_only_color, bg_stripe_color, hovered_color, highlighted_color; Optional contents; Params(); }; protected: friend class LLUICtrlFactory; LLScrollListCtrl(const Params&); public: virtual ~LLScrollListCtrl(); S32 isEmpty() const; void deleteAllItems() { clearRows(); } // Sets an array of column descriptors void setColumnHeadings(const LLSD& headings); void sortByColumnIndex(U32 column, BOOL ascending); // LLCtrlListInterface functions virtual S32 getItemCount() const; // Adds a single column descriptor: ["name" : string, "label" : string, "width" : integer, "relwidth" : integer ] virtual void addColumn(const LLScrollListColumn::Params& column, EAddPosition pos = ADD_BOTTOM); virtual void addColumn(const LLSD& column, EAddPosition pos = ADD_BOTTOM); virtual void clearColumns(); virtual void setColumnLabel(const std::string& column, const std::string& label); virtual bool preProcessChildNode(LLXMLNodePtr child); virtual LLScrollListColumn* getColumn(S32 index); virtual LLScrollListColumn* getColumn(const std::string& name); virtual S32 getNumColumns() const { return mColumnsIndexed.size(); } // Adds a single element, from an array of: // "columns" => [ "column" => column name, "value" => value, "type" => type, "font" => font, "font-style" => style ], "id" => uuid // Creates missing columns automatically. virtual LLScrollListItem* addElement(const LLSD& element, EAddPosition pos = ADD_BOTTOM, void* userdata = NULL); virtual LLScrollListItem* addRow(const LLScrollListItem::Params& value, EAddPosition pos = ADD_BOTTOM); // Simple add element. Takes a single array of: // [ "value" => value, "font" => font, "font-style" => style ] virtual void clearRows(); // clears all elements virtual void sortByColumn(const std::string& name, BOOL ascending); // These functions take and return an array of arrays of elements, as above virtual void setValue(const LLSD& value ); virtual LLSD getValue() const; LLCtrlSelectionInterface* getSelectionInterface() { return (LLCtrlSelectionInterface*)this; } LLCtrlListInterface* getListInterface() { return (LLCtrlListInterface*)this; } LLCtrlScrollInterface* getScrollInterface() { return (LLCtrlScrollInterface*)this; } // DEPRECATED: Use setSelectedByValue() below. BOOL setCurrentByID( const LLUUID& id ) { return selectByID(id); } virtual LLUUID getCurrentID() const { return getStringUUIDSelectedItem(); } BOOL operateOnSelection(EOperation op); BOOL operateOnAll(EOperation op); // returns FALSE if unable to set the max count so low BOOL setMaxItemCount(S32 max_count); BOOL selectByID( const LLUUID& id ); // FALSE if item not found // Match item by value.asString(), which should work for string, integer, uuid. // Returns FALSE if not found. BOOL setSelectedByValue(const LLSD& value, BOOL selected); BOOL isSorted() const { return mSorted; } virtual BOOL isSelected(const LLSD& value) const; BOOL handleClick(S32 x, S32 y, MASK mask); BOOL selectFirstItem(); BOOL selectNthItem( S32 index ); BOOL selectItemRange( S32 first, S32 last ); BOOL selectItemAt(S32 x, S32 y, MASK mask); void deleteSingleItem( S32 index ); void deleteItems(const LLSD& sd); void deleteSelectedItems(); void deselectAllItems(BOOL no_commit_on_change = FALSE); // by default, go ahead and commit on selection change void clearHighlightedItems(); void mouseOverHighlightNthItem( S32 index ); void setDoubleClickCallback( callback_t cb ) { mOnDoubleClickCallback = cb; } void setMaximumSelectCallback( callback_t cb) { mOnMaximumSelectCallback = cb; } void setSortChangedCallback( callback_t cb) { mOnSortChangedCallback = cb; } // Convenience function; *TODO: replace with setter above + boost::bind() in calling code void setDoubleClickCallback( boost::function cb, void* userdata) { mOnDoubleClickCallback = boost::bind(cb, userdata); } void swapWithNext(S32 index); void swapWithPrevious(S32 index); void setCanSelect(BOOL can_select) { mCanSelect = can_select; } virtual BOOL getCanSelect() const { return mCanSelect; } S32 getItemIndex( LLScrollListItem* item ) const; S32 getItemIndex( const LLUUID& item_id ) const; void setCommentText( const std::string& comment_text); LLScrollListItem* addSeparator(EAddPosition pos); // "Simple" interface: use this when you're creating a list that contains only unique strings, only // one of which can be selected at a time. virtual LLScrollListItem* addSimpleElement(const std::string& value, EAddPosition pos = ADD_BOTTOM, const LLSD& id = LLSD()); BOOL selectItemByLabel( const std::string& item, BOOL case_sensitive = TRUE ); // FALSE if item not found BOOL selectItemByPrefix(const std::string& target, BOOL case_sensitive = TRUE); BOOL selectItemByPrefix(const LLWString& target, BOOL case_sensitive = TRUE); LLScrollListItem* getItemByLabel( const std::string& item, BOOL case_sensitive = TRUE, S32 column = 0 ); const std::string getSelectedItemLabel(S32 column = 0) const; LLSD getSelectedValue(); // DEPRECATED: Use LLSD versions of setCommentText() and getSelectedValue(). // "StringUUID" interface: use this when you're creating a list that contains non-unique strings each of which // has an associated, unique UUID, and only one of which can be selected at a time. LLScrollListItem* addStringUUIDItem(const std::string& item_text, const LLUUID& id, EAddPosition pos = ADD_BOTTOM, BOOL enabled = TRUE); LLUUID getStringUUIDSelectedItem() const; LLScrollListItem* getFirstSelected() const; virtual S32 getFirstSelectedIndex() const; std::vector getAllSelected() const; LLScrollListItem* getLastSelectedItem() const { return mLastSelected; } // iterate over all items LLScrollListItem* getFirstData() const; LLScrollListItem* getLastData() const; std::vector getAllData() const; LLScrollListItem* getItem(const LLSD& sd) const; void setAllowMultipleSelection(BOOL mult ) { mAllowMultipleSelection = mult; } void setBgWriteableColor(const LLColor4 &c) { mBgWriteableColor = c; } void setReadOnlyBgColor(const LLColor4 &c) { mBgReadOnlyColor = c; } void setBgSelectedColor(const LLColor4 &c) { mBgSelectedColor = c; } void setBgStripeColor(const LLColor4& c) { mBgStripeColor = c; } void setFgSelectedColor(const LLColor4 &c) { mFgSelectedColor = c; } void setFgUnselectedColor(const LLColor4 &c){ mFgUnselectedColor = c; } void setHoveredColor(const LLColor4 &c) { mHoveredColor = c; } void setHighlightedColor(const LLColor4 &c) { mHighlightedColor = c; } void setFgDisableColor(const LLColor4 &c) { mFgDisabledColor = c; } void setBackgroundVisible(BOOL b) { mBackgroundVisible = b; } void setDrawStripes(BOOL b) { mDrawStripes = b; } void setColumnPadding(const S32 c) { mColumnPadding = c; } S32 getColumnPadding() { return mColumnPadding; } void setCommitOnKeyboardMovement(BOOL b) { mCommitOnKeyboardMovement = b; } void setCommitOnSelectionChange(BOOL b) { mCommitOnSelectionChange = b; } void setAllowKeyboardMovement(BOOL b) { mAllowKeyboardMovement = b; } void setMaxSelectable(U32 max_selected) { mMaxSelectable = max_selected; } S32 getMaxSelectable() { return mMaxSelectable; } virtual S32 getScrollPos() const; virtual void setScrollPos( S32 pos ); S32 getSearchColumn(); void setSearchColumn(S32 column) { mSearchColumn = column; } S32 getColumnIndexFromOffset(S32 x); S32 getColumnOffsetFromIndex(S32 index); S32 getRowOffsetFromIndex(S32 index); void clearSearchString() { mSearchString.clear(); } // Overridden from LLView /*virtual*/ void draw(); /*virtual*/ BOOL handleMouseDown(S32 x, S32 y, MASK mask); /*virtual*/ BOOL handleMouseUp(S32 x, S32 y, MASK mask); /*virtual*/ BOOL handleDoubleClick(S32 x, S32 y, MASK mask); /*virtual*/ BOOL handleHover(S32 x, S32 y, MASK mask); /*virtual*/ BOOL handleKeyHere(KEY key, MASK mask); /*virtual*/ BOOL handleUnicodeCharHere(llwchar uni_char); /*virtual*/ BOOL handleScrollWheel(S32 x, S32 y, S32 clicks); /*virtual*/ BOOL handleToolTip(S32 x, S32 y, std::string& msg, LLRect* sticky_rect); /*virtual*/ void setEnabled(BOOL enabled); /*virtual*/ void setFocus( BOOL b ); /*virtual*/ void onFocusReceived(); /*virtual*/ void onFocusLost(); /*virtual*/ void onMouseLeave(S32 x, S32 y, MASK mask); /*virtual*/ void reshape(S32 width, S32 height, BOOL called_from_parent = TRUE); virtual BOOL isDirty() const; virtual void resetDirty(); // Clear dirty state virtual void updateLayout(); virtual void fitContents(S32 max_width, S32 max_height); virtual LLRect getRequiredRect(); static BOOL rowPreceeds(LLScrollListItem *new_row, LLScrollListItem *test_row); LLRect getItemListRect() { return mItemListRect; } // Used "internally" by the scroll bar. void onScrollChange( S32 new_pos, LLScrollbar* src ); static void onClickColumn(void *userdata); virtual void updateColumns(); void calcColumnWidths(); S32 getMaxContentWidth() { return mMaxContentWidth; } void setHeadingHeight(S32 heading_height); void setCollapseEmptyColumns(BOOL collapse); LLScrollListItem* hitItem(S32 x,S32 y); virtual void scrollToShowSelected(); // LLEditMenuHandler functions virtual void copy(); virtual BOOL canCopy() const; virtual void cut(); virtual BOOL canCut() const; virtual void selectAll(); virtual BOOL canSelectAll() const; virtual void deselect(); virtual BOOL canDeselect() const; void setNumDynamicColumns(S32 num) { mNumDynamicWidthColumns = num; } void updateStaticColumnWidth(LLScrollListColumn* col, S32 new_width); S32 getTotalStaticColumnWidth() { return mTotalStaticColumnWidth; } std::string getSortColumnName(); BOOL getSortAscending() { return mSortColumns.empty() ? TRUE : mSortColumns.back().second; } BOOL needsSorting(); S32 selectMultiple( std::vector ids ); void sortItems(); // sorts a list without affecting the permanent sort order (so further list insertions can be unsorted, for example) void sortOnce(S32 column, BOOL ascending); // manually call this whenever editing list items in place to flag need for resorting void setSorted(BOOL sorted) { mSorted = sorted; } void dirtyColumns(); // some operation has potentially affected column layout or ordering protected: // "Full" interface: use this when you're creating a list that has one or more of the following: // * contains icons // * contains multiple columns // * allows multiple selection // * has items that are not guarenteed to have unique names // * has additional per-item data (e.g. a UUID or void* userdata) // // To add items using this approach, create new LLScrollListItems and LLScrollListCells. Add the // cells (column entries) to each item, and add the item to the LLScrollListCtrl. // // The LLScrollListCtrl owns its items and is responsible for deleting them // (except in the case that the addItem() call fails, in which case it is up // to the caller to delete the item) // // returns FALSE if item faile to be added to list, does NOT delete 'item' BOOL addItem( LLScrollListItem* item, EAddPosition pos = ADD_BOTTOM, BOOL requires_column = TRUE ); typedef std::deque item_list; item_list& getItemList() { return mItemList; } private: void selectPrevItem(BOOL extend_selection); void selectNextItem(BOOL extend_selection); void drawItems(); void updateLineHeight(); void updateLineHeightInsert(LLScrollListItem* item); void reportInvalidInput(); BOOL isRepeatedChars(const LLWString& string) const; void selectItem(LLScrollListItem* itemp, BOOL single_select = TRUE); void deselectItem(LLScrollListItem* itemp); void commitIfChanged(); BOOL setSort(S32 column, BOOL ascending); S32 mCurIndex; // For get[First/Next]Data S32 mCurSelectedIndex; // For get[First/Next]Selected S32 mLineHeight; // the max height of a single line S32 mScrollLines; // how many lines we've scrolled down S32 mPageLines; // max number of lines is it possible to see on the screen given mRect and mLineHeight S32 mHeadingHeight; // the height of the column header buttons, if visible U32 mMaxSelectable; LLScrollbar* mScrollbar; BOOL mAllowMultipleSelection; BOOL mAllowKeyboardMovement; BOOL mCommitOnKeyboardMovement; BOOL mCommitOnSelectionChange; BOOL mSelectionChanged; BOOL mNeedsScroll; BOOL mCanSelect; const BOOL mDisplayColumnHeaders; BOOL mColumnsDirty; item_list mItemList; LLScrollListItem *mLastSelected; S32 mMaxItemCount; LLRect mItemListRect; S32 mMaxContentWidth; S32 mColumnPadding; BOOL mBackgroundVisible; BOOL mDrawStripes; LLUIColor mBgWriteableColor; LLUIColor mBgReadOnlyColor; LLUIColor mBgSelectedColor; LLUIColor mBgStripeColor; LLUIColor mFgSelectedColor; LLUIColor mFgUnselectedColor; LLUIColor mFgDisabledColor; LLUIColor mHoveredColor; LLUIColor mHighlightedColor; S32 mBorderThickness; callback_t mOnDoubleClickCallback; callback_t mOnMaximumSelectCallback; callback_t mOnSortChangedCallback; S32 mHighlightedItem; class LLViewBorder* mBorder; LLWString mSearchString; LLFrameTimer mSearchTimer; S32 mSearchColumn; S32 mNumDynamicWidthColumns; S32 mTotalStaticColumnWidth; S32 mTotalColumnPadding; BOOL mSorted; typedef std::map column_map_t; column_map_t mColumns; BOOL mDirty; S32 mOriginalSelection; typedef std::vector ordered_columns_t; ordered_columns_t mColumnsIndexed; typedef std::pair sort_column_t; std::vector mSortColumns; // HACK: Did we draw one selected item this frame? BOOL mDrewSelected; LLTextBox* mCommentTextBox; }; // end class LLScrollListCtrl #endif // LL_SCROLLLISTCTRL_H