/** * @file llscrollcontainer.h * @brief LLScrollableContainerView class header file. * * Copyright (c) 2001-$CurrentYear$, Linden Research, Inc. * $License$ */ #ifndef LL_LLSCROLLCONTAINER_H #define LL_LLSCROLLCONTAINER_H #include "lluictrl.h" #ifndef LL_V4COLOR_H #include "v4color.h" #endif #include "stdenums.h" #include "llcoord.h" //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // Class LLScrollableContainerView // // A view meant to encapsulate a clipped region which is // scrollable. It automatically takes care of pixel perfect scrolling // and cliipping, as well as turning the scrollbars on or off based on // the width and height of the view you're scrolling. // // This class is a decorator class. //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ class LLScrollbar; class LLViewBorder; class LLUICtrlFactory; class LLScrollableContainerView : public LLUICtrl { public: LLScrollableContainerView( const LLString& name, const LLRect& rect, LLView* scrolled_view, BOOL is_opaque = FALSE, const LLColor4& bg_color = LLColor4(0,0,0,0) ); LLScrollableContainerView( const LLString& name, const LLRect& rect, LLUICtrl* scrolled_ctrl, BOOL is_opaque = FALSE, const LLColor4& bg_color = LLColor4(0,0,0,0) ); virtual ~LLScrollableContainerView( void ); void init(); void setScrolledView(LLView* view) { mScrolledView = view; } virtual void setValue(const LLSD& value) { mInnerRect.setValue(value); } virtual EWidgetType getWidgetType() const { return WIDGET_TYPE_SCROLL_CONTAINER; } virtual LLString getWidgetTag() const { return LL_SCROLLABLE_CONTAINER_VIEW_TAG; } // scrollbar handlers static void horizontalChange( S32 new_pos, LLScrollbar* sb, void* user_data ); static void verticalChange( S32 new_pos, LLScrollbar* sb, void* user_data ); void calcVisibleSize( S32 *visible_width, S32 *visible_height, BOOL* show_h_scrollbar, BOOL* show_v_scrollbar ); void calcVisibleSize( const LLRect& doc_rect, S32 *visible_width, S32 *visible_height, BOOL* show_h_scrollbar, BOOL* show_v_scrollbar ); void setBorderVisible( BOOL b ); void scrollToShowRect( const LLRect& rect, const LLCoordGL& desired_offset ); void setReserveScrollCorner( BOOL b ) { mReserveScrollCorner = b; } const LLRect& getScrolledViewRect() { return mScrolledView->getRect(); } void pageUp(S32 overlap = 0); void pageDown(S32 overlap = 0); void goToTop(); void goToBottom(); S32 getBorderWidth(); // LLView functionality virtual void reshape(S32 width, S32 height, BOOL called_from_parent); virtual BOOL handleKey(KEY key, MASK mask, BOOL called_from_parent); virtual BOOL handleScrollWheel( S32 x, S32 y, S32 clicks ); virtual BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, EDragAndDropType cargo_type, void* cargo_data, EAcceptance* accept, LLString& tooltip_msg); virtual BOOL handleToolTip(S32 x, S32 y, LLString& msg, LLRect* sticky_rect); virtual void draw(); virtual LLXMLNodePtr getXML(bool save_children = true) const; static LLView* fromXML(LLXMLNodePtr node, LLView *parent, LLUICtrlFactory *factory); protected: // internal scrollbar handlers virtual void scrollHorizontal( S32 new_pos ); virtual void scrollVertical( S32 new_pos ); void updateScroll(); // Note: vertical comes before horizontal because vertical // scrollbars have priority for mouse and keyboard events. enum { VERTICAL, HORIZONTAL, SCROLLBAR_COUNT }; LLScrollbar* mScrollbar[SCROLLBAR_COUNT]; LLView* mScrolledView; S32 mSize; BOOL mIsOpaque; LLColor4 mBackgroundColor; LLRect mInnerRect; LLViewBorder* mBorder; BOOL mReserveScrollCorner; BOOL mAutoScrolling; F32 mAutoScrollRate; }; #endif // LL_LLSCROLLCONTAINER_H