/** * @file llradiogroup.h * @brief LLRadioGroup base class * * $LicenseInfo:firstyear=2001&license=viewergpl$ * * Copyright (c) 2001-2007, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlife.com/developers/opensource/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlife.com/developers/opensource/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLRADIOGROUP_H #define LL_LLRADIOGROUP_H #include "lluictrl.h" #include "llcheckboxctrl.h" #include "llctrlselectioninterface.h" /* * A checkbox control with use_radio_style == true. */ class LLRadioCtrl : public LLCheckBoxCtrl { public: LLRadioCtrl(const LLString& name, const LLRect& rect, const LLString& label, const LLFontGL* font = NULL, void (*commit_callback)(LLUICtrl*, void*) = NULL, void* callback_userdata = NULL) : LLCheckBoxCtrl(name, rect, label, font, commit_callback, callback_userdata, FALSE, RADIO_STYLE) { setTabStop(FALSE); } /*virtual*/ ~LLRadioCtrl(); /*virtual*/ void setValue(const LLSD& value); }; /* * An invisible view containing multiple mutually exclusive toggling * buttons (usually radio buttons). Automatically handles the mutex * condition by highlighting only one button at a time. */ class LLRadioGroup : public LLUICtrl, public LLCtrlSelectionInterface { public: // Build a radio group. The number (0...n-1) of the currently selected // element will be stored in the named control. After the control is // changed the callback will be called. LLRadioGroup(const LLString& name, const LLRect& rect, const LLString& control_name, LLUICtrlCallback callback = NULL, void* userdata = NULL, BOOL border = TRUE); // Another radio group constructor, but this one doesn't rely on // needing a control LLRadioGroup(const LLString& name, const LLRect& rect, S32 initial_index, LLUICtrlCallback callback = NULL, void* userdata = NULL, BOOL border = TRUE); virtual ~LLRadioGroup(); virtual EWidgetType getWidgetType() const { return WIDGET_TYPE_RADIO_GROUP; } virtual LLString getWidgetTag() const { return LL_RADIO_GROUP_TAG; } virtual BOOL handleKeyHere(KEY key, MASK mask, BOOL called_from_parent); virtual void setEnabled(BOOL enabled); virtual LLXMLNodePtr getXML(bool save_children = true) const; static LLView* fromXML(LLXMLNodePtr node, LLView *parent, LLUICtrlFactory *factory); void setIndexEnabled(S32 index, BOOL enabled); // return the index value of the selected item S32 getSelectedIndex() const { return mSelectedIndex; } // set the index value programatically BOOL setSelectedIndex(S32 index, BOOL from_event = FALSE); // Accept and retrieve strings of the radio group control names virtual void setValue(const LLSD& value ); virtual LLSD getValue() const; // Draw the group, but also fix the highlighting based on the control. void draw(); // You must use this method to add buttons to a radio group. // Don't use addChild -- it won't set the callback function // correctly. LLRadioCtrl* addRadioButton(const LLString& name, const LLString& label, const LLRect& rect, const LLFontGL* font); LLRadioCtrl* getRadioButton(const S32& index) { return mRadioButtons[index]; } // Update the control as needed. Userdata must be a pointer to the button. static void onClickButton(LLUICtrl* radio, void* userdata); //======================================================================== LLCtrlSelectionInterface* getSelectionInterface() { return (LLCtrlSelectionInterface*)this; }; // LLCtrlSelectionInterface functions /*virtual*/ S32 getItemCount() const { return mRadioButtons.size(); } /*virtual*/ BOOL getCanSelect() const { return TRUE; } /*virtual*/ BOOL selectFirstItem() { return setSelectedIndex(0); } /*virtual*/ BOOL selectNthItem( S32 index ) { return setSelectedIndex(index); } /*virtual*/ S32 getFirstSelectedIndex() const { return getSelectedIndex(); } /*virtual*/ BOOL setCurrentByID( const LLUUID& id ); /*virtual*/ LLUUID getCurrentID() const; // LLUUID::null if no items in menu /*virtual*/ BOOL setSelectedByValue(const LLSD& value, BOOL selected); /*virtual*/ LLSD getSelectedValue(); /*virtual*/ BOOL isSelected(const LLSD& value) const; /*virtual*/ BOOL operateOnSelection(EOperation op); /*virtual*/ BOOL operateOnAll(EOperation op); private: // protected function shared by the two constructors. void init(BOOL border); S32 mSelectedIndex; typedef std::vector button_list_t; button_list_t mRadioButtons; BOOL mHasBorder; }; #endif