/** * @file lliconctrl.h * @brief LLIconCtrl base class * * $LicenseInfo:firstyear=2001&license=viewergpl$ * * Copyright (c) 2001-2007, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlife.com/developers/opensource/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at http://secondlife.com/developers/opensource/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLICONCTRL_H #define LL_LLICONCTRL_H #include "lluuid.h" #include "v4color.h" #include "lluictrl.h" #include "stdenums.h" #include "llimagegl.h" class LLTextBox; class LLUICtrlFactory; // // Classes // class LLIconCtrl : public LLUICtrl { public: LLIconCtrl(const LLString& name, const LLRect &rect, const LLUUID &image_id); LLIconCtrl(const LLString& name, const LLRect &rect, const LLString &image_name); virtual ~LLIconCtrl(); virtual EWidgetType getWidgetType() const { return WIDGET_TYPE_ICON; } virtual LLString getWidgetTag() const { return LL_ICON_CTRL_TAG; } // llview overrides virtual void draw(); void setImage(const LLUUID &image_id); const LLUUID &getImage() const { return mImageID; } // Takes a UUID, wraps get/setImage virtual void setValue(const LLSD& value ); virtual LLSD getValue() const; void setColor(const LLColor4& color) { mColor = color; } virtual LLXMLNodePtr getXML(bool save_children = true) const; static LLView* fromXML(LLXMLNodePtr node, LLView *parent, LLUICtrlFactory *factory); private: LLColor4 mColor; LLString mImageName; LLUUID mImageID; LLPointer mImagep; }; #endif