/** * @file llfolderviewitem.cpp * @brief Items and folders that can appear in a hierarchical folder view * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #include "../newview/llviewerprecompiledheaders.h" #include "llflashtimer.h" #include "linden_common.h" #include "llfolderviewitem.h" #include "llfolderview.h" #include "llfolderviewmodel.h" #include "llpanel.h" #include "llcriticaldamp.h" #include "llclipboard.h" #include "llfocusmgr.h" // gFocusMgr #include "lltrans.h" #include "llwindow.h" ///---------------------------------------------------------------------------- /// Class LLFolderViewItem ///---------------------------------------------------------------------------- static LLDefaultChildRegistry::Register r("folder_view_item"); // statics std::map LLFolderViewItem::sFonts; // map of styles to fonts bool LLFolderViewItem::sColorSetInitialized = false; LLUIColor LLFolderViewItem::sFgColor; LLUIColor LLFolderViewItem::sHighlightBgColor; LLUIColor LLFolderViewItem::sFlashBgColor; LLUIColor LLFolderViewItem::sFocusOutlineColor; LLUIColor LLFolderViewItem::sMouseOverColor; LLUIColor LLFolderViewItem::sFilterBGColor; LLUIColor LLFolderViewItem::sFilterTextColor; LLUIColor LLFolderViewItem::sSuffixColor; LLUIColor LLFolderViewItem::sSearchStatusColor; // only integers can be initialized in header const F32 LLFolderViewItem::FOLDER_CLOSE_TIME_CONSTANT = 0.02f; const F32 LLFolderViewItem::FOLDER_OPEN_TIME_CONSTANT = 0.03f; const LLColor4U DEFAULT_WHITE(255, 255, 255); //static LLFontGL* LLFolderViewItem::getLabelFontForStyle(U8 style) { LLFontGL* rtn = sFonts[style]; if (!rtn) // grab label font with this style, lazily { LLFontDescriptor labelfontdesc("SansSerif", "Small", style); rtn = LLFontGL::getFont(labelfontdesc); if (!rtn) { rtn = LLFontGL::getFontDefault(); } sFonts[style] = rtn; } return rtn; } //static void LLFolderViewItem::initClass() { } //static void LLFolderViewItem::cleanupClass() { sFonts.clear(); } // NOTE: Optimize this, we call it a *lot* when opening a large inventory LLFolderViewItem::Params::Params() : root(), listener(), folder_arrow_image("folder_arrow_image"), folder_indentation("folder_indentation"), selection_image("selection_image"), item_height("item_height"), item_top_pad("item_top_pad"), creation_date(), allow_wear("allow_wear", true), allow_drop("allow_drop", true), font_color("font_color"), font_highlight_color("font_highlight_color"), left_pad("left_pad", 0), icon_pad("icon_pad", 0), icon_width("icon_width", 0), text_pad("text_pad", 0), text_pad_right("text_pad_right", 0), single_folder_mode("single_folder_mode", false), double_click_override("double_click_override", false), arrow_size("arrow_size", 0), max_folder_item_overlap("max_folder_item_overlap", 0) { } // Default constructor LLFolderViewItem::LLFolderViewItem(const LLFolderViewItem::Params& p) : LLView(p), mLabelWidth(0), mLabelWidthDirty(false), mSuffixNeedsRefresh(false), mLabelPaddingRight(DEFAULT_LABEL_PADDING_RIGHT), mParentFolder( NULL ), mIsSelected( FALSE ), mIsCurSelection( FALSE ), mSelectPending(FALSE), mIsItemCut(false), mCutGeneration(0), mLabelStyle( LLFontGL::NORMAL ), mHasVisibleChildren(FALSE), mLocalIndentation(p.folder_indentation), mIndentation(0), mItemHeight(p.item_height), mControlLabelRotation(0.f), mDragAndDropTarget(FALSE), mLabel(p.name), mRoot(p.root), mViewModelItem(p.listener), mIsMouseOverTitle(false), mAllowWear(p.allow_wear), mAllowDrop(p.allow_drop), mFontColor(p.font_color), mFontHighlightColor(p.font_highlight_color), mLeftPad(p.left_pad), mIconPad(p.icon_pad), mIconWidth(p.icon_width), mTextPad(p.text_pad), mTextPadRight(p.text_pad_right), mArrowSize(p.arrow_size), mSingleFolderMode(p.single_folder_mode), mMaxFolderItemOverlap(p.max_folder_item_overlap), mDoubleClickOverride(p.double_click_override) { if (!sColorSetInitialized) { sFgColor = LLUIColorTable::instance().getColor("MenuItemEnabledColor", DEFAULT_WHITE); sHighlightBgColor = LLUIColorTable::instance().getColor("MenuItemHighlightBgColor", DEFAULT_WHITE); sFlashBgColor = LLUIColorTable::instance().getColor("MenuItemFlashBgColor", DEFAULT_WHITE); sFocusOutlineColor = LLUIColorTable::instance().getColor("InventoryFocusOutlineColor", DEFAULT_WHITE); sMouseOverColor = LLUIColorTable::instance().getColor("InventoryMouseOverColor", DEFAULT_WHITE); sFilterBGColor = LLUIColorTable::instance().getColor("FilterBackgroundColor", DEFAULT_WHITE); sFilterTextColor = LLUIColorTable::instance().getColor("FilterTextColor", DEFAULT_WHITE); sSuffixColor = LLUIColorTable::instance().getColor("InventoryItemLinkColor", DEFAULT_WHITE); sSearchStatusColor = LLUIColorTable::instance().getColor("InventorySearchStatusColor", DEFAULT_WHITE); sColorSetInitialized = true; } if (mViewModelItem) { mViewModelItem->setFolderViewItem(this); } } // Destroys the object LLFolderViewItem::~LLFolderViewItem() { mViewModelItem = NULL; } BOOL LLFolderViewItem::postBuild() { LLFolderViewModelItem& vmi = *getViewModelItem(); // getDisplayName() is expensive (due to internal getLabelSuffix() and name building) // it also sets search strings so it requires a filter reset mLabel = vmi.getDisplayName(); setToolTip(vmi.getName()); // Dirty the filter flag of the model from the view (CHUI-849) vmi.dirtyFilter(); // Don't do full refresh on constructor if it is possible to avoid // it significantly slows down bulk view creation. // Todo: Ideally we need to move getDisplayName() out of constructor as well. // Like: make a logic that will let filter update search string, // while LLFolderViewItem::arrange() updates visual part mSuffixNeedsRefresh = true; mLabelWidthDirty = true; return TRUE; } LLFolderView* LLFolderViewItem::getRoot() { return mRoot; } const LLFolderView* LLFolderViewItem::getRoot() const { return mRoot; } // Returns true if this object is a child (or grandchild, etc.) of potential_ancestor. BOOL LLFolderViewItem::isDescendantOf( const LLFolderViewFolder* potential_ancestor ) { LLFolderViewItem* root = this; while( root->mParentFolder ) { if( root->mParentFolder == potential_ancestor ) { return TRUE; } root = root->mParentFolder; } return FALSE; } LLFolderViewItem* LLFolderViewItem::getNextOpenNode(BOOL include_children) { if (!mParentFolder) { return NULL; } LLFolderViewItem* itemp = mParentFolder->getNextFromChild( this, include_children ); while(itemp && !itemp->getVisible()) { LLFolderViewItem* next_itemp = itemp->mParentFolder->getNextFromChild( itemp, include_children ); if (itemp == next_itemp) { // hit last item return itemp->getVisible() ? itemp : this; } itemp = next_itemp; } return itemp; } LLFolderViewItem* LLFolderViewItem::getPreviousOpenNode(BOOL include_children) { if (!mParentFolder) { return NULL; } LLFolderViewItem* itemp = mParentFolder->getPreviousFromChild( this, include_children ); // Skip over items that are invisible or are hidden from the UI. while(itemp && !itemp->getVisible()) { LLFolderViewItem* next_itemp = itemp->mParentFolder->getPreviousFromChild( itemp, include_children ); if (itemp == next_itemp) { // hit first item return itemp->getVisible() ? itemp : this; } itemp = next_itemp; } return itemp; } BOOL LLFolderViewItem::passedFilter(S32 filter_generation) { return getViewModelItem()->passedFilter(filter_generation); } BOOL LLFolderViewItem::isPotentiallyVisible(S32 filter_generation) { if (filter_generation < 0) { filter_generation = getFolderViewModel()->getFilter().getFirstSuccessGeneration(); } LLFolderViewModelItem* model = getViewModelItem(); BOOL visible = model->passedFilter(filter_generation); if (model->getMarkedDirtyGeneration() >= filter_generation) { // unsure visibility state // retaining previous visibility until item is updated or filter generation changes visible |= getVisible(); } return visible; } void LLFolderViewItem::refresh() { LLFolderViewModelItem& vmi = *getViewModelItem(); mLabel = vmi.getDisplayName(); setToolTip(vmi.getName()); // icons are slightly expensive to get, can be optimized // see LLInventoryIcon::getIcon() mIcon = vmi.getIcon(); mIconOpen = vmi.getIconOpen(); mIconOverlay = vmi.getIconOverlay(); if (mRoot->useLabelSuffix()) { // Very Expensive! // Can do a number of expensive checks, like checking active motions, wearables or friend list mLabelStyle = vmi.getLabelStyle(); mLabelSuffix = vmi.getLabelSuffix(); } // Dirty the filter flag of the model from the view (CHUI-849) vmi.dirtyFilter(); mLabelWidthDirty = true; mSuffixNeedsRefresh = false; } void LLFolderViewItem::refreshSuffix() { LLFolderViewModelItem const* vmi = getViewModelItem(); // icons are slightly expensive to get, can be optimized // see LLInventoryIcon::getIcon() mIcon = vmi->getIcon(); mIconOpen = vmi->getIconOpen(); mIconOverlay = vmi->getIconOverlay(); if (mRoot->useLabelSuffix()) { // Very Expensive! // Can do a number of expensive checks, like checking active motions, wearables or friend list mLabelStyle = vmi->getLabelStyle(); mLabelSuffix = vmi->getLabelSuffix(); } mLabelWidthDirty = true; mSuffixNeedsRefresh = false; } // Utility function for LLFolderView void LLFolderViewItem::arrangeAndSet(BOOL set_selection, BOOL take_keyboard_focus) { LLFolderView* root = getRoot(); if (getParentFolder()) { getParentFolder()->requestArrange(); } if(set_selection) { getRoot()->setSelection(this, TRUE, take_keyboard_focus); if(root) { root->scrollToShowSelection(); } } } std::set LLFolderViewItem::getSelectionList() const { std::set selection; return selection; } // addToFolder() returns TRUE if it succeeds. FALSE otherwise void LLFolderViewItem::addToFolder(LLFolderViewFolder* folder) { folder->addItem(this); // Compute indentation since parent folder changed mIndentation = (getParentFolder()) ? getParentFolder()->getIndentation() + mLocalIndentation : 0; } // Finds width and height of this object and its children. Also // makes sure that this view and its children are the right size. S32 LLFolderViewItem::arrange( S32* width, S32* height ) { // Only indent deeper items in hierarchy mIndentation = (getParentFolder()) ? getParentFolder()->getIndentation() + mLocalIndentation : 0; if (mLabelWidthDirty) { if (mSuffixNeedsRefresh) { // Expensive. But despite refreshing label, // it is purely visual, so it is fine to do at our laisure refreshSuffix(); } mLabelWidth = getLabelXPos() + getLabelFontForStyle(mLabelStyle)->getWidth(mLabel) + getLabelFontForStyle(LLFontGL::NORMAL)->getWidth(mLabelSuffix) + mLabelPaddingRight; mLabelWidthDirty = false; } *width = llmax(*width, mLabelWidth); // determine if we need to use ellipses to avoid horizontal scroll. EXT-719 bool use_ellipses = getRoot()->getUseEllipses(); if (use_ellipses) { // limit to set rect to avoid horizontal scrollbar *width = llmin(*width, getRoot()->getRect().getWidth()); } *height = getItemHeight(); return *height; } S32 LLFolderViewItem::getItemHeight() const { return mItemHeight; } S32 LLFolderViewItem::getLabelXPos() { return getIndentation() + mArrowSize + mTextPad + mIconWidth + mIconPad; } S32 LLFolderViewItem::getIconPad() { return mIconPad; } S32 LLFolderViewItem::getTextPad() { return mTextPad; } // *TODO: This can be optimized a lot by simply recording that it is // selected in the appropriate places, and assuming that set selection // means 'deselect' for a leaf item. Do this optimization after // multiple selection is implemented to make sure it all plays nice // together. BOOL LLFolderViewItem::setSelection(LLFolderViewItem* selection, BOOL openitem, BOOL take_keyboard_focus) { if (selection == this && !mIsSelected) { selectItem(); } else if (mIsSelected) // Deselect everything else. { deselectItem(); } return mIsSelected; } BOOL LLFolderViewItem::changeSelection(LLFolderViewItem* selection, BOOL selected) { if (selection == this) { if (mIsSelected) { deselectItem(); } else { selectItem(); } return TRUE; } return FALSE; } void LLFolderViewItem::deselectItem(void) { mIsSelected = FALSE; } void LLFolderViewItem::selectItem(void) { if (mIsSelected == FALSE) { mIsSelected = TRUE; getViewModelItem()->selectItem(); } } BOOL LLFolderViewItem::isMovable() { return getViewModelItem()->isItemMovable(); } BOOL LLFolderViewItem::isRemovable() { return getViewModelItem()->isItemRemovable(); } void LLFolderViewItem::destroyView() { getRoot()->removeFromSelectionList(this); if (mParentFolder) { // removeView deletes me mParentFolder->extractItem(this); } delete this; } // Call through to the viewed object and return true if it can be // removed. //BOOL LLFolderViewItem::removeRecursively(BOOL single_item) BOOL LLFolderViewItem::remove() { if(!isRemovable()) { return FALSE; } return getViewModelItem()->removeItem(); } // Build an appropriate context menu for the item. void LLFolderViewItem::buildContextMenu(LLMenuGL& menu, U32 flags) { getViewModelItem()->buildContextMenu(menu, flags); } void LLFolderViewItem::openItem( void ) { if (mAllowWear || !getViewModelItem()->isItemWearable()) { getViewModelItem()->openItem(); } } void LLFolderViewItem::rename(const std::string& new_name) { if( !new_name.empty() ) { getViewModelItem()->renameItem(new_name); } } const std::string& LLFolderViewItem::getName( void ) const { static const std::string noName(""); return getViewModelItem() ? getViewModelItem()->getName() : noName; } // LLView functionality BOOL LLFolderViewItem::handleRightMouseDown( S32 x, S32 y, MASK mask ) { if(!mIsSelected) { getRoot()->setSelection(this, FALSE); } make_ui_sound("UISndClick"); return TRUE; } BOOL LLFolderViewItem::handleMouseDown( S32 x, S32 y, MASK mask ) { if (LLView::childrenHandleMouseDown(x, y, mask)) { return TRUE; } // No handler needed for focus lost since this class has no // state that depends on it. gFocusMgr.setMouseCapture( this ); if (!mIsSelected) { if(mask & MASK_CONTROL) { getRoot()->changeSelection(this, !mIsSelected); } else if (mask & MASK_SHIFT) { getParentFolder()->extendSelectionTo(this); } else { getRoot()->setSelection(this, FALSE); } make_ui_sound("UISndClick"); } else { // If selected, we reserve the decision of deselecting/reselecting to the mouse up moment. // This is necessary so we maintain selection consistent when starting a drag. mSelectPending = TRUE; } mDragStartX = x; mDragStartY = y; return TRUE; } BOOL LLFolderViewItem::handleHover( S32 x, S32 y, MASK mask ) { static LLCachedControl drag_and_drop_threshold(*LLUI::getInstance()->mSettingGroups["config"],"DragAndDropDistanceThreshold", 3); mIsMouseOverTitle = (y > (getRect().getHeight() - mItemHeight)); if( hasMouseCapture() && isMovable() ) { LLFolderView* root = getRoot(); if( (x - mDragStartX) * (x - mDragStartX) + (y - mDragStartY) * (y - mDragStartY) > drag_and_drop_threshold() * drag_and_drop_threshold() && root->getAllowDrag() && root->getCurSelectedItem() && root->startDrag()) { // RN: when starting drag and drop, clear out last auto-open root->autoOpenTest(NULL); root->setShowSelectionContext(TRUE); // Release keyboard focus, so that if stuff is dropped into the // world, pressing the delete key won't blow away the inventory // item. gFocusMgr.setKeyboardFocus(NULL); getWindow()->setCursor(UI_CURSOR_ARROW); } else if (x != mDragStartX || y != mDragStartY) { getWindow()->setCursor(UI_CURSOR_NOLOCKED); } root->clearHoveredItem(); return TRUE; } else { LLFolderView* pRoot = getRoot(); pRoot->setHoveredItem(this); pRoot->setShowSelectionContext(FALSE); getWindow()->setCursor(UI_CURSOR_ARROW); // let parent handle this then... return FALSE; } } BOOL LLFolderViewItem::handleDoubleClick( S32 x, S32 y, MASK mask ) { openItem(); return TRUE; } BOOL LLFolderViewItem::handleMouseUp( S32 x, S32 y, MASK mask ) { if (LLView::childrenHandleMouseUp(x, y, mask)) { return TRUE; } // if mouse hasn't moved since mouse down... if ( pointInView(x, y) && mSelectPending ) { //...then select if(mask & MASK_CONTROL) { getRoot()->changeSelection(this, !mIsSelected); } else if (mask & MASK_SHIFT) { getParentFolder()->extendSelectionTo(this); } else { getRoot()->setSelection(this, FALSE); } } mSelectPending = FALSE; if( hasMouseCapture() ) { if (getRoot()) { getRoot()->setShowSelectionContext(FALSE); } gFocusMgr.setMouseCapture( NULL ); } return TRUE; } void LLFolderViewItem::onMouseLeave(S32 x, S32 y, MASK mask) { mIsMouseOverTitle = false; // NOTE: LLViewerWindow::updateUI() calls "enter" before "leave"; if the mouse moved to another item, we can't just outright clear it LLFolderView* pRoot = getRoot(); if (this == pRoot->getHoveredItem()) { pRoot->clearHoveredItem(); } } BOOL LLFolderViewItem::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, EDragAndDropType cargo_type, void* cargo_data, EAcceptance* accept, std::string& tooltip_msg) { BOOL handled = FALSE; BOOL accepted = getViewModelItem()->dragOrDrop(mask,drop,cargo_type,cargo_data, tooltip_msg); handled = accepted; if (accepted) { mDragAndDropTarget = TRUE; *accept = ACCEPT_YES_MULTI; } else { *accept = ACCEPT_NO; } if(mParentFolder && !handled) { // store this item to get it in LLFolderBridge::dragItemIntoFolder on drop event. mRoot->setDraggingOverItem(this); handled = mParentFolder->handleDragAndDropFromChild(mask,drop,cargo_type,cargo_data,accept,tooltip_msg); mRoot->setDraggingOverItem(NULL); } if (handled) { LL_DEBUGS("UserInput") << "dragAndDrop handled by LLFolderViewItem" << LL_ENDL; } return handled; } void LLFolderViewItem::drawOpenFolderArrow(const Params& default_params, const LLUIColor& fg_color) { //--------------------------------------------------------------------------------// // Draw open folder arrow // const S32 TOP_PAD = default_params.item_top_pad; if (hasVisibleChildren() || !isFolderComplete()) { LLUIImage* arrow_image = default_params.folder_arrow_image; gl_draw_scaled_rotated_image( mIndentation, getRect().getHeight() - mArrowSize - mTextPad - TOP_PAD, mArrowSize, mArrowSize, mControlLabelRotation, arrow_image->getImage(), fg_color); } } /*virtual*/ bool LLFolderViewItem::isHighlightAllowed() { return mIsSelected; } /*virtual*/ bool LLFolderViewItem::isHighlightActive() { return mIsCurSelection; } /*virtual*/ bool LLFolderViewItem::isFadeItem() { LLClipboard& clipboard = LLClipboard::instance(); if (mCutGeneration != clipboard.getGeneration()) { mCutGeneration = clipboard.getGeneration(); mIsItemCut = clipboard.isCutMode() && ((getParentFolder() && getParentFolder()->isFadeItem()) || getViewModelItem()->isCutToClipboard()); } return mIsItemCut; } void LLFolderViewItem::drawHighlight(const BOOL showContent, const BOOL hasKeyboardFocus, const LLUIColor &selectColor, const LLUIColor &flashColor, const LLUIColor &focusOutlineColor, const LLUIColor &mouseOverColor) { const S32 focus_top = getRect().getHeight(); const S32 focus_bottom = getRect().getHeight() - mItemHeight; const bool folder_open = (getRect().getHeight() > mItemHeight + 4); const S32 FOCUS_LEFT = 1; // Determine which background color to use for highlighting LLUIColor bgColor = (isFlashing() ? flashColor : selectColor); //--------------------------------------------------------------------------------// // Draw highlight for selected items // Note: Always render "current" item or flashing item, only render other selected // items if mShowSingleSelection is FALSE. // if (isHighlightAllowed()) { gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); // Highlight for selected but not current items if (!isHighlightActive() && !isFlashing()) { LLColor4 bg_color = bgColor; // do time-based fade of extra objects F32 fade_time = (getRoot() ? getRoot()->getSelectionFadeElapsedTime() : 0.0f); if (getRoot() && getRoot()->getShowSingleSelection()) { // fading out bg_color.mV[VALPHA] = clamp_rescale(fade_time, 0.f, 0.4f, bg_color.mV[VALPHA], 0.f); } else { // fading in bg_color.mV[VALPHA] = clamp_rescale(fade_time, 0.f, 0.4f, 0.f, bg_color.mV[VALPHA]); } gl_rect_2d(FOCUS_LEFT, focus_top, getRect().getWidth() - 2, focus_bottom, bg_color, hasKeyboardFocus); } // Highlight for currently selected or flashing item if (isHighlightActive()) { // Background gl_rect_2d(FOCUS_LEFT, focus_top, getRect().getWidth() - 2, focus_bottom, bgColor, hasKeyboardFocus); // Outline gl_rect_2d(FOCUS_LEFT, focus_top, getRect().getWidth() - 2, focus_bottom, focusOutlineColor, FALSE); } if (folder_open) { gl_rect_2d(FOCUS_LEFT, focus_bottom + 1, // overlap with bottom edge of above rect getRect().getWidth() - 2, 0, focusOutlineColor, FALSE); if (showContent && !isFlashing()) { gl_rect_2d(FOCUS_LEFT, focus_bottom + 1, getRect().getWidth() - 2, 0, bgColor, TRUE); } } } else if (mIsMouseOverTitle) { gl_rect_2d(FOCUS_LEFT, focus_top, getRect().getWidth() - 2, focus_bottom, mouseOverColor, FALSE); } //--------------------------------------------------------------------------------// // Draw DragNDrop highlight // if (mDragAndDropTarget) { gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); gl_rect_2d(FOCUS_LEFT, focus_top, getRect().getWidth() - 2, focus_bottom, bgColor, FALSE); if (folder_open) { gl_rect_2d(FOCUS_LEFT, focus_bottom + 1, // overlap with bottom edge of above rect getRect().getWidth() - 2, 0, bgColor, FALSE); } mDragAndDropTarget = FALSE; } } void LLFolderViewItem::drawLabel(const LLFontGL * font, const F32 x, const F32 y, const LLColor4& color, F32 &right_x) { //--------------------------------------------------------------------------------// // Draw the actual label text // font->renderUTF8(mLabel, 0, x, y, color, LLFontGL::LEFT, LLFontGL::BOTTOM, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, S32_MAX, getRect().getWidth() - (S32) x - mLabelPaddingRight, &right_x, TRUE); } void LLFolderViewItem::draw() { const BOOL show_context = (getRoot() ? getRoot()->getShowSelectionContext() : FALSE); const BOOL filled = show_context || (getRoot() ? getRoot()->getParentPanel()->hasFocus() : FALSE); // If we have keyboard focus, draw selection filled const Params& default_params = LLUICtrlFactory::getDefaultParams(); const S32 TOP_PAD = default_params.item_top_pad; const LLFontGL* font = getLabelFontForStyle(mLabelStyle); getViewModelItem()->update(); if(!mSingleFolderMode) { drawOpenFolderArrow(default_params, sFgColor); } drawHighlight(show_context, filled, sHighlightBgColor, sFlashBgColor, sFocusOutlineColor, sMouseOverColor); //--------------------------------------------------------------------------------// // Draw open icon // const S32 icon_x = mIndentation + mArrowSize + mTextPad; if (!mIconOpen.isNull() && (llabs(mControlLabelRotation) > 80)) // For open folders { mIconOpen->draw(icon_x, getRect().getHeight() - mIconOpen->getHeight() - TOP_PAD + 1); } else if (mIcon) { mIcon->draw(icon_x, getRect().getHeight() - mIcon->getHeight() - TOP_PAD + 1); } if (mIconOverlay && getRoot()->showItemLinkOverlays()) { mIconOverlay->draw(icon_x, getRect().getHeight() - mIcon->getHeight() - TOP_PAD + 1); } //--------------------------------------------------------------------------------// // Exit if no label to draw // if (mLabel.empty()) { return; } std::string::size_type filter_string_length = mViewModelItem->hasFilterStringMatch() ? mViewModelItem->getFilterStringSize() : 0; F32 right_x = 0; F32 y = (F32)getRect().getHeight() - font->getLineHeight() - (F32)mTextPad - (F32)TOP_PAD; F32 text_left = (F32)getLabelXPos(); std::string combined_string = mLabel + mLabelSuffix; const LLFontGL* suffix_font = getLabelFontForStyle(LLFontGL::NORMAL); S32 filter_offset = mViewModelItem->getFilterStringOffset(); if (filter_string_length > 0) { S32 bottom = llfloor(getRect().getHeight() - font->getLineHeight() - 3 - TOP_PAD); S32 top = getRect().getHeight() - TOP_PAD; if(mLabelSuffix.empty() || (font == suffix_font)) { S32 left = ll_round(text_left) + font->getWidth(combined_string, 0, mViewModelItem->getFilterStringOffset()) - 2; S32 right = left + font->getWidth(combined_string, mViewModelItem->getFilterStringOffset(), filter_string_length) + 2; LLUIImage* box_image = default_params.selection_image; LLRect box_rect(left, top, right, bottom); box_image->draw(box_rect, sFilterBGColor); } else { S32 label_filter_length = llmin((S32)mLabel.size() - filter_offset, (S32)filter_string_length); if(label_filter_length > 0) { S32 left = ll_round(text_left) + font->getWidthF32(mLabel, 0, llmin(filter_offset, (S32)mLabel.size())) - 2; S32 right = left + font->getWidthF32(mLabel, filter_offset, label_filter_length) + 2; LLUIImage* box_image = default_params.selection_image; LLRect box_rect(left, top, right, bottom); box_image->draw(box_rect, sFilterBGColor); } S32 suffix_filter_length = label_filter_length > 0 ? filter_string_length - label_filter_length : filter_string_length; if(suffix_filter_length > 0) { S32 suffix_offset = llmax(0, filter_offset - (S32)mLabel.size()); S32 left = ll_round(text_left) + font->getWidthF32(mLabel, 0, mLabel.size()) + suffix_font->getWidthF32(mLabelSuffix, 0, suffix_offset) - 2; S32 right = left + suffix_font->getWidthF32(mLabelSuffix, suffix_offset, suffix_filter_length) + 2; LLUIImage* box_image = default_params.selection_image; LLRect box_rect(left, top, right, bottom); box_image->draw(box_rect, sFilterBGColor); } } } LLColor4 color = (mIsSelected && filled) ? mFontHighlightColor : mFontColor; if (isFadeItem()) { // Fade out item color to indicate it's being cut color.mV[VALPHA] *= 0.5f; } drawLabel(font, text_left, y, color, right_x); //--------------------------------------------------------------------------------// // Draw label suffix // if (!mLabelSuffix.empty()) { suffix_font->renderUTF8( mLabelSuffix, 0, right_x, y, isFadeItem() ? color : (LLColor4)sSuffixColor, LLFontGL::LEFT, LLFontGL::BOTTOM, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, S32_MAX, S32_MAX, &right_x, FALSE ); } //--------------------------------------------------------------------------------// // Highlight string match // if (filter_string_length > 0) { if(mLabelSuffix.empty() || (font == suffix_font)) { F32 match_string_left = text_left + font->getWidthF32(combined_string, 0, filter_offset + filter_string_length) - font->getWidthF32(combined_string, filter_offset, filter_string_length); F32 yy = (F32)getRect().getHeight() - font->getLineHeight() - (F32)mTextPad - (F32)TOP_PAD; font->renderUTF8( combined_string, filter_offset, match_string_left, yy, sFilterTextColor, LLFontGL::LEFT, LLFontGL::BOTTOM, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, filter_string_length, S32_MAX, &right_x, FALSE ); } else { S32 label_filter_length = llmin((S32)mLabel.size() - filter_offset, (S32)filter_string_length); if(label_filter_length > 0) { F32 match_string_left = text_left + font->getWidthF32(mLabel, 0, filter_offset + label_filter_length) - font->getWidthF32(mLabel, filter_offset, label_filter_length); F32 yy = (F32)getRect().getHeight() - font->getLineHeight() - (F32)mTextPad - (F32)TOP_PAD; font->renderUTF8( mLabel, filter_offset, match_string_left, yy, sFilterTextColor, LLFontGL::LEFT, LLFontGL::BOTTOM, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, label_filter_length, S32_MAX, &right_x, FALSE ); } S32 suffix_filter_length = label_filter_length > 0 ? filter_string_length - label_filter_length : filter_string_length; if(suffix_filter_length > 0) { S32 suffix_offset = llmax(0, filter_offset - (S32)mLabel.size()); F32 match_string_left = text_left + font->getWidthF32(mLabel, 0, mLabel.size()) + suffix_font->getWidthF32(mLabelSuffix, 0, suffix_offset + suffix_filter_length) - suffix_font->getWidthF32(mLabelSuffix, suffix_offset, suffix_filter_length); F32 yy = (F32)getRect().getHeight() - suffix_font->getLineHeight() - (F32)mTextPad - (F32)TOP_PAD; suffix_font->renderUTF8( mLabelSuffix, suffix_offset, match_string_left, yy, sFilterTextColor, LLFontGL::LEFT, LLFontGL::BOTTOM, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, suffix_filter_length, S32_MAX, &right_x, FALSE ); } } } //Gilbert Linden 9-20-2012: Although this should be legal, removing it because it causes the mLabelSuffix rendering to //be distorted...oddly. I initially added this in but didn't need it after all. So removing to prevent unnecessary bug. //LLView::draw(); } const LLFolderViewModelInterface* LLFolderViewItem::getFolderViewModel( void ) const { return getRoot()->getFolderViewModel(); } LLFolderViewModelInterface* LLFolderViewItem::getFolderViewModel( void ) { return getRoot()->getFolderViewModel(); } bool LLFolderViewItem::isInSelection() const { return mIsSelected || (mParentFolder && mParentFolder->isInSelection()); } ///---------------------------------------------------------------------------- /// Class LLFolderViewFolder ///---------------------------------------------------------------------------- LLFolderViewFolder::LLFolderViewFolder( const LLFolderViewItem::Params& p ): LLFolderViewItem( p ), mIsOpen(FALSE), mExpanderHighlighted(FALSE), mCurHeight(0.f), mTargetHeight(0.f), mAutoOpenCountdown(0.f), mIsFolderComplete(false), // folder might have children that are not loaded yet. mAreChildrenInited(false), // folder might have children that are not built yet. mLastArrangeGeneration( -1 ), mLastCalculatedWidth(0) { } void LLFolderViewFolder::updateLabelRotation() { if (mAutoOpenCountdown != 0.f) { mControlLabelRotation = mAutoOpenCountdown * -90.f; } else if (isOpen()) { mControlLabelRotation = lerp(mControlLabelRotation, -90.f, LLSmoothInterpolation::getInterpolant(0.04f)); } else { mControlLabelRotation = lerp(mControlLabelRotation, 0.f, LLSmoothInterpolation::getInterpolant(0.025f)); } } // Destroys the object LLFolderViewFolder::~LLFolderViewFolder( void ) { // The LLView base class takes care of object destruction. make sure that we // don't have mouse or keyboard focus gFocusMgr.releaseFocusIfNeeded( this ); // calls onCommit() } // addToFolder() returns TRUE if it succeeds. FALSE otherwise void LLFolderViewFolder::addToFolder(LLFolderViewFolder* folder) { folder->addFolder(this); // Compute indentation since parent folder changed mIndentation = (getParentFolder()) ? getParentFolder()->getIndentation() + mLocalIndentation : 0; if(isOpen() && folder->isOpen()) { requestArrange(); } } static LLTrace::BlockTimerStatHandle FTM_ARRANGE("Arrange"); // Make everything right and in the right place ready for drawing (CHUI-849) // * Sort everything correctly if necessary // * Turn widgets visible/invisible according to their model filtering state // * Takes animation state into account for opening/closing of folders (this makes widgets visible/invisible) // * Reposition visible widgets so that they line up correctly with no gap // * Compute the width and height of the current folder and its children // * Makes sure that this view and its children are the right size S32 LLFolderViewFolder::arrange( S32* width, S32* height ) { // Sort before laying out contents // Note that we sort from the root (CHUI-849) if (mAreChildrenInited) { getRoot()->getFolderViewModel()->sort(this); } LL_RECORD_BLOCK_TIME(FTM_ARRANGE); // evaluate mHasVisibleChildren mHasVisibleChildren = false; if (mAreChildrenInited && getViewModelItem()->descendantsPassedFilter()) { // We have to verify that there's at least one child that's not filtered out bool found = false; // Try the items first for (items_t::iterator iit = mItems.begin(); iit != mItems.end(); ++iit) { LLFolderViewItem* itemp = (*iit); found = itemp->isPotentiallyVisible(); if (found) break; } if (!found) { // If no item found, try the folders for (folders_t::iterator fit = mFolders.begin(); fit != mFolders.end(); ++fit) { LLFolderViewFolder* folderp = (*fit); found = folderp->isPotentiallyVisible(); if (found) break; } } mHasVisibleChildren = found; } if (!mIsFolderComplete && mAreChildrenInited) { mIsFolderComplete = getFolderViewModel()->isFolderComplete(this); } // calculate height as a single item (without any children), and reshapes rectangle to match LLFolderViewItem::arrange( width, height ); // clamp existing animated height so as to never get smaller than a single item mCurHeight = llmax((F32)*height, mCurHeight); // initialize running height value as height of single item in case we have no children F32 running_height = (F32)*height; F32 target_height = (F32)*height; // are my children visible? if (needsArrange()) { // set last arrange generation first, in case children are animating // and need to be arranged again mLastArrangeGeneration = getRoot()->getArrangeGeneration(); if (isOpen()) { // Add sizes of children S32 parent_item_height = getRect().getHeight(); for(folders_t::iterator fit = mFolders.begin(); fit != mFolders.end(); ++fit) { LLFolderViewFolder* folderp = (*fit); folderp->setVisible(folderp->isPotentiallyVisible()); if (folderp->getVisible()) { S32 child_width = *width; S32 child_height = 0; S32 child_top = parent_item_height - ll_round(running_height); target_height += folderp->arrange( &child_width, &child_height ); running_height += (F32)child_height; *width = llmax(*width, child_width); folderp->setOrigin( 0, child_top - folderp->getRect().getHeight() ); } } for(items_t::iterator iit = mItems.begin(); iit != mItems.end(); ++iit) { LLFolderViewItem* itemp = (*iit); itemp->setVisible(itemp->isPotentiallyVisible()); if (itemp->getVisible()) { S32 child_width = *width; S32 child_height = 0; S32 child_top = parent_item_height - ll_round(running_height); target_height += itemp->arrange( &child_width, &child_height ); // don't change width, as this item is as wide as its parent folder by construction itemp->reshape( itemp->getRect().getWidth(), child_height); running_height += (F32)child_height; *width = llmax(*width, child_width); itemp->setOrigin( 0, child_top - itemp->getRect().getHeight() ); } } } mTargetHeight = target_height; // cache this width so next time we can just return it mLastCalculatedWidth = *width; } else { // just use existing width *width = mLastCalculatedWidth; } // animate current height towards target height if (llabs(mCurHeight - mTargetHeight) > 1.f) { mCurHeight = lerp(mCurHeight, mTargetHeight, LLSmoothInterpolation::getInterpolant(isOpen() ? FOLDER_OPEN_TIME_CONSTANT : FOLDER_CLOSE_TIME_CONSTANT)); requestArrange(); // hide child elements that fall out of current animated height for (folders_t::iterator iter = mFolders.begin(); iter != mFolders.end();) { folders_t::iterator fit = iter++; // number of pixels that bottom of folder label is from top of parent folder if (getRect().getHeight() - (*fit)->getRect().mTop + (*fit)->getItemHeight() > ll_round(mCurHeight) + mMaxFolderItemOverlap) { // hide if beyond current folder height (*fit)->setVisible(FALSE); } } for (items_t::iterator iter = mItems.begin(); iter != mItems.end();) { items_t::iterator iit = iter++; // number of pixels that bottom of item label is from top of parent folder if (getRect().getHeight() - (*iit)->getRect().mBottom > ll_round(mCurHeight) + mMaxFolderItemOverlap) { (*iit)->setVisible(FALSE); } } } else { mCurHeight = mTargetHeight; } // don't change width as this item is already as wide as its parent folder reshape(getRect().getWidth(),ll_round(mCurHeight)); // pass current height value back to parent *height = ll_round(mCurHeight); return ll_round(mTargetHeight); } BOOL LLFolderViewFolder::needsArrange() { return mLastArrangeGeneration < getRoot()->getArrangeGeneration(); } bool LLFolderViewFolder::descendantsPassedFilter(S32 filter_generation) { return getViewModelItem()->descendantsPassedFilter(filter_generation); } // Passes selection information on to children and record selection // information if necessary. BOOL LLFolderViewFolder::setSelection(LLFolderViewItem* selection, BOOL openitem, BOOL take_keyboard_focus) { BOOL rv = FALSE; if (selection == this) { if (!isSelected()) { selectItem(); } rv = TRUE; } else { if (isSelected()) { deselectItem(); } rv = FALSE; } BOOL child_selected = FALSE; for (folders_t::iterator iter = mFolders.begin(); iter != mFolders.end();) { folders_t::iterator fit = iter++; if((*fit)->setSelection(selection, openitem, take_keyboard_focus)) { rv = TRUE; child_selected = TRUE; } } for (items_t::iterator iter = mItems.begin(); iter != mItems.end();) { items_t::iterator iit = iter++; if((*iit)->setSelection(selection, openitem, take_keyboard_focus)) { rv = TRUE; child_selected = TRUE; } } if(openitem && child_selected && !mSingleFolderMode) { setOpenArrangeRecursively(TRUE); } return rv; } // This method is used to change the selection of an item. // Recursively traverse all children; if 'selection' is 'this' then change // the select status if necessary. // Returns TRUE if the selection state of this folder, or of a child, was changed. BOOL LLFolderViewFolder::changeSelection(LLFolderViewItem* selection, BOOL selected) { BOOL rv = FALSE; if(selection == this) { if (isSelected() != selected) { rv = TRUE; if (selected) { selectItem(); } else { deselectItem(); } } } for (folders_t::iterator iter = mFolders.begin(); iter != mFolders.end();) { folders_t::iterator fit = iter++; if((*fit)->changeSelection(selection, selected)) { rv = TRUE; } } for (items_t::iterator iter = mItems.begin(); iter != mItems.end();) { items_t::iterator iit = iter++; if((*iit)->changeSelection(selection, selected)) { rv = TRUE; } } return rv; } LLFolderViewFolder* LLFolderViewFolder::getCommonAncestor(LLFolderViewItem* item_a, LLFolderViewItem* item_b, bool& reverse) { if (!item_a->getParentFolder() || !item_b->getParentFolder()) return NULL; std::deque item_a_ancestors; LLFolderViewFolder* parent = item_a->getParentFolder(); while(parent) { item_a_ancestors.push_back(parent); parent = parent->getParentFolder(); } std::deque item_b_ancestors; parent = item_b->getParentFolder(); while(parent) { item_b_ancestors.push_back(parent); parent = parent->getParentFolder(); } LLFolderViewFolder* common_ancestor = item_a->getRoot(); while(item_a_ancestors.size() > item_b_ancestors.size()) { item_a = item_a_ancestors.front(); item_a_ancestors.pop_front(); } while(item_b_ancestors.size() > item_a_ancestors.size()) { item_b = item_b_ancestors.front(); item_b_ancestors.pop_front(); } while(item_a_ancestors.size()) { common_ancestor = item_a_ancestors.front(); if (item_a_ancestors.front() == item_b_ancestors.front()) { // which came first, sibling a or sibling b? for (folders_t::iterator it = common_ancestor->mFolders.begin(), end_it = common_ancestor->mFolders.end(); it != end_it; ++it) { LLFolderViewItem* item = *it; if (item == item_a) { reverse = false; return common_ancestor; } if (item == item_b) { reverse = true; return common_ancestor; } } for (items_t::iterator it = common_ancestor->mItems.begin(), end_it = common_ancestor->mItems.end(); it != end_it; ++it) { LLFolderViewItem* item = *it; if (item == item_a) { reverse = false; return common_ancestor; } if (item == item_b) { reverse = true; return common_ancestor; } } break; } item_a = item_a_ancestors.front(); item_a_ancestors.pop_front(); item_b = item_b_ancestors.front(); item_b_ancestors.pop_front(); } return NULL; } void LLFolderViewFolder::gatherChildRangeExclusive(LLFolderViewItem* start, LLFolderViewItem* end, bool reverse, std::vector& items) { bool selecting = start == NULL; if (reverse) { for (items_t::reverse_iterator it = mItems.rbegin(), end_it = mItems.rend(); it != end_it; ++it) { if (*it == end) { return; } if (selecting && (*it)->getVisible()) { items.push_back(*it); } if (*it == start) { selecting = true; } } for (folders_t::reverse_iterator it = mFolders.rbegin(), end_it = mFolders.rend(); it != end_it; ++it) { if (*it == end) { return; } if (selecting && (*it)->getVisible()) { items.push_back(*it); } if (*it == start) { selecting = true; } } } else { for (folders_t::iterator it = mFolders.begin(), end_it = mFolders.end(); it != end_it; ++it) { if (*it == end) { return; } if (selecting && (*it)->getVisible()) { items.push_back(*it); } if (*it == start) { selecting = true; } } for (items_t::iterator it = mItems.begin(), end_it = mItems.end(); it != end_it; ++it) { if (*it == end) { return; } if (selecting && (*it)->getVisible()) { items.push_back(*it); } if (*it == start) { selecting = true; } } } } void LLFolderViewFolder::extendSelectionTo(LLFolderViewItem* new_selection) { if (getRoot()->getAllowMultiSelect() == FALSE) return; LLFolderViewItem* cur_selected_item = getRoot()->getCurSelectedItem(); if (cur_selected_item == NULL) { cur_selected_item = new_selection; } bool reverse = false; LLFolderViewFolder* common_ancestor = getCommonAncestor(cur_selected_item, new_selection, reverse); if (!common_ancestor) return; LLFolderViewItem* last_selected_item_from_cur = cur_selected_item; LLFolderViewFolder* cur_folder = cur_selected_item->getParentFolder(); std::vector items_to_select_forward; while(cur_folder != common_ancestor) { cur_folder->gatherChildRangeExclusive(last_selected_item_from_cur, NULL, reverse, items_to_select_forward); last_selected_item_from_cur = cur_folder; cur_folder = cur_folder->getParentFolder(); } std::vector items_to_select_reverse; LLFolderViewItem* last_selected_item_from_new = new_selection; cur_folder = new_selection->getParentFolder(); while(cur_folder != common_ancestor) { cur_folder->gatherChildRangeExclusive(last_selected_item_from_new, NULL, !reverse, items_to_select_reverse); last_selected_item_from_new = cur_folder; cur_folder = cur_folder->getParentFolder(); } common_ancestor->gatherChildRangeExclusive(last_selected_item_from_cur, last_selected_item_from_new, reverse, items_to_select_forward); for (std::vector::reverse_iterator it = items_to_select_reverse.rbegin(), end_it = items_to_select_reverse.rend(); it != end_it; ++it) { items_to_select_forward.push_back(*it); } LLFolderView* root = getRoot(); BOOL selection_reverse = new_selection->isSelected(); //indication that some elements are being deselected // array always go from 'will be selected' to ' will be unselected', iterate // in opposite direction to simplify identification of 'point of origin' in // case it is in the list we are working with for (std::vector::reverse_iterator it = items_to_select_forward.rbegin(), end_it = items_to_select_forward.rend(); it != end_it; ++it) { LLFolderViewItem* item = *it; BOOL selected = item->isSelected(); if (!selection_reverse && selected) { // it is our 'point of origin' where we shift/expand from // don't deselect it selection_reverse = TRUE; } else { root->changeSelection(item, !selected); } } if (selection_reverse) { // at some point we reversed selection, first element should be deselected root->changeSelection(last_selected_item_from_cur, FALSE); } // element we expand to should always be selected root->changeSelection(new_selection, TRUE); } void LLFolderViewFolder::destroyView() { while (!mItems.empty()) { LLFolderViewItem *itemp = mItems.back(); mItems.pop_back(); itemp->destroyView(); // LLFolderViewItem::destroyView() removes entry from mItems } while (!mFolders.empty()) { LLFolderViewFolder *folderp = mFolders.back(); mFolders.pop_back(); folderp->destroyView(); // LLFolderVievFolder::destroyView() removes entry from mFolders } LLFolderViewItem::destroyView(); } // extractItem() removes the specified item from the folder, but // doesn't delete it. void LLFolderViewFolder::extractItem( LLFolderViewItem* item, bool deparent_model ) { if (item->isSelected()) getRoot()->clearSelection(); items_t::iterator it = std::find(mItems.begin(), mItems.end(), item); if(it == mItems.end()) { // This is an evil downcast. However, it's only doing // pointer comparison to find if (which it should be ) the // item is in the container, so it's pretty safe. LLFolderViewFolder* f = static_cast(item); folders_t::iterator ft; ft = std::find(mFolders.begin(), mFolders.end(), f); if (ft != mFolders.end()) { mFolders.erase(ft); } } else { mItems.erase(it); } //item has been removed, need to update filter if (deparent_model) { // in some cases model does not belong to parent view, is shared between views getViewModelItem()->removeChild(item->getViewModelItem()); } //because an item is going away regardless of filter status, force rearrange requestArrange(); removeChild(item); } BOOL LLFolderViewFolder::isMovable() { if( !(getViewModelItem()->isItemMovable()) ) { return FALSE; } for (items_t::iterator iter = mItems.begin(); iter != mItems.end();) { items_t::iterator iit = iter++; if(!(*iit)->isMovable()) { return FALSE; } } for (folders_t::iterator iter = mFolders.begin(); iter != mFolders.end();) { folders_t::iterator fit = iter++; if(!(*fit)->isMovable()) { return FALSE; } } return TRUE; } BOOL LLFolderViewFolder::isRemovable() { if( !(getViewModelItem()->isItemRemovable()) ) { return FALSE; } for (items_t::iterator iter = mItems.begin(); iter != mItems.end();) { items_t::iterator iit = iter++; if(!(*iit)->isRemovable()) { return FALSE; } } for (folders_t::iterator iter = mFolders.begin(); iter != mFolders.end();) { folders_t::iterator fit = iter++; if(!(*fit)->isRemovable()) { return FALSE; } } return TRUE; } void LLFolderViewFolder::destroyRoot() { delete this; } // this is an internal method used for adding items to folders. void LLFolderViewFolder::addItem(LLFolderViewItem* item) { if (item->getParentFolder()) { item->getParentFolder()->extractItem(item); } item->setParentFolder(this); mItems.push_back(item); item->setRect(LLRect(0, 0, getRect().getWidth(), 0)); item->setVisible(FALSE); addChild(item); // When the model is already hooked into a hierarchy (i.e. has a parent), do not reparent it // Note: this happens when models are created before views or shared between views if (!item->getViewModelItem()->hasParent()) { getViewModelItem()->addChild(item->getViewModelItem()); } } // this is an internal method used for adding items to folders. void LLFolderViewFolder::addFolder(LLFolderViewFolder* folder) { if (folder->mParentFolder) { folder->mParentFolder->extractItem(folder); } folder->mParentFolder = this; mFolders.push_back(folder); folder->setOrigin(0, 0); folder->reshape(getRect().getWidth(), 0); folder->setVisible(FALSE); // rearrange all descendants too, as our indentation level might have changed //folder->requestArrange(); //requestSort(); addChild(folder); // When the model is already hooked into a hierarchy (i.e. has a parent), do not reparent it // Note: this happens when models are created before views or shared between views if (!folder->getViewModelItem()->hasParent()) { getViewModelItem()->addChild(folder->getViewModelItem()); } } void LLFolderViewFolder::requestArrange() { mLastArrangeGeneration = -1; // flag all items up to root if (mParentFolder) { mParentFolder->requestArrange(); } } void LLFolderViewFolder::toggleOpen() { setOpen(!isOpen()); } // Force a folder open or closed void LLFolderViewFolder::setOpen(BOOL openitem) { if(mSingleFolderMode) { getViewModelItem()->navigateToFolder(); } else { setOpenArrangeRecursively(openitem); } } void LLFolderViewFolder::setOpenArrangeRecursively(BOOL openitem, ERecurseType recurse) { BOOL was_open = isOpen(); mIsOpen = openitem; if(!was_open && openitem) { getViewModelItem()->openItem(); // openItem() will request content, it won't be incomplete mIsFolderComplete = true; } else if(was_open && !openitem) { getViewModelItem()->closeItem(); } if (recurse == RECURSE_DOWN || recurse == RECURSE_UP_DOWN) { for (folders_t::iterator iter = mFolders.begin(); iter != mFolders.end();) { folders_t::iterator fit = iter++; (*fit)->setOpenArrangeRecursively(openitem, RECURSE_DOWN); /* Flawfinder: ignore */ } } if (mParentFolder && (recurse == RECURSE_UP || recurse == RECURSE_UP_DOWN)) { mParentFolder->setOpenArrangeRecursively(openitem, RECURSE_UP); } if (was_open != isOpen()) { requestArrange(); } } BOOL LLFolderViewFolder::handleDragAndDropFromChild(MASK mask, BOOL drop, EDragAndDropType c_type, void* cargo_data, EAcceptance* accept, std::string& tooltip_msg) { BOOL accepted = mViewModelItem->dragOrDrop(mask,drop,c_type,cargo_data, tooltip_msg); if (accepted) { mDragAndDropTarget = TRUE; *accept = ACCEPT_YES_MULTI; } else { *accept = ACCEPT_NO; } // drag and drop to child item, so clear pending auto-opens getRoot()->autoOpenTest(NULL); return TRUE; } void LLFolderViewFolder::openItem( void ) { toggleOpen(); } void LLFolderViewFolder::applyFunctorToChildren(LLFolderViewFunctor& functor) { for (folders_t::iterator iter = mFolders.begin(); iter != mFolders.end();) { folders_t::iterator fit = iter++; functor.doItem((*fit)); } for (items_t::iterator iter = mItems.begin(); iter != mItems.end();) { items_t::iterator iit = iter++; functor.doItem((*iit)); } } void LLFolderViewFolder::applyFunctorRecursively(LLFolderViewFunctor& functor) { functor.doFolder(this); for (folders_t::iterator iter = mFolders.begin(); iter != mFolders.end();) { folders_t::iterator fit = iter++; (*fit)->applyFunctorRecursively(functor); } for (items_t::iterator iter = mItems.begin(); iter != mItems.end();) { items_t::iterator iit = iter++; functor.doItem((*iit)); } } // LLView functionality BOOL LLFolderViewFolder::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, EDragAndDropType cargo_type, void* cargo_data, EAcceptance* accept, std::string& tooltip_msg) { BOOL handled = FALSE; if (isOpen()) { handled = (childrenHandleDragAndDrop(x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg) != NULL); } if (!handled) { handleDragAndDropToThisFolder(mask, drop, cargo_type, cargo_data, accept, tooltip_msg); LL_DEBUGS("UserInput") << "dragAndDrop handled by LLFolderViewFolder" << LL_ENDL; } return TRUE; } BOOL LLFolderViewFolder::handleDragAndDropToThisFolder(MASK mask, BOOL drop, EDragAndDropType cargo_type, void* cargo_data, EAcceptance* accept, std::string& tooltip_msg) { if (!mAllowDrop) { *accept = ACCEPT_NO; tooltip_msg = LLTrans::getString("TooltipOutboxCannotDropOnRoot"); return TRUE; } BOOL accepted = getViewModelItem()->dragOrDrop(mask,drop,cargo_type,cargo_data, tooltip_msg); if (accepted) { mDragAndDropTarget = TRUE; *accept = ACCEPT_YES_MULTI; } else { *accept = ACCEPT_NO; } if (!drop && accepted) { getRoot()->autoOpenTest(this); } return TRUE; } BOOL LLFolderViewFolder::handleRightMouseDown( S32 x, S32 y, MASK mask ) { BOOL handled = FALSE; if( isOpen() ) { handled = childrenHandleRightMouseDown( x, y, mask ) != NULL; } if (!handled) { handled = LLFolderViewItem::handleRightMouseDown( x, y, mask ); } return handled; } BOOL LLFolderViewFolder::handleHover(S32 x, S32 y, MASK mask) { mIsMouseOverTitle = (y > (getRect().getHeight() - mItemHeight)); BOOL handled = LLView::handleHover(x, y, mask); if (!handled) { // this doesn't do child processing handled = LLFolderViewItem::handleHover(x, y, mask); } return handled; } BOOL LLFolderViewFolder::handleMouseDown( S32 x, S32 y, MASK mask ) { BOOL handled = FALSE; if( isOpen() ) { handled = childrenHandleMouseDown(x,y,mask) != NULL; } if( !handled ) { if((mIndentation < x && x < mIndentation + (isCollapsed() ? 0 : mArrowSize) + mTextPad) && !mSingleFolderMode) { toggleOpen(); handled = TRUE; } else { // do normal selection logic handled = LLFolderViewItem::handleMouseDown(x, y, mask); } } return handled; } BOOL LLFolderViewFolder::handleDoubleClick( S32 x, S32 y, MASK mask ) { BOOL handled = FALSE; if(mSingleFolderMode) { static LLUICachedControl double_click_new_window("SingleModeDoubleClickOpenWindow", false); getViewModelItem()->navigateToFolder(double_click_new_window); return TRUE; } if( isOpen() ) { handled = childrenHandleDoubleClick( x, y, mask ) != NULL; } if( !handled ) { if(mDoubleClickOverride) { static LLUICachedControl double_click_action("MultiModeDoubleClickFolder", false); if (double_click_action == 1) { getViewModelItem()->navigateToFolder(true); return TRUE; } if (double_click_action == 2) { getViewModelItem()->navigateToFolder(false, true); return TRUE; } } if(mIndentation < x && x < mIndentation + (isCollapsed() ? 0 : mArrowSize) + mTextPad) { // don't select when user double-clicks plus sign // so as not to contradict single-click behavior toggleOpen(); } else { getRoot()->setSelection(this, FALSE); toggleOpen(); } handled = TRUE; } return handled; } void LLFolderViewFolder::draw() { updateLabelRotation(); LLFolderViewItem::draw(); // draw children if root folder, or any other folder that is open or animating to closed state if( getRoot() == this || (isOpen() || mCurHeight != mTargetHeight )) { LLView::draw(); } mExpanderHighlighted = FALSE; } // this does prefix traversal, as folders are listed above their contents LLFolderViewItem* LLFolderViewFolder::getNextFromChild( LLFolderViewItem* item, BOOL include_children ) { BOOL found_item = FALSE; LLFolderViewItem* result = NULL; // when not starting from a given item, start at beginning if(item == NULL) { found_item = TRUE; } // find current item among children folders_t::iterator fit = mFolders.begin(); folders_t::iterator fend = mFolders.end(); items_t::iterator iit = mItems.begin(); items_t::iterator iend = mItems.end(); // if not trivially starting at the beginning, we have to find the current item if (!found_item) { // first, look among folders, since they are always above items for(; fit != fend; ++fit) { if(item == (*fit)) { found_item = TRUE; // if we are on downwards traversal if (include_children && (*fit)->isOpen()) { // look for first descendant return (*fit)->getNextFromChild(NULL, TRUE); } // otherwise advance to next folder ++fit; include_children = TRUE; break; } } // didn't find in folders? Check items... if (!found_item) { for(; iit != iend; ++iit) { if(item == (*iit)) { found_item = TRUE; // point to next item ++iit; break; } } } } if (!found_item) { // you should never call this method with an item that isn't a child // so we should always find something llassert(FALSE); return NULL; } // at this point, either iit or fit point to a candidate "next" item // if both are out of range, we need to punt up to our parent // now, starting from found folder, continue through folders // searching for next visible folder while(fit != fend && !(*fit)->getVisible()) { // turn on downwards traversal for next folder ++fit; } if (fit != fend) { result = (*fit); } else { // otherwise, scan for next visible item while(iit != iend && !(*iit)->getVisible()) { ++iit; } // check to see if we have a valid item if (iit != iend) { result = (*iit); } } if( !result && mParentFolder ) { // If there are no siblings or children to go to, recurse up one level in the tree // and skip children for this folder, as we've already discounted them result = mParentFolder->getNextFromChild(this, FALSE); } return result; } // this does postfix traversal, as folders are listed above their contents LLFolderViewItem* LLFolderViewFolder::getPreviousFromChild( LLFolderViewItem* item, BOOL include_children ) { BOOL found_item = FALSE; LLFolderViewItem* result = NULL; // when not starting from a given item, start at end if(item == NULL) { found_item = TRUE; } // find current item among children folders_t::reverse_iterator fit = mFolders.rbegin(); folders_t::reverse_iterator fend = mFolders.rend(); items_t::reverse_iterator iit = mItems.rbegin(); items_t::reverse_iterator iend = mItems.rend(); // if not trivially starting at the end, we have to find the current item if (!found_item) { // first, look among items, since they are always below the folders for(; iit != iend; ++iit) { if(item == (*iit)) { found_item = TRUE; // point to next item ++iit; break; } } // didn't find in items? Check folders... if (!found_item) { for(; fit != fend; ++fit) { if(item == (*fit)) { found_item = TRUE; // point to next folder ++fit; break; } } } } if (!found_item) { // you should never call this method with an item that isn't a child // so we should always find something llassert(FALSE); return NULL; } // at this point, either iit or fit point to a candidate "next" item // if both are out of range, we need to punt up to our parent // now, starting from found item, continue through items // searching for next visible item while(iit != iend && !(*iit)->getVisible()) { ++iit; } if (iit != iend) { // we found an appropriate item result = (*iit); } else { // otherwise, scan for next visible folder while(fit != fend && !(*fit)->getVisible()) { ++fit; } // check to see if we have a valid folder if (fit != fend) { // try selecting child element of this folder if ((*fit)->isOpen() && include_children) { result = (*fit)->getPreviousFromChild(NULL); } else { result = (*fit); } } } if( !result ) { // If there are no siblings or children to go to, recurse up one level in the tree // which gets back to this folder, which will only be visited if it is a valid, visible item result = this; } return result; }