/** * @file llfloaterreglistener.h * @author Nat Goodspeed * @date 2009-08-12 * @brief Wrap (subset of) LLFloaterReg API with an event API * * $LicenseInfo:firstyear=2009&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #if ! defined(LL_LLFLOATERREGLISTENER_H) #define LL_LLFLOATERREGLISTENER_H #include "lleventapi.h" #include class LLSD; /// Event API wrapper for LLFloaterReg class LLFloaterRegListener: public LLEventAPI { public: /// As all public LLFloaterReg methods are static, there's no point in /// binding an LLFloaterReg instance. LLFloaterRegListener(); private: void getBuildMap(const LLSD& event) const; void showInstance(const LLSD& event) const; void hideInstance(const LLSD& event) const; void toggleInstance(const LLSD& event) const; void instanceVisible(const LLSD& event) const; void clickButton(const LLSD& event) const; void getLuaFloaterEvents(const LLSD &event) const; }; #endif /* ! defined(LL_LLFLOATERREGLISTENER_H) */