/** * @file llflatlistview.h * @brief LLFlatListView base class and extension to support messages for several cases of an empty list. * * $LicenseInfo:firstyear=2009&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLFLATLISTVIEW_H #define LL_LLFLATLISTVIEW_H #include "llpanel.h" #include "llscrollcontainer.h" #include "lltextbox.h" /** * LLFlatListView represents a flat list ui control that operates on items in a form of LLPanel's. * LLSD can be associated with each added item, it can keep data from an item in digested form. * Associated LLSD's can be of any type (singular, a map etc.). * Items (LLPanel's subclasses) can be of different height. * The list is LLPanel created in itself and grows in height while new items are added. * * The control can manage selection of its items when the flag "allow_select" is set. Also ability to select * multiple items (by using CTRL) is enabled through setting the flag "multi_select" - if selection is not allowed that flag * is ignored. The option "keep_one_selected" forces at least one item to be selected at any time (only for mouse events on items) * since any item of the list was selected. * * Examples of using this control are presented in Picks panel (My Profile and Profile View), where this control is used to * manage the list of pick items. * * ASSUMPTIONS AND STUFF * - NULL pointers and undefined LLSD's are not accepted by any method of this class unless specified otherwise * - Order of returned selected items are not guaranteed * - The control assumes that all items being added are unique. */ class LLFlatListView : public LLScrollContainer, public LLEditMenuHandler { LOG_CLASS(LLFlatListView); public: /** * Abstract comparator for comparing flat list items in a form of LLPanel */ class ItemComparator { public: ItemComparator() {}; virtual ~ItemComparator() {}; /** Returns true if item1 < item2, false otherwise */ virtual bool compare(const LLPanel* item1, const LLPanel* item2) const = 0; }; /** * Represents reverse comparator which acts as a decorator for a comparator that need to be reversed */ class ItemReverseComparator : public ItemComparator { public: ItemReverseComparator(const ItemComparator& comparator) : mComparator(comparator) {}; virtual ~ItemReverseComparator() {}; virtual bool compare(const LLPanel* item1, const LLPanel* item2) const { return mComparator.compare(item2, item1); } private: const ItemComparator& mComparator; }; struct Params : public LLInitParam::Block { /** turning on/off selection support */ Optional allow_select; /** turning on/off multiple selection (works while clicking and holding CTRL)*/ Optional multi_select; /** don't allow to deselect all selected items (for mouse events on items only) */ Optional keep_one_selected; /** try to keep selection visible after reshape */ Optional keep_selection_visible_on_reshape; /** padding between items */ Optional item_pad; /** textbox with info message when list is empty*/ Optional no_items_text; Params(); }; // disable traversal when finding widget to hand focus off to /*virtual*/ BOOL canFocusChildren() const { return FALSE; } /** * Connects callback to signal called when Return key is pressed. */ boost::signals2::connection setReturnCallback( const commit_signal_t::slot_type& cb ) { return mOnReturnSignal.connect(cb); } /** Overridden LLPanel's reshape, height is ignored, the list sets its height to accommodate all items */ virtual void reshape(S32 width, S32 height, BOOL called_from_parent = TRUE); /** Returns full rect of child panel */ const LLRect& getItemsRect() const; LLRect getRequiredRect() { return getItemsRect(); } /** Returns distance between items */ const S32 getItemsPad() { return mItemPad; } /** * Adds and item and LLSD value associated with it to the list at specified position * @return true if the item was added, false otherwise */ virtual bool addItem(LLPanel * item, const LLSD& value = LLUUID::null, EAddPosition pos = ADD_BOTTOM, bool rearrange = true); /** * Insert item_to_add along with associated value to the list right after the after_item. * @return true if the item was successfully added, false otherwise */ virtual bool insertItemAfter(LLPanel* after_item, LLPanel* item_to_add, const LLSD& value = LLUUID::null); /** * Remove specified item * @return true if the item was removed, false otherwise */ virtual bool removeItem(LLPanel* item, bool rearrange = true); /** * Remove an item specified by value * @return true if the item was removed, false otherwise */ virtual bool removeItemByValue(const LLSD& value, bool rearrange = true); /** * Remove an item specified by uuid * @return true if the item was removed, false otherwise */ virtual bool removeItemByUUID(const LLUUID& uuid, bool rearrange = true); /** * Get an item by value * @return the item as LLPanel if associated with value, NULL otherwise */ virtual LLPanel* getItemByValue(const LLSD& value) const; template T* getTypedItemByValue(const LLSD& value) const { return dynamic_cast(getItemByValue(value)); } /** * Select or deselect specified item based on select * @return true if succeed, false otherwise */ virtual bool selectItem(LLPanel* item, bool select = true); /** * Select or deselect an item by associated value based on select * @return true if succeed, false otherwise */ virtual bool selectItemByValue(const LLSD& value, bool select = true); /** * Select or deselect an item by associated uuid based on select * @return true if succeed, false otherwise */ virtual bool selectItemByUUID(const LLUUID& uuid, bool select = true); /** * Get all panels stored in the list. */ virtual void getItems(std::vector& items) const; /** * Get all items values. */ virtual void getValues(std::vector& values) const; /** * Get LLSD associated with the first selected item */ virtual LLSD getSelectedValue() const; /** * Get LLSD's associated with selected items. * @param selected_values std::vector being populated with LLSD associated with selected items */ virtual void getSelectedValues(std::vector& selected_values) const; /** * Get LLUUID associated with selected item * @return LLUUID if such was associated with selected item */ virtual LLUUID getSelectedUUID() const; /** * Get LLUUIDs associated with selected items * @param selected_uuids An std::vector being populated with LLUUIDs associated with selected items */ virtual void getSelectedUUIDs(uuid_vec_t& selected_uuids) const; /** Get the top selected item */ virtual LLPanel* getSelectedItem() const; /** * Get selected items * @param selected_items An std::vector being populated with pointers to selected items */ virtual void getSelectedItems(std::vector& selected_items) const; /** * Resets selection of items. * * It calls onCommit callback if setCommitOnSelectionChange(bool b) was called with "true" * argument for current Flat List. * @param no_commit_on_deselection - if true onCommit callback will not be called */ virtual void resetSelection(bool no_commit_on_deselection = false); /** * Sets comment text which will be shown in the list is it is empty. * * Textbox to hold passed text is created while this method is called at the first time. * * @param comment_text - string to be shown as a comment. */ void setNoItemsCommentText( const std::string& comment_text); /** Turn on/off multiple selection support */ void setAllowMultipleSelection(bool allow) { mMultipleSelection = allow; } /** Turn on/off selection support */ void setAllowSelection(bool can_select) { mAllowSelection = can_select; } /** Sets flag whether onCommit should be fired if selection was changed */ // FIXME: this should really be a separate signal, since "Commit" implies explicit user action, and selection changes can happen more indirectly. void setCommitOnSelectionChange(bool b) { mCommitOnSelectionChange = b; } /** Get number of selected items in the list */ U32 numSelected() const {return mSelectedItemPairs.size(); } /** Get number of (visible) items in the list */ U32 size(const bool only_visible_items = true) const; /** Removes all items from the list */ virtual void clear(); /** * Removes all items that can be detached from the list but doesn't destroy * them, caller responsible to manage items after they are detached. * Detachable item should accept "detach" action via notify() method, * where it disconnect all callbacks, does other valuable routines and * return 1. */ void detachItems(std::vector& detached_items); /** * Set comparator to use for future sorts. * * This class does NOT manage lifetime of the comparator * but assumes that the comparator is always alive. */ void setComparator(const ItemComparator* comp) { mItemComparator = comp; } void sort(); bool updateValue(const LLSD& old_value, const LLSD& new_value); void selectFirstItem (); void selectLastItem (); virtual S32 notify(const LLSD& info) ; protected: /** Pairs LLpanel representing a single item LLPanel and LLSD associated with it */ typedef std::pair item_pair_t; typedef std::list pairs_list_t; typedef pairs_list_t::iterator pairs_iterator_t; typedef pairs_list_t::const_iterator pairs_const_iterator_t; /** An adapter for a ItemComparator */ struct ComparatorAdaptor { ComparatorAdaptor(const ItemComparator& comparator) : mComparator(comparator) {}; bool operator()(const item_pair_t* item_pair1, const item_pair_t* item_pair2) { return mComparator.compare(item_pair1->first, item_pair2->first); } const ItemComparator& mComparator; }; friend class LLUICtrlFactory; LLFlatListView(const LLFlatListView::Params& p); /** Manage selection on mouse events */ void onItemMouseClick(item_pair_t* item_pair, MASK mask); void onItemRightMouseClick(item_pair_t* item_pair, MASK mask); /** * Updates position of items. * It does not take into account invisible items. */ virtual void rearrangeItems(); virtual item_pair_t* getItemPair(LLPanel* item) const; virtual item_pair_t* getItemPair(const LLSD& value) const; virtual bool selectItemPair(item_pair_t* item_pair, bool select); virtual bool selectNextItemPair(bool is_up_direction, bool reset_selection); virtual BOOL canSelectAll() const; virtual void selectAll(); virtual bool isSelected(item_pair_t* item_pair) const; virtual bool removeItemPair(item_pair_t* item_pair, bool rearrange); /** * Notify parent about changed size of internal controls with "size_changes" action * * Size includes Items Rect width and either Items Rect height or comment text height. * Comment text height is included if comment text is set and visible. * List border size is also included into notified size. */ void notifyParentItemsRectChanged(); virtual BOOL handleKeyHere(KEY key, MASK mask); virtual BOOL postBuild(); virtual void onFocusReceived(); virtual void onFocusLost(); virtual void draw(); LLRect getLastSelectedItemRect(); void ensureSelectedVisible(); private: void setItemsNoScrollWidth(S32 new_width) {mItemsNoScrollWidth = new_width - 2 * mBorderThickness;} void setNoItemsCommentVisible(bool visible) const; protected: /** Comparator to use when sorting the list. */ const ItemComparator* mItemComparator; private: LLPanel* mItemsPanel; S32 mItemsNoScrollWidth; S32 mBorderThickness; /** Items padding */ S32 mItemPad; /** Selection support flag */ bool mAllowSelection; /** Multiselection support flag, ignored if selection is not supported */ bool mMultipleSelection; /** * Flag specified whether onCommit be called if selection is changed in the list. * * Can be ignored in the resetSelection() method. * @see resetSelection() */ bool mCommitOnSelectionChange; bool mKeepOneItemSelected; bool mIsConsecutiveSelection; bool mKeepSelectionVisibleOnReshape; /** All pairs of the list */ pairs_list_t mItemPairs; /** Selected pairs for faster access */ pairs_list_t mSelectedItemPairs; /** * Rectangle contained previous size of items parent notified last time. * Is used to reduce amount of parentNotify() calls if size was not changed. */ LLRect mPrevNotifyParentRect; LLTextBox* mNoItemsCommentTextbox; LLViewBorder* mSelectedItemsBorder; commit_signal_t mOnReturnSignal; }; /** * Extends LLFlatListView functionality to show different messages when there are no items in the * list depend on whether they are filtered or not. * * Class provides one message per case of empty list. * It also provides protected updateNoItemsMessage() method to be called each time when derived list * is changed to update base mNoItemsCommentTextbox value. * * It is implemented to avoid duplication of this functionality in concrete implementations of the * lists. It is intended to be used as a base class for lists which should support two different * messages for empty state. Can be improved to support more than two messages via state-to-message map. */ class LLFlatListViewEx : public LLFlatListView { LOG_CLASS(LLFlatListViewEx); public: struct Params : public LLInitParam::Block { /** * Contains a message for empty list when it does not contain any items at all. */ Optional no_items_msg; /** * Contains a message for empty list when its items are removed by filtering. */ Optional no_filtered_items_msg; Params(); }; // *WORKAROUND: two methods to overload appropriate Params due to localization issue: // no_items_msg & no_filtered_items_msg attributes are not defined as translatable in VLT. See EXT-5931 void setNoItemsMsg(const std::string& msg) { mNoItemsMsg = msg; } void setNoFilteredItemsMsg(const std::string& msg) { mNoFilteredItemsMsg = msg; } bool getForceShowingUnmatchedItems(); void setForceShowingUnmatchedItems(bool show); /** * Sets up new filter string and filters the list. */ void setFilterSubString(const std::string& filter_str); /** * Filters the list, rearranges and notifies parent about shape changes. * Derived classes may want to overload rearrangeItems() to exclude repeated separators after filtration. */ void filterItems(); /** * Returns true if last call of filterItems() found at least one matching item */ bool hasMatchedItems(); protected: LLFlatListViewEx(const Params& p); /** * Applies a message for empty list depend on passed argument. * * @param filter_string - if is not empty, message for filtered items will be set, otherwise for * completely empty list. Value of filter string will be passed as search_term in SLURL. */ void updateNoItemsMessage(const std::string& filter_string); private: std::string mNoFilteredItemsMsg; std::string mNoItemsMsg; std::string mFilterSubString; /** * Show list items that don't match current filter */ bool mForceShowingUnmatchedItems; /** * True if last call of filterItems() found at least one matching item */ bool mHasMatchedItems; }; #endif