/** * @file llflashtimer.h * @brief LLFlashTimer class implementation * * $LicenseInfo:firstyear=2002&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2012, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_FLASHTIMER_H #define LL_FLASHTIMER_H #include "lleventtimer.h" #include "boost/function.hpp" class LLFlashTimer : public LLEventTimer { public: typedef boost::function callback_t; /** * Constructor. * * @param count - how many times callback should be called (twice to not change original state) * @param period - how frequently callback should be called * @param cb - callback to be called each tick */ LLFlashTimer(callback_t cb = NULL, S32 count = 0, F32 period = 0.0); ~LLFlashTimer() {}; /*virtual*/ bool tick(); void startFlashing(); void stopFlashing(); bool isFlashingInProgress(); bool isCurrentlyHighlighted(); /* * Use this instead of deleting this object. * The next call to tick() will return true and that will destroy this object. */ void unset(); private: callback_t mCallback; /** * How many times parent will blink. */ S32 mFlashCount; S32 mCurrentTickCount; bool mIsCurrentlyHighlighted; bool mIsFlashingInProgress; bool mUnset; }; #endif /* LL_FLASHTIMER_H */