/** * @file llemojidictionary.h * @brief Header file for LLEmojiDictionary * * $LicenseInfo:firstyear=2014&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2014, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #pragma once #include "lldictionary.h" #include "llinitdestroyclass.h" #include "llsingleton.h" // ============================================================================ // LLEmojiDescriptor class // struct LLEmojiDescriptor { LLEmojiDescriptor(const LLSD& descriptor_sd); bool isValid() const; std::string Name; llwchar Character; std::list ShortCodes; std::list Categories; }; // ============================================================================ // LLEmojiDictionary class // class LLEmojiDictionary : public LLParamSingleton, public LLInitClass { LLSINGLETON(LLEmojiDictionary); ~LLEmojiDictionary() override {}; public: static void initClass(); LLWString findMatchingEmojis(const std::string& needle) const; const LLEmojiDescriptor* getDescriptorFromShortCode(const std::string& short_code) const; std::string getNameFromEmoji(llwchar ch) const; const std::map& getEmoji2Descr() const { return mEmoji2Descr; } private: void addEmoji(LLEmojiDescriptor&& descr); private: std::list mEmojis; std::map mEmoji2Descr; std::map mShortCode2Descr; }; // ============================================================================