/** * @file llctrlselectioninterface.h * @brief Programmatic selection of items in a list. * * $LicenseInfo:firstyear=2006&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LLCTRLSELECTIONINTERFACE_H #define LLCTRLSELECTIONINTERFACE_H #include "stdtypes.h" #include "llstring.h" #include "llui.h" class LLSD; class LLUUID; class LLScrollListItem; class LLCtrlSelectionInterface { public: virtual ~LLCtrlSelectionInterface(); enum EOperation { OP_DELETE = 1, OP_SELECT, OP_DESELECT, }; virtual bool getCanSelect() const = 0; virtual S32 getItemCount() const = 0; virtual bool selectFirstItem() = 0; virtual bool selectNthItem( S32 index ) = 0; virtual bool selectItemRange( S32 first, S32 last ) = 0; virtual S32 getFirstSelectedIndex() const = 0; // TomY TODO: Simply cast the UUIDs to LLSDs, using the selectByValue function virtual bool setCurrentByID( const LLUUID& id ) = 0; virtual LLUUID getCurrentID() const = 0; bool selectByValue(const LLSD value); bool deselectByValue(const LLSD value); virtual bool setSelectedByValue(const LLSD& value, bool selected) = 0; virtual LLSD getSelectedValue() = 0; virtual bool isSelected(const LLSD& value) const = 0; virtual bool operateOnSelection(EOperation op) = 0; virtual bool operateOnAll(EOperation op) = 0; }; class LLCtrlListInterface : public LLCtrlSelectionInterface { public: virtual ~LLCtrlListInterface(); virtual void addColumn(const LLSD& column, EAddPosition pos = ADD_BOTTOM) = 0; virtual void clearColumns() = 0; virtual void setColumnLabel(const std::string& column, const std::string& label) = 0; // TomY TODO: Document this virtual LLScrollListItem* addElement(const LLSD& value, EAddPosition pos = ADD_BOTTOM, void* userdata = NULL) = 0; LLScrollListItem* addSimpleElement(const std::string& value); // defaults to bottom LLScrollListItem* addSimpleElement(const std::string& value, EAddPosition pos); // defaults to no LLSD() id virtual LLScrollListItem* addSimpleElement(const std::string& value, EAddPosition pos, const LLSD& id) = 0; virtual void clearRows() = 0; virtual void sortByColumn(const std::string& name, bool ascending) = 0; }; class LLCtrlScrollInterface { public: virtual ~LLCtrlScrollInterface(); virtual S32 getScrollPos() const = 0; virtual void setScrollPos( S32 pos ) = 0; virtual void scrollToShowSelected() = 0; }; #endif