/**
 * @file llbadgeowner.cpp
 * @brief Class to manage badges attached to a UI control
 *
 * $LicenseInfo:firstyear=2001&license=viewerlgpl$
 * Second Life Viewer Source Code
 * Copyright (C) 2010, Linden Research, Inc.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation;
 * version 2.1 of the License only.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 *
 * Linden Research, Inc., 945 Battery Street, San Francisco, CA  94111  USA
 * $/LicenseInfo$
 */

#include "linden_common.h"

#include "llbadgeholder.h"
#include "llbadgeowner.h"
#include "llpanel.h"

//
// Classes
//

LLBadgeOwner::LLBadgeOwner(LLHandle< LLView > viewHandle)
    : mHasBadgeHolderParent(false),
    mBadge(NULL),
    mBadgeOwnerView(viewHandle)
{
}

void LLBadgeOwner::initBadgeParams(const LLBadge::Params& p)
{
    if (!p.equals(LLUICtrlFactory::getDefaultParams<LLBadge>()))
    {
        mBadge = createBadge(p);
        mHasBadgeHolderParent = false;

        LLView * owner_view = mBadgeOwnerView.get();
        if (owner_view)
        {
            mBadge->addToView(owner_view);
        }
    }
}

void LLBadgeOwner::reshapeBadge(const LLRect& new_rect)
{
    if (mBadge)
    {
        mBadge->setShape(new_rect);
    }
}

void LLBadgeOwner::setBadgeVisibility(bool visible)
{
    if (mBadge)
    {
        mBadge->setVisible(visible);
    }
}

void LLBadgeOwner::setDrawBadgeAtTop(bool draw_at_top)
{
    if (mBadge)
    {
        mBadge->setDrawAtParentTop(draw_at_top);
    }
}

void LLBadgeOwner::addBadgeToParentHolder()
{
    LLView * owner_view = mBadgeOwnerView.get();

    if (mBadge && owner_view)
    {
        LLBadgeHolder * badge_holder = NULL;

        // Find the appropriate holder for the badge
        LLView * parent = owner_view->getParent();

        while (parent)
        {
            LLBadgeHolder * badge_holder_panel = dynamic_cast<LLBadgeHolder *>(parent);

            if (badge_holder_panel && badge_holder_panel->acceptsBadge())
            {
                badge_holder = badge_holder_panel;
                break;
            }

            parent = parent->getParent();
        }

        if (badge_holder)
        {
            mHasBadgeHolderParent = badge_holder->addBadge(mBadge);
        }
    }
}

LLBadge* LLBadgeOwner::createBadge(const LLBadge::Params& p)
{
    LLBadge::Params badge_params(p);
    badge_params.owner = mBadgeOwnerView;

    return LLUICtrlFactory::create<LLBadge>(badge_params);
}