/** * @file lltexturemanagerbridge.h * @brief Bridge to an application-specific texture manager. * * $LicenseInfo:firstyear=2012&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_TEXTUREMANAGERBRIDGE_H #define LL_TEXTUREMANAGERBRIDGE_H #include "llpointer.h" #include "llgltexture.h" // Abstract bridge interface class LLTextureManagerBridge { public: virtual ~LLTextureManagerBridge() {} virtual LLPointer getLocalTexture(bool usemipmaps = true, bool generate_gl_tex = true) = 0; virtual LLPointer getLocalTexture(const U32 width, const U32 height, const U8 components, bool usemipmaps, bool generate_gl_tex = true) = 0; virtual LLGLTexture* getFetchedTexture(const LLUUID &image_id) = 0; }; extern LLTextureManagerBridge* gTextureManagerBridgep; #endif // LL_TEXTUREMANAGERBRIDGE_H