/** * @file llrendersphere.h * @brief interface for the LLRenderSphere class. * * $LicenseInfo:firstyear=2001&license=viewergpl$ * * Copyright (c) 2001-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLRENDERSPHERE_H #define LL_LLRENDERSPHERE_H #include "llmath.h" #include "v3math.h" #include "v4math.h" #include "m3math.h" #include "m4math.h" #include "v4color.h" #include "llgl.h" void lat2xyz(LLVector3 * result, F32 lat, F32 lon); // utility routine class LLRenderSphere { public: LLGLuint mDList[5]; void prerender(); void cleanupGL(); void render(F32 pixel_area); // of a box of size 1.0 at that position void render(); // render at highest LOD void renderGGL(); // render using LLRender private: std::vector< std::vector > mSpherePoints; }; extern LLRenderSphere gSphere; #endif