/** * @file llrendersphere.h * @brief interface for the LLRenderSphere class. * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLRENDERSPHERE_H #define LL_LLRENDERSPHERE_H #include "llmath.h" #include "v3math.h" #include "v4math.h" #include "m3math.h" #include "m4math.h" #include "v4color.h" #include "llgl.h" void lat2xyz(LLVector3 * result, F32 lat, F32 lon); // utility routine class LLRenderSphere { public: void render(); // render at highest LOD void renderGGL(); // render using LLRender private: std::vector< std::vector > mSpherePoints; LLPointer mVertexBuffer; }; extern LLRenderSphere gSphere; #endif