/** * @file llrendersegment.cpp * @brief * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ // Sphere creates a set of display lists that can then be called to create // a lit sphere at different LOD levels. You only need one instance of sphere // per viewer - then call the appropriate list. #include "linden_common.h" #include "llrendersegment.h" #include "llerror.h" #include "llglheaders.h" LLRenderSegment gSegment; //============================================================================= void LLRenderSegment::renderSegment( const LLVector3& start, const LLVector3& end, int color ) { LLColor4 colorA = LLColor4::yellow; gGL.color4fv( colorA.mV ); gGL.begin(LLRender::LINES); { gGL.vertex3fv( start.mV ); gGL.vertex3fv( end.mV ); } gGL.end(); } //=============================================================================