/** * @file llrendernavprim.h * @brief Header file for llrendernavprim * @author Prep@lindenlab.com * * $LicenseInfo:firstyear=2012&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2012, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLRENDERNAVPRIM_H #define LL_LLRENDERNAVPRIM_H #include "stdtypes.h" class LLColor4U; class LLVector3; class LLVertexBuffer; class LLRenderNavPrim { public: //Draw simple tri void renderLLTri( const LLVector3& a, const LLVector3& b, const LLVector3& c, const LLColor4U& color ) const; //Draw the contents of vertex buffer void renderNavMeshVB( U32 mode, LLVertexBuffer* pVBO, int vertCnt ); private: }; extern LLRenderNavPrim gRenderNav; #endif // LL_LLRENDERNAVPRIM_H