/** * @file llfontregistry.h * @author Brad Payne * @brief Storage for fonts. * * $LicenseInfo:firstyear=2008&license=viewergpl$ * * Copyright (c) 2008-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLFONTREGISTRY_H #define LL_LLFONTREGISTRY_H #include "llxmlnode.h" class LLFontGL; typedef std::vector<std::string> string_vec_t; class LLFontDescriptor { public: LLFontDescriptor(); LLFontDescriptor(const std::string& name, const std::string& size, const U8 style); LLFontDescriptor(const std::string& name, const std::string& size, const U8 style, const string_vec_t& file_names); LLFontDescriptor normalize() const; bool operator<(const LLFontDescriptor& b) const; bool isTemplate() const; const std::string& getName() const { return mName; } void setName(const std::string& name) { mName = name; } const std::string& getSize() const { return mSize; } void setSize(const std::string& size) { mSize = size; } const std::vector<std::string>& getFileNames() const { return mFileNames; } std::vector<std::string>& getFileNames() { return mFileNames; } const U8 getStyle() const { return mStyle; } void setStyle(U8 style) { mStyle = style; } private: std::string mName; std::string mSize; string_vec_t mFileNames; U8 mStyle; }; class LLFontRegistry { public: // create_gl_textures - set to false for test apps with no OpenGL window, // such as llui_libtest LLFontRegistry(const string_vec_t& xui_paths, bool create_gl_textures); ~LLFontRegistry(); // Load standard font info from XML file(s). bool parseFontInfo(const std::string& xml_filename); bool initFromXML(LLXMLNodePtr node); // Clear cached glyphs for all fonts. void reset(); // Destroy all fonts. void clear(); // GL cleanup void destroyGL(); LLFontGL *getFont(const LLFontDescriptor& desc); const LLFontDescriptor *getMatchingFontDesc(const LLFontDescriptor& desc); const LLFontDescriptor *getClosestFontTemplate(const LLFontDescriptor& desc); bool nameToSize(const std::string& size_name, F32& size); void dump(); const string_vec_t& getUltimateFallbackList() const; private: LLFontGL *createFont(const LLFontDescriptor& desc); typedef std::map<LLFontDescriptor,LLFontGL*> font_reg_map_t; typedef std::map<std::string,F32> font_size_map_t; // Given a descriptor, look up specific font instantiation. font_reg_map_t mFontMap; // Given a size name, look up the point size. font_size_map_t mFontSizes; string_vec_t mUltimateFallbackList; string_vec_t mXUIPaths; bool mCreateGLTextures; }; #endif // LL_LLFONTREGISTRY_H