/** * @file llfontfreetypesvg.h * @brief Freetype font library SVG glyph rendering * * $LicenseInfo:firstyear=2002&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #pragma once #include #include FT_TYPES_H #include FT_MODULE_H #ifdef FT_OTSVG_H #include FT_OTSVG_H #else #define LL_NO_OTSVG #endif // See https://freetype.org/freetype2/docs/reference/ft2-svg_fonts.html class LLFontFreeTypeSvgRenderer { public: // Called when the very first OT-SVG glyph is rendered (across the entire lifetime of our FT_Library object) static FT_Error OnInit(FT_Pointer* state); // Called when the ot-svg module is being freed (but only called if the init hook was called previously) static void OnFree(FT_Pointer* state); // Called to preset the glyph slot, twice per glyph: // - when FT_Load_Glyph needs to preset the glyph slot (with cache == false) // - right before the svg module calls the render callback hook. (with cache == true) static FT_Error OnPresetGlypthSlot(FT_GlyphSlot glyph_slot, FT_Bool cache, FT_Pointer* state); // Called to render an OT-SVG glyph (right after the preset hook OnPresetGlypthSlot was called with cache set to true) static FT_Error OnRender(FT_GlyphSlot glyph_slot, FT_Pointer* state); // Called to deallocate our per glyph slot data static void OnDataFinalizer(void* objectp); };