/** * @file llfontfreetype.h * @brief Font library wrapper * * $LicenseInfo:firstyear=2002&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_LLFONTFREETYPE_H #define LL_LLFONTFREETYPE_H #include #include "llpointer.h" #include "llstl.h" #include "llimagegl.h" #include "llfontbitmapcache.h" // Hack. FT_Face is just a typedef for a pointer to a struct, // but there's no simple forward declarations file for FreeType, // and the main include file is 200K. // We'll forward declare the struct here. JC struct FT_FaceRec_; typedef struct FT_FaceRec_* LLFT_Face; struct FT_StreamRec_; typedef struct FT_StreamRec_ LLFT_Stream; namespace ll { namespace fonts { class LoadedFont; } } class LLFontManager { public: static void initClass(); static void cleanupClass(); U8 const *loadFont( std::string const &aFilename, long &a_Size ); private: LLFontManager(); ~LLFontManager(); void unloadAllFonts(); std::map< std::string, std::shared_ptr > m_LoadedFonts; }; struct LLFontGlyphInfo { LLFontGlyphInfo(U32 index, EFontGlyphType glyph_type); LLFontGlyphInfo(const LLFontGlyphInfo& fgi); U32 mGlyphIndex; EFontGlyphType mGlyphType; // Metrics S32 mWidth; // In pixels S32 mHeight; // In pixels F32 mXAdvance; // In pixels F32 mYAdvance; // In pixels // Information for actually rendering S32 mXBitmapOffset; // Offset to the origin in the bitmap S32 mYBitmapOffset; // Offset to the origin in the bitmap S32 mXBearing; // Distance from baseline to left in pixels S32 mYBearing; // Distance from baseline to top in pixels std::pair mBitmapEntry; // Which bitmap in the bitmap cache contains this glyph }; extern LLFontManager *gFontManagerp; class LLFontFreetype : public LLRefCount { public: LLFontFreetype(); ~LLFontFreetype(); // is_fallback should be true for fallback fonts that aren't used // to render directly (Unicode backup, primarily) bool loadFace(const std::string& filename, F32 point_size, F32 vert_dpi, F32 horz_dpi, bool is_fallback, S32 face_n); S32 getNumFaces(const std::string& filename); typedef std::function char_functor_t; void addFallbackFont(const LLPointer& fallback_font, const char_functor_t& functor = nullptr); // Global font metrics - in units of pixels F32 getLineHeight() const; F32 getAscenderHeight() const; F32 getDescenderHeight() const; // For a lowercase "g": // // ------------------------------ // ^ ^ // | | // xxx x |Ascender // x x v | // --------- xxxx-------------- Baseline // ^ x | // | Descender x | // v xxxx |LineHeight // ----------------------- | // v // ------------------------------ enum { FIRST_CHAR = 32, NUM_CHARS = 127 - 32, LAST_CHAR_BASIC = 127, // Need full 8-bit ascii range for spanish NUM_CHARS_FULL = 255 - 32, LAST_CHAR_FULL = 255 }; F32 getXAdvance(llwchar wc) const; F32 getXAdvance(const LLFontGlyphInfo* glyph) const; F32 getXKerning(llwchar char_left, llwchar char_right) const; // Get the kerning between the two characters F32 getXKerning(const LLFontGlyphInfo* left_glyph_info, const LLFontGlyphInfo* right_glyph_info) const; // Get the kerning between the two characters LLFontGlyphInfo* getGlyphInfo(llwchar wch, EFontGlyphType glyph_type) const; void reset(F32 vert_dpi, F32 horz_dpi); void destroyGL(); const std::string& getName() const; void dumpFontBitmaps() const; const LLFontBitmapCache* getFontBitmapCache() const; void setStyle(U8 style); U8 getStyle() const; private: void resetBitmapCache(); void setSubImageLuminanceAlpha(U32 x, U32 y, U32 bitmap_num, U32 width, U32 height, U8 *data, S32 stride = 0) const; bool setSubImageBGRA(U32 x, U32 y, U32 bitmap_num, U16 width, U16 height, const U8* data, U32 stride) const; bool hasGlyph(llwchar wch) const; // Has a glyph for this character LLFontGlyphInfo* addGlyph(llwchar wch, EFontGlyphType glyph_type) const; // Add a new character to the font if necessary LLFontGlyphInfo* addGlyphFromFont(const LLFontFreetype *fontp, llwchar wch, U32 glyph_index, EFontGlyphType bitmap_type) const; // Add a glyph from this font to the other (returns the glyph_index, 0 if not found) void renderGlyph(EFontGlyphType bitmap_type, U32 glyph_index) const; void insertGlyphInfo(llwchar wch, LLFontGlyphInfo* gi) const; std::string mName; U8 mStyle; F32 mPointSize; F32 mAscender; F32 mDescender; F32 mLineHeight; LLFT_Face mFTFace; bool mIsFallback; typedef std::pair, char_functor_t> fallback_font_t; typedef std::vector fallback_font_vector_t; fallback_font_vector_t mFallbackFonts; // A list of fallback fonts to look for glyphs in (for Unicode chars) // *NOTE: the same glyph can be present with multiple representations (but the pointer is always unique) typedef boost::unordered_multimap char_glyph_info_map_t; mutable char_glyph_info_map_t mCharGlyphInfoMap; // Information about glyph location in bitmap mutable LLFontBitmapCache* mFontBitmapCachep; mutable S32 mRenderGlyphCount; mutable S32 mAddGlyphCount; }; #endif // LL_FONTFREETYPE_H