/** * @file llfontfreetype.h * @brief Font library wrapper * * $LicenseInfo:firstyear=2002&license=viewergpl$ * * Copyright (c) 2002-2009, Linden Research, Inc. * * Second Life Viewer Source Code * The source code in this file ("Source Code") is provided by Linden Lab * to you under the terms of the GNU General Public License, version 2.0 * ("GPL"), unless you have obtained a separate licensing agreement * ("Other License"), formally executed by you and Linden Lab. Terms of * the GPL can be found in doc/GPL-license.txt in this distribution, or * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 * * There are special exceptions to the terms and conditions of the GPL as * it is applied to this Source Code. View the full text of the exception * in the file doc/FLOSS-exception.txt in this software distribution, or * online at * http://secondlifegrid.net/programs/open_source/licensing/flossexception * * By copying, modifying or distributing this software, you acknowledge * that you have read and understood your obligations described above, * and agree to abide by those obligations. * * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, * COMPLETENESS OR PERFORMANCE. * $/LicenseInfo$ */ #ifndef LL_LLFONTFREETYPE_H #define LL_LLFONTFREETYPE_H #include #include "llpointer.h" #include "llstl.h" #include "llimagegl.h" #include "llfontbitmapcache.h" // Hack. FT_Face is just a typedef for a pointer to a struct, // but there's no simple forward declarations file for FreeType, // and the main include file is 200K. // We'll forward declare the struct here. JC struct FT_FaceRec_; typedef struct FT_FaceRec_* LLFT_Face; class LLFontManager { public: static void initClass(); static void cleanupClass(); private: LLFontManager(); ~LLFontManager(); }; struct LLFontGlyphInfo { LLFontGlyphInfo(U32 index); U32 mGlyphIndex; // Metrics S32 mWidth; // In pixels S32 mHeight; // In pixels F32 mXAdvance; // In pixels F32 mYAdvance; // In pixels // Information for actually rendering S32 mXBitmapOffset; // Offset to the origin in the bitmap S32 mYBitmapOffset; // Offset to the origin in the bitmap S32 mXBearing; // Distance from baseline to left in pixels S32 mYBearing; // Distance from baseline to top in pixels S32 mBitmapNum; // Which bitmap in the bitmap cache contains this glyph }; extern LLFontManager *gFontManagerp; class LLFontFreetype : public LLRefCount { public: LLFontFreetype(); ~LLFontFreetype(); // is_fallback should be true for fallback fonts that aren't used // to render directly (Unicode backup, primarily) BOOL loadFace(const std::string& filename, F32 point_size, F32 vert_dpi, F32 horz_dpi, S32 components, BOOL is_fallback); typedef std::vector > font_vector_t; void setFallbackFonts(const font_vector_t &font); const font_vector_t &getFallbackFonts() const; // Global font metrics - in units of pixels F32 getLineHeight() const; F32 getAscenderHeight() const; F32 getDescenderHeight() const; // For a lowercase "g": // // ------------------------------ // ^ ^ // | | // xxx x |Ascender // x x v | // --------- xxxx-------------- Baseline // ^ x | // | Descender x | // v xxxx |LineHeight // ----------------------- | // v // ------------------------------ enum { FIRST_CHAR = 32, NUM_CHARS = 127 - 32, LAST_CHAR_BASIC = 127, // Need full 8-bit ascii range for spanish NUM_CHARS_FULL = 255 - 32, LAST_CHAR_FULL = 255 }; F32 getXAdvance(llwchar wc) const; F32 getXAdvance(const LLFontGlyphInfo* glyph) const; F32 getXKerning(llwchar char_left, llwchar char_right) const; // Get the kerning between the two characters F32 getXKerning(const LLFontGlyphInfo* left_glyph_info, const LLFontGlyphInfo* right_glyph_info) const; // Get the kerning between the two characters LLFontGlyphInfo* getGlyphInfo(llwchar wch) const; void reset(F32 vert_dpi, F32 horz_dpi); void destroyGL(); const std::string& getName() const; const LLPointer getFontBitmapCache() const; void setStyle(U8 style); U8 getStyle() const; private: void resetBitmapCache(); void setSubImageLuminanceAlpha(U32 x, U32 y, U32 bitmap_num, U32 width, U32 height, U8 *data, S32 stride = 0) const; BOOL hasGlyph(llwchar wch) const; // Has a glyph for this character LLFontGlyphInfo* addGlyph(llwchar wch) const; // Add a new character to the font if necessary LLFontGlyphInfo* addGlyphFromFont(const LLFontFreetype *fontp, llwchar wch, U32 glyph_index) const; // Add a glyph from this font to the other (returns the glyph_index, 0 if not found) void renderGlyph(U32 glyph_index) const; void insertGlyphInfo(llwchar wch, LLFontGlyphInfo* gi) const; std::string mName; U8 mStyle; F32 mPointSize; F32 mAscender; F32 mDescender; F32 mLineHeight; LLFT_Face mFTFace; BOOL mIsFallback; font_vector_t mFallbackFonts; // A list of fallback fonts to look for glyphs in (for Unicode chars) BOOL mValid; typedef std::map char_glyph_info_map_t; mutable char_glyph_info_map_t mCharGlyphInfoMap; // Information about glyph location in bitmap mutable LLPointer mFontBitmapCachep; mutable S32 mRenderGlyphCount; mutable S32 mAddGlyphCount; }; #endif // LL_FONTFREETYPE_H