# -*- cmake -*- project(llrender) include(00-Common) include(OpenGL) include(FreeType) include(LLCommon) include(LLImage) include(LLMath) include(LLRender) include(LLVFS) include(LLWindow) include(LLXML) include(LLVFS) include_directories( ${FREETYPE_INCLUDE_DIRS} ${LLCOMMON_INCLUDE_DIRS} ${LLIMAGE_INCLUDE_DIRS} ${LLMATH_INCLUDE_DIRS} ${LLRENDER_INCLUDE_DIRS} ${LLVFS_INCLUDE_DIRS} ${LLWINDOW_INCLUDE_DIRS} ${LLXML_INCLUDE_DIRS} ${LLVFS_INCLUDE_DIRS} ) include_directories(SYSTEM ${LLCOMMON_SYSTEM_INCLUDE_DIRS} ${LLXML_SYSTEM_INCLUDE_DIRS} ) set(llrender_SOURCE_FILES llatmosphere.cpp llcubemap.cpp llfontbitmapcache.cpp llfontfreetype.cpp llfontgl.cpp llfontregistry.cpp llgl.cpp llgldbg.cpp llglslshader.cpp llgltexture.cpp llimagegl.cpp llpostprocess.cpp llrender.cpp llrender2dutils.cpp llrendernavprim.cpp llrendersphere.cpp llrendertarget.cpp llshadermgr.cpp lltexture.cpp lluiimage.cpp llvertexbuffer.cpp llglcommonfunc.cpp ) set(llrender_HEADER_FILES CMakeLists.txt llatmosphere.h llcubemap.h llfontgl.h llfontfreetype.h llfontbitmapcache.h llfontregistry.h llgl.h llgldbg.h llglheaders.h llglslshader.h llglstates.h llgltexture.h llgltypes.h llimagegl.h llpostprocess.h llrender.h llrender2dutils.h llrendernavprim.h llrendersphere.h llshadermgr.h lltexture.h lluiimage.h lluiimage.inl llvertexbuffer.h llglcommonfunc.h ) set_source_files_properties(${llrender_HEADER_FILES} PROPERTIES HEADER_FILE_ONLY TRUE) list(APPEND llrender_SOURCE_FILES ${llrender_HEADER_FILES}) if (BUILD_HEADLESS) add_library (llrenderheadless ${llrender_SOURCE_FILES} ) set_property(TARGET llrenderheadless PROPERTY COMPILE_DEFINITIONS LL_MESA=1 LL_MESA_HEADLESS=1 ) target_link_libraries(llrenderheadless ${LLCOMMON_LIBRARIES} ${LLIMAGE_LIBRARIES} ${LLMATH_LIBRARIES} ${LLRENDER_HEADLESS_LIBRARIES} ${LLVFS_LIBRARIES} ${LLXML_LIBRARIES} ${LLVFS_LIBRARIES} ${LLWINDOW_HEADLESS_LIBRARIES} ${OPENGL_HEADLESS_LIBRARIES}) endif (BUILD_HEADLESS) add_library (llrender ${llrender_SOURCE_FILES}) if (SDL_FOUND) set_property(TARGET llrender PROPERTY COMPILE_DEFINITIONS LL_SDL=1 ) endif (SDL_FOUND) # Libraries on which this library depends, needed for Linux builds # Sort by high-level to low-level target_link_libraries(llrender ${LLCOMMON_LIBRARIES} ${LLIMAGE_LIBRARIES} ${LLMATH_LIBRARIES} ${LLVFS_LIBRARIES} ${LLXML_LIBRARIES} ${LLVFS_LIBRARIES} ${LLWINDOW_LIBRARIES} ${FREETYPE_LIBRARIES} ${OPENGL_LIBRARIES})