/** * @file material_codes.h * @brief Material_codes definitions * * $LicenseInfo:firstyear=2000&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ #ifndef LL_MATERIAL_CODES_H #define LL_MATERIAL_CODES_H class LLUUID; // material types const U8 LL_MCODE_STONE = 0; const U8 LL_MCODE_METAL = 1; const U8 LL_MCODE_GLASS = 2; const U8 LL_MCODE_WOOD = 3; const U8 LL_MCODE_FLESH = 4; const U8 LL_MCODE_PLASTIC = 5; const U8 LL_MCODE_RUBBER = 6; const U8 LL_MCODE_LIGHT = 7; const U8 LL_MCODE_END = 8; const U8 LL_MCODE_MASK = 0x0F; // *NOTE: Define these in .cpp file to reduce duplicate instances extern const LLUUID LL_DEFAULT_STONE_UUID; extern const LLUUID LL_DEFAULT_METAL_UUID; extern const LLUUID LL_DEFAULT_GLASS_UUID; extern const LLUUID LL_DEFAULT_WOOD_UUID; extern const LLUUID LL_DEFAULT_FLESH_UUID; extern const LLUUID LL_DEFAULT_PLASTIC_UUID; extern const LLUUID LL_DEFAULT_RUBBER_UUID; extern const LLUUID LL_DEFAULT_LIGHT_UUID; #endif